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[dev.ssa] cmd/compile/ssa: refine type equality in cse

The correct way to compare gc.Types is Eqtype,
rather than pointer equality.
Introduce an Equal method for ssa.Type to allow
us to use it.

In the cse pass, use a type's string to build
the coarse partition, and then use Type.Equal
during refinement.

This lets the cse pass do a better job.
In the ~20% of the standard library that SSA
can compile, the number of common subexpressions
recognized by the cse pass increases from
27,550 to 32,199 (+17%). The number of nil checks
eliminated increases from 75 to 115 (+50%).

Change-Id: I0bdbfcf613ca6bc2ec987eb19b6b1217b51f3008
Reviewed-on: https://go-review.googlesource.com/11451
Reviewed-by: Keith Randall <khr@golang.org>
This commit is contained in:
Josh Bleecher Snyder 2015-06-24 14:34:28 -07:00
parent dbd83c4464
commit d9a704cd40
4 changed files with 21 additions and 10 deletions

View File

@ -23,6 +23,14 @@ func (t *Type) Alignment() int64 {
return int64(t.Align)
}
func (t *Type) Equal(u ssa.Type) bool {
x, ok := u.(*Type)
if !ok {
return false
}
return Eqtype(t, x)
}
func (t *Type) IsBoolean() bool {
return t.Etype == TBOOL
}

View File

@ -47,7 +47,6 @@ Rewrites
and which need code generated, and do the code generation.
Common-Subexpression Elimination
- Canonicalize types.
- Make better decision about which value in an equivalence class we should
choose to replace other values in that class.
- Can we move control values out of their basic block?

View File

@ -24,15 +24,10 @@ func cse(f *Func) {
// It starts with a coarse partition and iteratively refines it
// until it reaches a fixed point.
// Make initial partition based on opcode/type/aux/auxint/nargs
// TODO(khr): types are not canonical, so we split unnecessarily.
// For example, all pointer types are distinct. Fix this.
// As a data point, using v.Type.String() instead of
// v.Type here (which is unsound) allows removal of
// about 50% more nil checks in the nilcheck elim pass.
// Make initial partition based on opcode/type-name/aux/auxint/nargs
type key struct {
op Op
typ Type
typ string
aux interface{}
auxint int64
nargs int
@ -40,7 +35,7 @@ func cse(f *Func) {
m := map[key]eqclass{}
for _, b := range f.Blocks {
for _, v := range b.Values {
k := key{v.Op, v.Type, v.Aux, v.AuxInt, len(v.Args)}
k := key{v.Op, v.Type.String(), v.Aux, v.AuxInt, len(v.Args)}
m[k] = append(m[k], v)
}
}
@ -74,7 +69,7 @@ func cse(f *Func) {
for j := 1; j < len(e); {
w := e[j]
for i := 0; i < len(v.Args); i++ {
if valueEqClass[v.Args[i].ID] != valueEqClass[w.Args[i].ID] {
if valueEqClass[v.Args[i].ID] != valueEqClass[w.Args[i].ID] || !v.Type.Equal(w.Type) {
// w is not equivalent to v.
// remove w from e
e, e[j] = e[:len(e)-1], e[len(e)-1]

View File

@ -26,6 +26,7 @@ type Type interface {
PtrTo() Type // given T, return *T
String() string
Equal(Type) bool
}
// Stub implementation for now, until we are completely using ../gc:Type
@ -59,6 +60,14 @@ func (t *TypeImpl) String() string { return t.Name }
func (t *TypeImpl) Elem() Type { panic("not implemented"); return nil }
func (t *TypeImpl) PtrTo() Type { panic("not implemented"); return nil }
func (t *TypeImpl) Equal(u Type) bool {
x, ok := u.(*TypeImpl)
if !ok {
return false
}
return x == t
}
var (
// shortcuts for commonly used basic types
TypeInt8 = &TypeImpl{Size_: 1, Align: 1, Integer: true, Signed: true, Name: "int8"}