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image: add Uniform.RGBA64At and Rectangle.RGBA64At
These types already implemented the Image interface. They should also implement the RGBA64Image interface (new in Go 1.17) Updates #44808 Change-Id: I9a2b13e305997088ae874efb95ad9e1648f94812 Reviewed-on: https://go-review.googlesource.com/c/go/+/331570 Trust: Nigel Tao <nigeltao@golang.org> Run-TryBot: Nigel Tao <nigeltao@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Dmitri Shuralyov <dmitshur@golang.org>
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@ -47,7 +47,9 @@ pkg image, method (*Paletted) RGBA64At(int, int) color.RGBA64
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pkg image, method (*Paletted) SetRGBA64(int, int, color.RGBA64)
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pkg image, method (*RGBA) RGBA64At(int, int) color.RGBA64
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pkg image, method (*RGBA) SetRGBA64(int, int, color.RGBA64)
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pkg image, method (*Uniform) RGBA64At(int, int) color.RGBA64
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pkg image, method (*YCbCr) RGBA64At(int, int) color.RGBA64
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pkg image, method (Rectangle) RGBA64At(int, int) color.RGBA64
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pkg image, type RGBA64Image interface { At, Bounds, ColorModel, RGBA64At }
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pkg image, type RGBA64Image interface, At(int, int) color.Color
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pkg image, type RGBA64Image interface, Bounds() Rectangle
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@ -811,8 +811,8 @@ func Foo() bool {
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<p><!-- CL 311129 -->
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The concrete image types (<code>RGBA</code>, <code>Gray16</code> and so on)
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now implement a new <a href="/pkg/image/#RGBA64Image"><code>RGBA64Image</code></a>
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interface. Those concrete types, other than the chroma-subsampling
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related <code>YCbCr</code> and <code>NYCbCrA</code>, also now implement
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interface. The concrete types that previously implemented
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<a href="/pkg/image/draw/#Image"><code>draw.Image</code></a> now also implement
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<a href="/pkg/image/draw/#RGBA64Image"><code>draw.RGBA64Image</code></a>, a
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new interface in the <code>image/draw</code> package.
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</p>
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@ -246,6 +246,14 @@ func (r Rectangle) At(x, y int) color.Color {
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return color.Transparent
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}
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// RGBA64At implements the RGBA64Image interface.
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func (r Rectangle) RGBA64At(x, y int) color.RGBA64 {
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if (Point{x, y}).In(r) {
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return color.RGBA64{0xffff, 0xffff, 0xffff, 0xffff}
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}
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return color.RGBA64{}
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}
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// Bounds implements the Image interface.
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func (r Rectangle) Bounds() Rectangle {
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return r
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@ -213,7 +213,9 @@ func TestRGBA64Image(t *testing.T) {
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NewPaletted(r, palette.Plan9),
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NewRGBA(r),
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NewRGBA64(r),
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NewUniform(color.RGBA64{}),
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NewYCbCr(r, YCbCrSubsampleRatio444),
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r,
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}
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for _, tc := range testCases {
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switch tc := tc.(type) {
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@ -226,6 +228,9 @@ func TestRGBA64Image(t *testing.T) {
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// means that setting one pixel can modify neighboring pixels. They
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// don't have Set or SetRGBA64 methods because that side effect could
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// be surprising. Here, we just memset the channel buffers instead.
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//
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// The Uniform and Rectangle types are also special-cased, as they
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// don't have a Set or SetRGBA64 method.
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case interface {
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SetRGBA64(x, y int, c color.RGBA64)
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}:
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@ -237,11 +242,18 @@ func TestRGBA64Image(t *testing.T) {
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memset(tc.YCbCr.Cr, 0x99)
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memset(tc.A, 0xAA)
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case *Uniform:
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tc.C = color.RGBA64{0x7FFF, 0x3FFF, 0x0000, 0x7FFF}
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case *YCbCr:
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memset(tc.Y, 0x77)
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memset(tc.Cb, 0x88)
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memset(tc.Cr, 0x99)
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case Rectangle:
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// No-op. Rectangle pixels' colors are immutable. They're always
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// color.Opaque.
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default:
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t.Errorf("could not initialize pixels for %T", tc)
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continue
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@ -41,6 +41,11 @@ func (c *Uniform) Bounds() Rectangle { return Rectangle{Point{-1e9, -1e9}, Point
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func (c *Uniform) At(x, y int) color.Color { return c.C }
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func (c *Uniform) RGBA64At(x, y int) color.RGBA64 {
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r, g, b, a := c.C.RGBA()
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return color.RGBA64{uint16(r), uint16(g), uint16(b), uint16(a)}
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}
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// Opaque scans the entire image and reports whether it is fully opaque.
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func (c *Uniform) Opaque() bool {
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_, _, _, a := c.C.RGBA()
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