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address most of the editorial comments through "types"
R=rsc DELTA=41 (9 added, 4 deleted, 28 changed) OCL=25611 CL=25611
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@ -188,10 +188,6 @@ The form <code>"a ... b"</code> represents the set of characters from
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<code>a</code> through <code>b</code> as alternatives.
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</p>
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<p>
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Where possible, recursive productions are used to express evaluation order
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and operator precedence syntactically.
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</p>
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<hr/>
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<h2>Source code representation</h2>
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@ -621,8 +617,9 @@ uintptr smallest uint type large enough to store the uninterpreted
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</pre>
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<p>
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Except for <code>byte</code>, which is an alias for <code>uint8</code>,
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to avoid portability issues all numeric types are distinct. Conversions
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To avoid portability issues all numeric types are distinct except
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<code>byte</code>, which is an alias for <code>uint8</code>.
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Conversions
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are required when different numeric types are mixed in an expression
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or assignment. For instance, <code>int32</code> and <code>int</code>
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are not the same type even though they may have the same size on a
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@ -669,7 +666,7 @@ StringLit = string_lit { string_lit } .
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<p>
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A struct is a sequence of named
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elements, called fields, with various types. A struct type declares
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an identifier and type for each field. Within a struct field identifiers
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an identifier and type for each field. Within a struct, field identifiers
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must be unique and field types must be complete (§Types).
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</p>
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@ -696,8 +693,8 @@ struct {
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<p>
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A field declared with a type but no field identifier is an <i>anonymous field</i>.
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Such a field type must be specified as
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a type name <code>T</code> or as a pointer to a type name <code>*T</code>
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and <code>T</code> itself may not be
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a type name <code>T</code> or as a pointer to a type name <code>*T</code>,
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and <code>T</code> itself, may not be
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a pointer or interface type. The unqualified type name acts as the field identifier.
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</p>
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@ -706,8 +703,8 @@ a pointer or interface type. The unqualified type name acts as the field identif
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struct {
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T1; // the field name is T1
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*T2; // the field name is T2
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P.T3; // the field name is the unqualified type name T3
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*P.T4; // the field name is the unqualified type name T4
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P.T3; // the field name is T3
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*P.T4; // the field name is T4
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x, y int;
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}
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</pre>
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@ -782,7 +779,7 @@ indices 0 through the <code>len(a)-1</code> (§Indexes).
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<p>
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A pointer type denotes the set of all pointers to variables of a given
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type, called the ``base type'' of the pointer.
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type, called the <i>base type</i> of the pointer.
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A pointer value may be <code>nil</code>.
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</p>
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@ -826,7 +823,7 @@ The types of parameters and results must be complete.
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<p>
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For the last parameter only, instead of a type one may write
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<code>...</code> to indicate that the function may be invoked with
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an arbitrary number (including zero) of additional arguments of any
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zero or more additional arguments of any
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type. If parameters of such a function are named, the final identifier
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list must be a single name, that of the <code>...</code> parameter.
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</p>
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@ -995,7 +992,8 @@ and the relationship between <code>len()</code> and <code>cap()</code> is:
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</pre>
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<p>
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The value of an uninitialized slice is <code>nil</code>, and its length and capacity
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The value of an uninitialized slice is <code>nil</code>.
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The length and capacity of a <code>nil</code> slice
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are 0. A new, initialized slice value for a given element type <code>T</code> is
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made using the built-in function <code>make</code>, which takes a slice type
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and parameters specifying the length and optionally the capacity:
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@ -1020,7 +1018,7 @@ produces the same slice as allocating an array and slicing it:
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</p>
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<pre>
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make([capacity]T)[0 : length]
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make([]T, capacity)[0 : length]
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</pre>
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@ -1062,20 +1060,27 @@ map [string] interface {}
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The number of elements is called the length and is never negative.
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The length of a map <code>m</code> can be discovered using the
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built-in function <code>len(m)</code> and may change during execution.
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The value of an uninitialized map is <code>nil</code>
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The value of an uninitialized map is <code>nil</code>.
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</p>
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<p>
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Upon creation, a map is empty. Values may be added and removed
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during execution using special forms of assignment (§Assignments).
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A new, empty map value is made using the built-in
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function <code>make</code>, which takes the map type and an optional
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capacity, an allocation hint, as arguments:
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capacity hint as arguments:
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</p>
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<pre>
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make(map[string] int, 100);
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make(map[string] int)
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make(map[string] int, 100)
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</pre>
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<p>
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The initial capacity does not bound its size:
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maps grow to accommodate the number of items
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stored in them.
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</p>
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<h3>Channel types</h3>
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<p>
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@ -1113,7 +1118,7 @@ which takes the channel type and an optional capacity as arguments:
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</p>
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<pre>
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make(chan int, 100);
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make(chan int, 100)
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</pre>
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<p>
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@ -1130,7 +1135,7 @@ Types may be <i>different</i>, <i>structurally equal</i> (or just <i>equal</i>),
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or <i>identical</i>.
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Go is <i>type safe</i>: different types cannot be mixed
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in binary operations and values cannot be assigned to variables of different
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types. They can be assigned to variables of equal type.
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types. Values can be assigned to variables of equal type.
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</p>
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<h3>Type equality and identity </h3>
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@ -1245,7 +1250,7 @@ When assigning to a slice variable, the array is not copied but a
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slice comprising the entire array is created.
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</li>
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<li>
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A value can be assigned to an interface variable if the dynamic
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A value can be assigned to an interface variable if the static
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type of the value implements the interface.
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</li>
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<li>
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@ -1273,8 +1278,8 @@ compared for equality or inequality using the <code>==</code> and
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Arrays and structs may not be compared to anything.
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</li>
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<li>
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A slice value may only be compared explicitly against <code>nil</code>
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and is equal to <code>nil</code> if it has been assigned the explicit
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A slice value may only be compared explicitly against <code>nil</code>.
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A slice value is equal to <code>nil</code> if it has been assigned the explicit
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value <code>nil</code> or if it is a variable (or array element,
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field, etc.) that has not been modified since it was created
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uninitialized.
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@ -1294,15 +1299,15 @@ unequal if one equals <code>nil</code> and one does not.
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Pointer values are equal if they point to the same location.
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</li>
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<li>
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Function values are equal if they point to the same function.
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Function values are equal if they refer to the same function.
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</li>
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<li>
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Channel and map values are equal if they were created by the same call of <code>make</code>
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Channel and map values are equal if they were created by the same call to <code>make</code>
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(§Making slices, maps, and channels).
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</li>
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<li>
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Interface values are comparison compatible if they have the same static type and
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equal if they have the same dynamic type.
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Interface values may be compared if they have the same static type.
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They will be equal only if they have the same dynamic type and the underlying values are equal.
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</li>
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</ul>
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<hr/>
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@ -1437,7 +1442,7 @@ CompleteType = Type .
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<p>
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If the type (CompleteType) is omitted, the constants take the
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individual types of the corresponding expressions, which may be
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``ideal integer'' or ``ideal float'' (§Ideal number). If the type
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<i>ideal integer</i> or <i>ideal float</i> (§Ideal number). If the type
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is present, all constants take the type specified, and the types
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of all the expressions must be assignment-compatible
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with that type.
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