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https://github.com/golang/go
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runtime: a better fallback hash
For arm and powerpc, as well as x86 without aes instructions. Contains a mixture of ideas from cityhash and xxhash. Compared to our old fallback on ARM, it's ~no slower on small objects and up to ~50% faster on large objects. More importantly, it is a much better hash function and thus has less chance of bad behavior. Fixes #8737 benchmark old ns/op new ns/op delta BenchmarkHash5 173 181 +4.62% BenchmarkHash16 252 212 -15.87% BenchmarkHash64 575 419 -27.13% BenchmarkHash1024 7173 3995 -44.31% BenchmarkHash65536 516940 313173 -39.42% BenchmarkHashStringSpeed 300 279 -7.00% BenchmarkHashBytesSpeed 478 424 -11.30% BenchmarkHashInt32Speed 217 207 -4.61% BenchmarkHashInt64Speed 262 231 -11.83% BenchmarkHashStringArraySpeed 609 631 +3.61% Change-Id: I0a9335028f32b10ad484966e3019987973afd3eb Reviewed-on: https://go-review.googlesource.com/1360 Reviewed-by: Russ Cox <rsc@golang.org>
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@ -72,8 +72,6 @@ var algarray = [alg_max]typeAlg{
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alg_CPLX128: {c128hash, c128equal},
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}
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const nacl = GOOS == "nacl"
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var useAeshash bool
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// in asm_*.s
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@ -82,22 +80,9 @@ func aeshash32(p unsafe.Pointer, s, h uintptr) uintptr
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func aeshash64(p unsafe.Pointer, s, h uintptr) uintptr
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func aeshashstr(p unsafe.Pointer, s, h uintptr) uintptr
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func memhash(p unsafe.Pointer, s, h uintptr) uintptr {
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if !nacl && useAeshash {
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return aeshash(p, s, h)
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}
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h ^= c0
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for s > 0 {
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h = (h ^ uintptr(*(*byte)(p))) * c1
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p = add(p, 1)
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s--
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}
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return h
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}
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func strhash(a unsafe.Pointer, s, h uintptr) uintptr {
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return memhash((*stringStruct)(a).str, uintptr(len(*(*string)(a))), h)
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x := (*stringStruct)(a)
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return memhash(x.str, uintptr(x.len), h)
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}
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// NOTE: Because NaN != NaN, a map can contain any
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@ -267,10 +252,6 @@ func ifaceeq(p, q interface {
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}
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// Testing adapters for hash quality tests (see hash_test.go)
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func haveGoodHash() bool {
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return useAeshash
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}
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func stringHash(s string, seed uintptr) uintptr {
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return algarray[alg_STRING].hash(noescape(unsafe.Pointer(&s)), unsafe.Sizeof(s), seed)
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}
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@ -315,7 +296,7 @@ const hashRandomBytes = ptrSize / 4 * 64
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var aeskeysched [hashRandomBytes]byte
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func init() {
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if theGoos == "nacl" {
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if GOOS == "nacl" {
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return
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}
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@ -103,7 +103,6 @@ func RunSchedLocalQueueStealTest() {
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systemstack(testSchedLocalQueueSteal)
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}
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var HaveGoodHash = haveGoodHash
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var StringHash = stringHash
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var BytesHash = bytesHash
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var Int32Hash = int32Hash
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93
src/runtime/hash32.go
Normal file
93
src/runtime/hash32.go
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@ -0,0 +1,93 @@
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// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Hashing algorithm inspired by
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// xxhash: https://code.google.com/p/xxhash/
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// cityhash: https://code.google.com/p/cityhash/
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// +build 386 arm
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package runtime
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import "unsafe"
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const (
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// Constants for multiplication: four random odd 32-bit numbers.
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m1 = 3168982561
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m2 = 3339683297
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m3 = 832293441
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m4 = 2336365089
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)
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func memhash(p unsafe.Pointer, s, seed uintptr) uintptr {
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if GOARCH == "386" && GOOS != "nacl" && useAeshash {
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return aeshash(p, s, seed)
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}
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h := uint32(seed + s)
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tail:
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switch {
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case s == 0:
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case s < 4:
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w := uint32(*(*byte)(p))
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w += uint32(*(*byte)(add(p, s>>1))) << 8
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w += uint32(*(*byte)(add(p, s-1))) << 16
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h ^= w * m1
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case s == 4:
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h ^= readUnaligned32(p) * m1
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case s <= 8:
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h ^= readUnaligned32(p) * m1
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h = rotl_15(h) * m2
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h = rotl_11(h)
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h ^= readUnaligned32(add(p, s-4)) * m1
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case s <= 16:
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h ^= readUnaligned32(p) * m1
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h = rotl_15(h) * m2
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h = rotl_11(h)
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h ^= readUnaligned32(add(p, 4)) * m1
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h = rotl_15(h) * m2
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h = rotl_11(h)
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h ^= readUnaligned32(add(p, s-8)) * m1
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h = rotl_15(h) * m2
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h = rotl_11(h)
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h ^= readUnaligned32(add(p, s-4)) * m1
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default:
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v1 := h
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v2 := h + m1
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v3 := h + m2
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v4 := h + m3
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for s >= 16 {
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v1 ^= readUnaligned32(p) * m1
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v1 = rotl_15(v1) * m2
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p = add(p, 4)
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v2 ^= readUnaligned32(p) * m1
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v2 = rotl_15(v2) * m2
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p = add(p, 4)
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v3 ^= readUnaligned32(p) * m1
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v3 = rotl_15(v3) * m2
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p = add(p, 4)
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v4 ^= readUnaligned32(p) * m1
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v4 = rotl_15(v4) * m2
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p = add(p, 4)
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s -= 16
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}
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h = rotl_11(v1)*m1 + rotl_11(v2)*m2 + rotl_11(v3)*m3 + rotl_11(v4)*m4
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goto tail
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}
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h ^= h >> 17
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h *= m3
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h ^= h >> 13
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h *= m4
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h ^= h >> 16
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return uintptr(h)
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}
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// Note: in order to get the compiler to issue rotl instructions, we
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// need to constant fold the shift amount by hand.
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// TODO: convince the compiler to issue rotl instructions after inlining.
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func rotl_15(x uint32) uint32 {
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return (x << 15) | (x >> (32 - 15))
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}
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func rotl_11(x uint32) uint32 {
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return (x << 11) | (x >> (32 - 11))
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}
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96
src/runtime/hash64.go
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96
src/runtime/hash64.go
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@ -0,0 +1,96 @@
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// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Hashing algorithm inspired by
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// xxhash: https://code.google.com/p/xxhash/
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// cityhash: https://code.google.com/p/cityhash/
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// +build amd64 amd64p32 ppc64 ppc64le
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package runtime
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import "unsafe"
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const (
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// Constants for multiplication: four random odd 64-bit numbers.
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m1 = 16877499708836156737
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m2 = 2820277070424839065
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m3 = 9497967016996688599
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m4 = 15839092249703872147
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)
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func memhash(p unsafe.Pointer, s, seed uintptr) uintptr {
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if GOARCH == "amd64" && GOOS != "nacl" && useAeshash {
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return aeshash(p, s, seed)
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}
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h := uint64(seed + s)
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tail:
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switch {
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case s == 0:
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case s < 4:
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w := uint64(*(*byte)(p))
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w += uint64(*(*byte)(add(p, s>>1))) << 8
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w += uint64(*(*byte)(add(p, s-1))) << 16
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h ^= w * m1
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case s <= 8:
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w := uint64(readUnaligned32(p))
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w += uint64(readUnaligned32(add(p, s-4))) << 32
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h ^= w * m1
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case s <= 16:
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h ^= readUnaligned64(p) * m1
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h = rotl_31(h) * m2
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h = rotl_27(h)
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h ^= readUnaligned64(add(p, s-8)) * m1
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case s <= 32:
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h ^= readUnaligned64(p) * m1
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h = rotl_31(h) * m2
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h = rotl_27(h)
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h ^= readUnaligned64(add(p, 8)) * m1
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h = rotl_31(h) * m2
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h = rotl_27(h)
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h ^= readUnaligned64(add(p, s-16)) * m1
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h = rotl_31(h) * m2
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h = rotl_27(h)
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h ^= readUnaligned64(add(p, s-8)) * m1
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default:
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v1 := h
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v2 := h + m1
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v3 := h + m2
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v4 := h + m3
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for s >= 32 {
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v1 ^= readUnaligned64(p) * m1
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v1 = rotl_31(v1) * m2
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p = add(p, 8)
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v2 ^= readUnaligned64(p) * m1
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v2 = rotl_31(v2) * m2
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p = add(p, 8)
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v3 ^= readUnaligned64(p) * m1
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v3 = rotl_31(v3) * m2
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p = add(p, 8)
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v4 ^= readUnaligned64(p) * m1
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v4 = rotl_31(v4) * m2
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p = add(p, 8)
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s -= 32
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}
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h = rotl_27(v1)*m1 + rotl_27(v2)*m2 + rotl_27(v3)*m3 + rotl_27(v4)*m4
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goto tail
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}
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h ^= h >> 33
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h *= m2
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h ^= h >> 29
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h *= m3
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h ^= h >> 32
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return uintptr(h)
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}
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// Note: in order to get the compiler to issue rotl instructions, we
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// need to constant fold the shift amount by hand.
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// TODO: convince the compiler to issue rotl instructions after inlining.
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func rotl_31(x uint64) uint64 {
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return (x << 31) | (x >> (64 - 31))
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}
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func rotl_27(x uint64) uint64 {
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return (x << 27) | (x >> (64 - 27))
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}
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@ -171,9 +171,6 @@ func TestSmhasherCyclic(t *testing.T) {
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if testing.Short() {
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t.Skip("Skipping in short mode")
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}
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if !HaveGoodHash() {
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t.Skip("fallback hash not good enough for this test")
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}
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r := rand.New(rand.NewSource(1234))
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const REPEAT = 8
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const N = 1000000
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@ -235,9 +232,6 @@ func TestSmhasherPermutation(t *testing.T) {
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if testing.Short() {
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t.Skip("Skipping in short mode")
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}
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if !HaveGoodHash() {
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t.Skip("fallback hash not good enough for this test")
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}
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permutation(t, []uint32{0, 1, 2, 3, 4, 5, 6, 7}, 8)
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permutation(t, []uint32{0, 1 << 29, 2 << 29, 3 << 29, 4 << 29, 5 << 29, 6 << 29, 7 << 29}, 8)
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permutation(t, []uint32{0, 1}, 20)
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@ -404,9 +398,6 @@ func (k *IfaceKey) name() string {
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// Flipping a single bit of a key should flip each output bit with 50% probability.
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func TestSmhasherAvalanche(t *testing.T) {
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if !HaveGoodHash() {
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t.Skip("fallback hash not good enough for this test")
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}
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if testing.Short() {
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t.Skip("Skipping in short mode")
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}
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17
src/runtime/unaligned1.go
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17
src/runtime/unaligned1.go
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@ -0,0 +1,17 @@
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// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build 386 amd64 amd64p32
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package runtime
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import "unsafe"
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func readUnaligned32(p unsafe.Pointer) uint32 {
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return *(*uint32)(p)
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}
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func readUnaligned64(p unsafe.Pointer) uint64 {
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return *(*uint64)(p)
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}
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20
src/runtime/unaligned2.go
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20
src/runtime/unaligned2.go
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@ -0,0 +1,20 @@
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// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build arm ppc64 ppc64le
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package runtime
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import "unsafe"
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// Note: These routines perform the read with an unspecified endianness.
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func readUnaligned32(p unsafe.Pointer) uint32 {
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q := (*[4]byte)(p)
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return uint32(q[0]) + uint32(q[1])<<8 + uint32(q[2])<<16 + uint32(q[3])<<24
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}
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func readUnaligned64(p unsafe.Pointer) uint64 {
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q := (*[8]byte)(p)
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return uint64(q[0]) + uint64(q[1])<<8 + uint64(q[2])<<16 + uint64(q[3])<<24 + uint64(q[4])<<32 + uint64(q[5])<<40 + uint64(q[6])<<48 + uint64(q[7])<<56
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}
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