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doc/codewalk: gofmt pig.go
R=golang-dev, bradfitz CC=golang-dev https://golang.org/cl/7221079
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@ -23,7 +23,7 @@ type score struct {
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// An action transitions stochastically to a resulting score.
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type action func(current score) (result score, turnIsOver bool)
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// roll returns the (result, turnIsOver) outcome of simulating a die roll.
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// roll returns the (result, turnIsOver) outcome of simulating a die roll.
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// If the roll value is 1, then thisTurn score is abandoned, and the players'
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// roles swap. Otherwise, the roll value is added to thisTurn.
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func roll(s score) (score, bool) {
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