1
0
mirror of https://github.com/golang/go synced 2024-10-05 16:51:21 -06:00

[dev.ssa] cmd/compile: cse should treat -0.0 and 0.0 as different

cse was incorrectly classifying -0.0 and 0.0 as equivalent. This lead
to invalid code as ssa uses PXOR -0.0, reg to negate a floating point.

Fixes math.

Change-Id: Id7eb10c71749eaed897f29b02c33891cf5820acf
Reviewed-on: https://go-review.googlesource.com/14205
Reviewed-by: Keith Randall <khr@golang.org>
This commit is contained in:
Todd Neal 2015-09-02 20:17:47 -05:00
parent 19285efaed
commit ce4317266c
2 changed files with 18 additions and 2 deletions

View File

@ -44,6 +44,7 @@ Optimizations (better compiler)
- Reuseable slices (e.g. []int of size NumValues()) cached in Func
- Handle signed division overflow and sign extension earlier
- Implement 64 bit const division with high multiply, maybe in the frontend?
- Store bool and float32/float64 in auxInt
Regalloc
--------

View File

@ -4,7 +4,10 @@
package ssa
import "sort"
import (
"math"
"sort"
)
// cse does common-subexpression elimination on the Function.
// Values are just relinked, nothing is deleted. A subsequent deadcode
@ -51,7 +54,19 @@ func cse(f *Func) {
if len(v.Args) > 1 {
arg1op = v.Args[1].Op
}
k := key{v.Op, v.Type.String(), v.Aux, v.AuxInt, len(v.Args), bid, arg0op, arg1op}
aux := v.Aux
auxInt := v.AuxInt
// -0 == 0, but aren't equivalent values so we use
// Float64bits to distinguish
if f, ok := aux.(float64); ok {
aux = nil
if auxInt != 0 {
v.Fatalf("float would clobber v.auxInt")
}
auxInt = int64(math.Float64bits(f))
}
k := key{v.Op, v.Type.String(), aux, auxInt, len(v.Args), bid, arg0op, arg1op}
m[k] = append(m[k], v)
}
}