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sync: improve sync.Pool object stealing

This CL provide abilty to randomly select P to steal object from its
shared queue. In order to provide such ability randomOrder structure
was copied from runtime/proc.go.
It should reduce contention in firsts Ps and improve balance of object
stealing across all Ps. Also, the patch provides new benchmark
PoolStarvation which force Ps to steal objects.
Benchmarks:
name                old time/op     new time/op     delta
Pool-8                 2.16ns ±14%     2.14ns ±16%    ~     (p=0.425 n=10+10)
PoolOverflow-8          489ns ± 0%      489ns ± 0%    ~     (p=0.719 n=9+10)
PoolStarvation-8       7.00µs ± 4%     6.59µs ± 2%  -5.86%  (p=0.000 n=10+10)
PoolSTW-8              15.1µs ± 1%     15.2µs ± 1%  +0.99%  (p=0.001 n=10+10)
PoolExpensiveNew-8     1.25ms ±10%     1.31ms ± 9%    ~     (p=0.143 n=10+10)
[Geo mean]             2.68µs          2.68µs       -0.28%

name                old p50-ns/STW  new p50-ns/STW  delta
PoolSTW-8               15.0k ± 1%      15.1k ± 1%  +0.92%  (p=0.000 n=10+10)

name                old p95-ns/STW  new p95-ns/STW  delta
PoolSTW-8               16.2k ± 3%      16.4k ± 2%    ~     (p=0.143 n=10+10)

name                old GCs/op      new GCs/op      delta
PoolExpensiveNew-8       0.29 ± 2%       0.30 ± 1%  +2.84%  (p=0.000 n=8+10)

name                old New/op      new New/op      delta
PoolExpensiveNew-8       8.07 ±11%       8.49 ±10%    ~     (p=0.123 n=10+10)

Change-Id: I3ca1d0bf1f358b1148c58e64740fb2d5bfc0bc02
Reviewed-on: https://go-review.googlesource.com/c/go/+/303949
Reviewed-by: David Chase <drchase@google.com>
Trust: Emmanuel Odeke <emmanuel@orijtech.com>
This commit is contained in:
Ruslan Andreev 2021-03-10 19:31:59 +08:00 committed by Emmanuel Odeke
parent 1f7ddf57d2
commit d5d24dbe41
2 changed files with 111 additions and 10 deletions

View File

@ -70,6 +70,57 @@ type poolLocal struct {
pad [128 - unsafe.Sizeof(poolLocalInternal{})%128]byte
}
// The randomOrder and randomEnum are copied from runtime/proc.go
type randomOrder struct {
count uint32
coprimes []uint32
}
type randomEnum struct {
i uint32
count uint32
pos uint32
inc uint32
}
func (ord *randomOrder) reset(count uint32) {
ord.count = count
ord.coprimes = ord.coprimes[:0]
for i := uint32(1); i <= count; i++ {
if gcd(i, count) == 1 {
ord.coprimes = append(ord.coprimes, i)
}
}
}
func (ord *randomOrder) start(i uint32) randomEnum {
return randomEnum{
count: ord.count,
pos: i % ord.count,
inc: ord.coprimes[i%uint32(len(ord.coprimes))],
}
}
func (enum *randomEnum) done() bool {
return enum.i == enum.count
}
func (enum *randomEnum) next() {
enum.i++
enum.pos = (enum.pos + enum.inc) % enum.count
}
func (enum *randomEnum) position() uint32 {
return enum.pos
}
func gcd(a, b uint32) uint32 {
for b != 0 {
a, b = b, a%b
}
return a
}
// from runtime
func fastrand() uint32
@ -153,12 +204,27 @@ func (p *Pool) Get() interface{} {
func (p *Pool) getSlow(pid int) interface{} {
// See the comment in pin regarding ordering of the loads.
size := runtime_LoadAcquintptr(&p.localSize) // load-acquire
locals := p.local // load-consume
// Try to steal one element from other procs.
for i := 0; i < int(size); i++ {
l := indexLocal(locals, (pid+i+1)%int(size))
if x, _ := l.shared.popTail(); x != nil {
return x
// Load pOrder atomically to prevent possible races
order := (*randomOrder)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&pOrder)))) // load-consume
// Pin function always returns non-zero localSize, and it will remain so until runtime_procUnpin
// is called. This invariant is maintained by pin ensuring that locals is always big enough to
// account for the current P and that poolCleanup can never execute concurrently with a pinned P
// due to disabled preemtion.
// So, we can remove this condition which protects from division by zero in loop's body,
// but we leave it here just to be sure there is no any possibility for error
if size != 0 {
locals := p.local // load-consume
// Try to steal one element from other procs.
for rndp := order.start(fastrand()); !rndp.done(); rndp.next() {
i := int(rndp.position())
// While pOrder is limited to returning indexes within the range of Ps,
// locals may be smaller either because it was reset or because of a race
// with pinSlow. Hence, we must still mod the local index by size.
l := indexLocal(locals, (pid+i+1)%int(size))
if x, _ := l.shared.popTail(); x != nil {
return x
}
}
}
@ -166,16 +232,25 @@ func (p *Pool) getSlow(pid int) interface{} {
// from all primary caches because we want objects in the
// victim cache to age out if at all possible.
size = atomic.LoadUintptr(&p.victimSize)
// We also have to ensure that victim cache is big enough to account current P
// and size is not equal to zero (protects from division by zero) similar as pin
// function do
if uintptr(pid) >= size {
return nil
}
locals = p.victim
locals := p.victim
l := indexLocal(locals, pid)
// Check private cache
if x := l.private; x != nil {
l.private = nil
return x
}
for i := 0; i < int(size); i++ {
// Try to fetch from the tail of other P queues
for rndp := order.start(fastrand()); !rndp.done(); rndp.next() {
i := int(rndp.position())
l := indexLocal(locals, (pid+i)%int(size))
if x, _ := l.shared.popTail(); x != nil {
return x
@ -224,9 +299,13 @@ func (p *Pool) pinSlow() (*poolLocal, int) {
}
// If GOMAXPROCS changes between GCs, we re-allocate the array and lose the old one.
size := runtime.GOMAXPROCS(0)
// Set count of Ps for random ordering
order := &randomOrder{}
order.reset(uint32(size))
local := make([]poolLocal, size)
atomic.StorePointer(&p.local, unsafe.Pointer(&local[0])) // store-release
runtime_StoreReluintptr(&p.localSize, uintptr(size)) // store-release
atomic.StorePointer(&p.local, unsafe.Pointer(&local[0])) // store-release
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&pOrder)), unsafe.Pointer(order)) // store-release
runtime_StoreReluintptr(&p.localSize, uintptr(size)) // store-release
return &local[pid], pid
}
@ -267,6 +346,10 @@ var (
// oldPools is the set of pools that may have non-empty victim
// caches. Protected by STW.
oldPools []*Pool
// pOrder is a random order of Ps used for stealing. Writes
// are protected by allPoolsMu. Reads are atomic.
pOrder *randomOrder
)
func init() {

View File

@ -271,6 +271,24 @@ func BenchmarkPoolOverflow(b *testing.B) {
})
}
// Simulate object starvation in order to force Ps to steal objects
// from other Ps.
func BenchmarkPoolStarvation(b *testing.B) {
var p Pool
count := 100
count_starved := count - (count / runtime.GOMAXPROCS(0))
b.RunParallel(func(pb *testing.PB) {
for pb.Next() {
for b := 0; b < count_starved; b++ {
p.Put(1)
}
for b := 0; b < count; b++ {
p.Get()
}
}
})
}
var globalSink interface{}
func BenchmarkPoolSTW(b *testing.B) {