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go/types: remove superfluous code for shift checking
Negative constant shift counts are already handled earlier in the code. No need anymore for this extra section. With this change, the shift code matches types2 with respect to the function logic. Change-Id: Ic8b7f382271c79ab66021e30955cd9bac092332b Reviewed-on: https://go-review.googlesource.com/c/go/+/303093 Trust: Robert Griesemer <gri@golang.org> Reviewed-by: Robert Findley <rfindley@google.com>
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@ -805,20 +805,6 @@ func (check *Checker) shift(x, y *operand, e ast.Expr, op token.Token) {
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return
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}
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var yval constant.Value
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if y.mode == constant_ {
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// rhs must be an integer value
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// (Either it was of an integer type already, or it was
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// untyped and successfully converted to a uint above.)
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yval = constant.ToInt(y.val)
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assert(yval.Kind() == constant.Int)
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if constant.Sign(yval) < 0 {
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check.invalidOp(y, _InvalidShiftCount, "negative shift count %s", y)
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x.mode = invalid
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return
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}
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}
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if x.mode == constant_ {
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if y.mode == constant_ {
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// if either x or y has an unknown value, the result is unknown
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@ -832,7 +818,7 @@ func (check *Checker) shift(x, y *operand, e ast.Expr, op token.Token) {
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}
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// rhs must be within reasonable bounds in constant shifts
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const shiftBound = 1023 - 1 + 52 // so we can express smallestFloat64 (see issue #44057)
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s, ok := constant.Uint64Val(yval)
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s, ok := constant.Uint64Val(y.val)
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if !ok || s > shiftBound {
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check.invalidOp(y, _InvalidShiftCount, "invalid shift count %s", y)
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x.mode = invalid
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