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runtime: disable crash stack on Windows
Apparently, on Windows, throwing an exception on a non-system- allocated crash stack causes EXCEPTION_STACK_OVERFLOW and hangs the process (see issue #63938). Disable crash stack for now, which gets us back the the behavior of Go 1.21. Fixes #63938. Change-Id: I4c090315b93b484e756b242f0de7a9e02f199261 Reviewed-on: https://go-review.googlesource.com/c/go/+/543996 Reviewed-by: Michael Knyszek <mknyszek@google.com> TryBot-Result: Gopher Robot <gobot@golang.org> Run-TryBot: Cherry Mui <cherryyz@google.com> Reviewed-by: Quim Muntal <quimmuntal@gmail.com>
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@ -795,14 +795,12 @@ func TestG0StackOverflow(t *testing.T) {
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if runtime.GOOS == "ios" {
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testenv.SkipFlaky(t, 62671)
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}
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if runtime.GOOS == "windows" && runtime.GOARCH == "arm64" {
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testenv.SkipFlaky(t, 63938) // TODO(cherry): fix and unskip
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}
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if os.Getenv("TEST_G0_STACK_OVERFLOW") != "1" {
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cmd := testenv.CleanCmdEnv(testenv.Command(t, os.Args[0], "-test.run=^TestG0StackOverflow$", "-test.v"))
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cmd.Env = append(cmd.Env, "TEST_G0_STACK_OVERFLOW=1")
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out, err := cmd.CombinedOutput()
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t.Logf("output:\n%s", out)
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// Don't check err since it's expected to crash.
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if n := strings.Count(string(out), "morestack on g0\n"); n != 1 {
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t.Fatalf("%s\n(exit status %v)", out, err)
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@ -576,7 +576,10 @@ func switchToCrashStack(fn func()) {
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abort()
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}
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const crashStackImplemented = GOARCH == "amd64" || GOARCH == "arm64" || GOARCH == "mips64" || GOARCH == "mips64le" || GOARCH == "ppc64" || GOARCH == "ppc64le" || GOARCH == "riscv64" || GOARCH == "wasm"
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// Disable crash stack on Windows for now. Apparently, throwing an exception
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// on a non-system-allocated crash stack causes EXCEPTION_STACK_OVERFLOW and
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// hangs the process (see issue 63938).
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const crashStackImplemented = (GOARCH == "amd64" || GOARCH == "arm64" || GOARCH == "mips64" || GOARCH == "mips64le" || GOARCH == "ppc64" || GOARCH == "ppc64le" || GOARCH == "riscv64" || GOARCH == "wasm") && GOOS != "windows"
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//go:noescape
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func switchToCrashStack0(fn func()) // in assembly
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