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mirror of https://github.com/golang/go synced 2024-11-23 00:10:07 -07:00

Unix domain socket support, Linux and Darwin.

R=r
DELTA=534  (353 added, 99 deleted, 82 changed)
OCL=28783
CL=28783
This commit is contained in:
Russ Cox 2009-05-13 18:03:41 -07:00
parent 533dfd6291
commit cc1d4b7e1b
7 changed files with 336 additions and 82 deletions

View File

@ -20,6 +20,83 @@ var (
)
// Conn is a generic network connection.
type Conn interface {
// Read blocks until data is ready from the connection
// and then reads into b. It returns the number
// of bytes read, or 0 if the connection has been closed.
Read(b []byte) (n int, err os.Error);
// Write writes the data in b to the connection.
Write(b []byte) (n int, err os.Error);
// Close closes the connection.
Close() os.Error;
// For packet-based protocols such as UDP,
// ReadFrom reads the next packet from the network,
// returning the number of bytes read and the remote
// address that sent them.
ReadFrom(b []byte) (n int, addr string, err os.Error);
// For packet-based protocols such as UDP,
// WriteTo writes the byte buffer b to the network
// as a single payload, sending it to the target address.
WriteTo(addr string, b []byte) (n int, err os.Error);
// SetReadBuffer sets the size of the operating system's
// receive buffer associated with the connection.
SetReadBuffer(bytes int) os.Error;
// SetReadBuffer sets the size of the operating system's
// transmit buffer associated with the connection.
SetWriteBuffer(bytes int) os.Error;
// SetTimeout sets the read and write deadlines associated
// with the connection.
SetTimeout(nsec int64) os.Error;
// SetReadTimeout sets the time (in nanoseconds) that
// Read will wait for data before returning os.EAGAIN.
// Setting nsec == 0 (the default) disables the deadline.
SetReadTimeout(nsec int64) os.Error;
// SetWriteTimeout sets the time (in nanoseconds) that
// Write will wait to send its data before returning os.EAGAIN.
// Setting nsec == 0 (the default) disables the deadline.
// Even if write times out, it may return n > 0, indicating that
// some of the data was successfully written.
SetWriteTimeout(nsec int64) os.Error;
// SetLinger sets the behavior of Close() on a connection
// which still has data waiting to be sent or to be acknowledged.
//
// If sec < 0 (the default), Close returns immediately and
// the operating system finishes sending the data in the background.
//
// If sec == 0, Close returns immediately and the operating system
// discards any unsent or unacknowledged data.
//
// If sec > 0, Close blocks for at most sec seconds waiting for
// data to be sent and acknowledged.
SetLinger(sec int) os.Error;
// SetReuseAddr sets whether it is okay to reuse addresses
// from recent connections that were not properly closed.
SetReuseAddr(reuseaddr bool) os.Error;
// SetDontRoute sets whether outgoing messages should
// bypass the system routing tables.
SetDontRoute(dontroute bool) os.Error;
// SetKeepAlive sets whether the operating system should send
// keepalive messages on the connection.
SetKeepAlive(keepalive bool) os.Error;
// BindToDevice binds a connection to a particular network device.
BindToDevice(dev string) os.Error;
}
// Should we try to use the IPv4 socket interface if we're
// only dealing with IPv4 sockets? As long as the host system
// understands IPv6, it's okay to pass IPv4 addresses to the IPv6
@ -160,9 +237,7 @@ func boolint(b bool) int {
}
// Generic socket creation.
func socket(net, laddr, raddr string, f, p, t int64, la, ra *syscall.Sockaddr)
(fd *netFD, err os.Error)
{
func socket(net, laddr, raddr string, f, p, t int64, la, ra *syscall.Sockaddr) (fd *netFD, err os.Error) {
// See ../syscall/exec.go for description of ForkLock.
syscall.ForkLock.RLock();
s, e := syscall.Socket(f, p, t);
@ -318,9 +393,7 @@ func (c *connBase) SetLinger(sec int) os.Error {
// Internet sockets (TCP, UDP)
func internetSocket(net, laddr, raddr string, proto int64, mode string)
(fd *netFD, err os.Error)
{
func internetSocket(net, laddr, raddr string, proto int64, mode string) (fd *netFD, err os.Error) {
// Parse addresses (unless they are empty).
var lip, rip IP;
var lport, rport int;
@ -388,6 +461,8 @@ func internetSocket(net, laddr, raddr string, proto int64, mode string)
// TCP connections.
// ConnTCP is an implementation of the Conn interface
// for TCP network connections.
type ConnTCP struct {
connBase
}
@ -407,6 +482,8 @@ func newConnTCP(fd *netFD, raddr string) *ConnTCP {
return c
}
// DialTCP is like Dial but can only connect to TCP networks
// and returns a ConnTCP structure.
func DialTCP(net, laddr, raddr string) (c *ConnTCP, err os.Error) {
if raddr == "" {
return nil, MissingAddress
@ -423,6 +500,8 @@ func DialTCP(net, laddr, raddr string) (c *ConnTCP, err os.Error) {
// TODO(rsc): UDP headers mode
// ConnUDP is an implementation of the Conn interface
// for UDP network connections.
type ConnUDP struct {
connBase
}
@ -434,6 +513,8 @@ func newConnUDP(fd *netFD, raddr string) *ConnUDP {
return c
}
// DialUDP is like Dial but can only connect to UDP networks
// and returns a ConnUDP structure.
func DialUDP(net, laddr, raddr string) (c *ConnUDP, err os.Error) {
if raddr == "" {
return nil, MissingAddress
@ -450,81 +531,172 @@ func DialUDP(net, laddr, raddr string) (c *ConnUDP, err os.Error) {
// TODO: raw ethernet connections
// A Conn is a generic network connection.
type Conn interface {
// Read blocks until data is ready from the connection
// and then reads into b. It returns the number
// of bytes read, or 0 if the connection has been closed.
Read(b []byte) (n int, err os.Error);
// Write writes the data in b to the connection.
Write(b []byte) (n int, err os.Error);
// Unix domain sockets
// Close closes the connection.
Close() os.Error;
func unixSocket(net, laddr, raddr string, mode string) (fd *netFD, err os.Error) {
var proto int64;
switch net {
default:
return nil, UnknownNetwork;
case "unix":
proto = syscall.SOCK_STREAM;
case "unix-dgram":
proto = syscall.SOCK_DGRAM;
}
// For packet-based protocols such as UDP,
// ReadFrom reads the next packet from the network,
// returning the number of bytes read and the remote
// address that sent them.
ReadFrom(b []byte) (n int, addr string, err os.Error);
var la, ra *syscall.Sockaddr;
switch mode {
case "dial":
if laddr != "" {
return nil, BadAddress;
}
if raddr == "" {
return nil, MissingAddress;
}
ra, err = unixToSockaddr(raddr);
if err != nil {
return nil, err;
}
// For packet-based protocols such as UDP,
// WriteTo writes the byte buffer b to the network
// as a single payload, sending it to the target address.
WriteTo(addr string, b []byte) (n int, err os.Error);
case "listen":
if laddr == "" {
return nil, MissingAddress;
}
la, err = unixToSockaddr(laddr);
if err != nil {
return nil, err;
}
if raddr != "" {
return nil, BadAddress;
}
}
// SetReadBuffer sets the size of the operating system's
// receive buffer associated with the connection.
SetReadBuffer(bytes int) os.Error;
fd, err = socket(net, laddr, raddr, syscall.AF_UNIX, proto, 0, la, ra);
return fd, err
}
// SetReadBuffer sets the size of the operating system's
// transmit buffer associated with the connection.
SetWriteBuffer(bytes int) os.Error;
// ConnUnix is an implementation of the Conn interface
// for connections to Unix domain sockets.
type ConnUnix struct {
connBase
}
// SetTimeout sets the read and write deadlines associated
// with the connection.
SetTimeout(nsec int64) os.Error;
func newConnUnix(fd *netFD, raddr string) *ConnUnix {
c := new(ConnUnix);
c.fd = fd;
c.raddr = raddr;
return c;
}
// SetReadTimeout sets the time (in nanoseconds) that
// Read will wait for data before returning os.EAGAIN.
// Setting nsec == 0 (the default) disables the deadline.
SetReadTimeout(nsec int64) os.Error;
// DialUnix is like Dial but can only connect to Unix domain sockets
// and returns a ConnUnix structure. The laddr argument must be
// the empty string; it is included only to match the signature of
// the other dial routines.
func DialUnix(net, laddr, raddr string) (c *ConnUnix, err os.Error) {
fd, e := unixSocket(net, laddr, raddr, "dial");
if e != nil {
return nil, e
}
return newConnUnix(fd, raddr), nil;
}
// SetWriteTimeout sets the time (in nanoseconds) that
// Write will wait to send its data before returning os.EAGAIN.
// Setting nsec == 0 (the default) disables the deadline.
// Even if write times out, it may return n > 0, indicating that
// some of the data was successfully written.
SetWriteTimeout(nsec int64) os.Error;
// ListenerUnix is a Unix domain socket listener.
// Clients should typically use variables of type Listener
// instead of assuming Unix domain sockets.
type ListenerUnix struct {
fd *netFD;
laddr string
}
// SetLinger sets the behavior of Close() on a connection
// which still has data waiting to be sent or to be acknowledged.
//
// If sec < 0 (the default), Close returns immediately and
// the operating system finishes sending the data in the background.
//
// If sec == 0, Close returns immediately and the operating system
// discards any unsent or unacknowledged data.
//
// If sec > 0, Close blocks for at most sec seconds waiting for
// data to be sent and acknowledged.
SetLinger(sec int) os.Error;
// ListenUnix announces on the Unix domain socket laddr and returns a Unix listener.
// Net can be either "unix" (stream sockets) or "unix-dgram" (datagram sockets).
func ListenUnix(net, laddr string) (l *ListenerUnix, err os.Error) {
fd, e := unixSocket(net, laddr, "", "listen");
if e != nil {
// Check for socket ``in use'' but ``refusing connections,''
// which means some program created it and exited
// without unlinking it from the file system.
// Clean up on that program's behalf and try again.
// Don't do this for Linux's ``abstract'' sockets, which begin with @.
if e != os.EADDRINUSE || laddr[0] == '@' {
return nil, e;
}
fd1, e1 := unixSocket(net, "", laddr, "dial");
if e1 == nil {
fd1.Close();
}
if e1 != os.ECONNREFUSED {
return nil, e;
}
syscall.Unlink(laddr);
fd1, e1 = unixSocket(net, laddr, "", "listen");
if e1 != nil {
return nil, e;
}
fd = fd1;
}
r, e1 := syscall.Listen(fd.fd, 8); // listenBacklog());
if e1 != 0 {
syscall.Close(fd.fd);
return nil, os.ErrnoToError(e1);
}
return &ListenerUnix{fd, laddr}, nil;
}
// SetReuseAddr sets whether it is okay to reuse addresses
// from recent connections that were not properly closed.
SetReuseAddr(reuseaddr bool) os.Error;
// AcceptUnix accepts the next incoming call and returns the new connection
// and the remote address.
func (l *ListenerUnix) AcceptUnix() (c *ConnUnix, raddr string, err os.Error) {
if l == nil || l.fd == nil || l.fd.fd < 0 {
return nil, "", os.EINVAL
}
var sa syscall.Sockaddr;
fd, e := l.fd.Accept(&sa);
if e != nil {
return nil, "", e
}
raddr, err = sockaddrToUnix(&sa);
if err != nil {
fd.Close();
return nil, "", err
}
return newConnUnix(fd, raddr), raddr, nil
}
// SetDontRoute sets whether outgoing messages should
// bypass the system routing tables.
SetDontRoute(dontroute bool) os.Error;
// Accept implements the Accept method in the Listener interface;
// it waits for the next call and returns a generic Conn.
func (l *ListenerUnix) Accept() (c Conn, raddr string, err os.Error) {
// TODO(rsc): 6g bug prevents saying
// c, raddr, err = l.AcceptUnix();
// return;
c1, r1, e1 := l.AcceptUnix();
return c1, r1, e1;
}
// SetKeepAlive sets whether the operating system should send
// keepalive messages on the connection.
SetKeepAlive(keepalive bool) os.Error;
// BindToDevice binds a connection to a particular network device.
BindToDevice(dev string) os.Error;
// Close stops listening on the Unix address.
// Already accepted connections are not closed.
func (l *ListenerUnix) Close() os.Error {
if l == nil || l.fd == nil {
return os.EINVAL
}
// The operating system doesn't clean up
// the file that announcing created, so
// we have to clean it up ourselves.
// There's a race here--we can't know for
// sure whether someone else has come along
// and replaced our socket name already--
// but this sequence (remove then close)
// is at least compatible with the auto-remove
// sequence in ListenUnix. It's only non-Go
// programs that can mess us up.
if l.laddr[0] != '@' {
syscall.Unlink(l.laddr);
}
err := l.fd.Close();
l.fd = nil;
return err;
}
// Dial connects to the remote address raddr on the network net.
@ -553,6 +725,9 @@ func Dial(net, laddr, raddr string) (c Conn, err os.Error) {
case "udp", "udp4", "upd6":
c, err := DialUDP(net, laddr, raddr);
return c, err;
case "unix", "unix-dgram":
c, err := DialUnix(net, laddr, raddr);
return c, err;
/*
case "ether":
c, err := DialEther(net, laddr, raddr);
@ -619,7 +794,7 @@ func (l *ListenerTCP) AcceptTCP() (c *ConnTCP, raddr string, err os.Error) {
return newConnTCP(fd, raddr), raddr, nil
}
// Accept implements the accept method in the Listener interface;
// Accept implements the Accept method in the Listener interface;
// it waits for the next call and returns a generic Conn.
func (l *ListenerTCP) Accept() (c Conn, raddr string, err os.Error) {
c1, r1, e1 := l.AcceptTCP();
@ -639,15 +814,22 @@ func (l *ListenerTCP) Close() os.Error {
}
// Listen announces on the local network address laddr.
// The network string net must be "tcp", "tcp4", or "tcp6".
// The network string net must be "tcp", "tcp4", "tcp6",
// "unix", or "unix-dgram".
func Listen(net, laddr string) (l Listener, err os.Error) {
switch net {
case "tcp", "tcp4", "tcp6":
l, err := ListenTCP(net, laddr);
if err != nil {
return nil, err
return nil, err;
}
return l, nil
return l, nil;
case "unix", "unix-dgram":
l, err := ListenUnix(net, laddr);
if err != nil {
return nil, err;
}
return l, nil;
/*
more here
*/

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@ -43,7 +43,6 @@ func v6ToSockaddr(p IP, port int) (sa1 *syscall.Sockaddr, err os.Error) {
return (*syscall.Sockaddr)(unsafe.Pointer(sa)), nil
}
func sockaddrToIP(sa1 *syscall.Sockaddr) (p IP, port int, err os.Error) {
switch sa1.Family {
case syscall.AF_INET:
@ -70,3 +69,32 @@ func listenBacklog() int64 {
return syscall.SOMAXCONN
}
func unixToSockaddr(name string) (sa1 *syscall.Sockaddr, err os.Error) {
sa := new(syscall.SockaddrUnix);
n := len(name);
if n >= len(sa.Path) || n == 0 {
return nil, os.EINVAL;
}
sa.Len = byte(3 + n); // 2 for Family, Len; 1 for NUL
sa.Family = syscall.AF_UNIX;
for i := 0; i < len(name); i++ {
sa.Path[i] = name[i];
}
return (*syscall.Sockaddr)(unsafe.Pointer(sa)), nil;
}
func sockaddrToUnix(sa1 *syscall.Sockaddr) (string, os.Error) {
if sa1.Family != syscall.AF_UNIX || sa1.Len < 3 || sa1.Len > syscall.SizeofSockaddrUnix {
return "", os.EINVAL;
}
sa := (*syscall.SockaddrUnix)(unsafe.Pointer(sa1));
n := int(sa.Len) - 3; // subtract leading Family, Len, terminating NUL
for i := 0; i < n; i++ {
if sa.Path[i] == 0 {
// found early NUL; assume Len is overestimating
n = i;
break;
}
}
return string(sa.Path[0:n]), nil;
}

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@ -77,3 +77,47 @@ func listenBacklog() int64 {
return syscall.SOMAXCONN
}
func unixToSockaddr(name string) (sa1 *syscall.Sockaddr, err os.Error) {
sa := new(syscall.SockaddrUnix);
n := len(name);
if n >= len(sa.Path) || n == 0 {
return nil, os.EINVAL;
}
sa.Family = syscall.AF_UNIX;
for i := 0; i < len(name); i++ {
sa.Path[i] = name[i];
}
// Special case: @ in first position indicates
// an abstract socket, which has no file system
// representation and starts with a NUL byte
// when talking to the kernel about it.
if sa.Path[0] == '@' {
sa.Path[0] = 0;
}
return (*syscall.Sockaddr)(unsafe.Pointer(sa)), nil;
}
func sockaddrToUnix(sa1 *syscall.Sockaddr) (string, os.Error) {
if sa1.Family != syscall.AF_UNIX {
return "", os.EINVAL;
}
sa := (*syscall.SockaddrUnix)(unsafe.Pointer(sa1));
// @ special case (see comment in unixToSockaddr).
if sa.Path[0] == 0 {
// Not friendly to overwrite in place but
// okay in an internal function.
// The caller doesn't care if we do.
sa.Path[0] = '@';
}
// count length of path
n := 0;
for n < len(sa.Path) && sa.Path[n] != 0 {
n++;
}
return string(sa.Path[0:n]), nil;
}

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@ -8,6 +8,7 @@ import (
"io";
"net";
"os";
"syscall";
"testing";
)
@ -83,3 +84,10 @@ func TestTcpServer(t *testing.T) {
doTest(t, "tcp", "0.0.0.0:9997", "[::ffff:127.0.0.1]:9997");
}
func TestUnixServer(t *testing.T) {
doTest(t, "unix", "/tmp/gotest.net", "/tmp/gotest.net");
if syscall.OS == "linux" {
// Test abstract unix domain socket, a Linux-ism
doTest(t, "unix", "@gotest/net", "@gotest/net");
}
}

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@ -77,5 +77,7 @@ var (
EAGAIN Error = Errno(syscall.EAGAIN);
EDOM Error = Errno(syscall.EDOM);
ERANGE Error = Errno(syscall.ERANGE);
EADDRINUSE Error = Errno(syscall.EADDRINUSE);
ECONNREFUSED Error = Errno(syscall.ECONNREFUSED);
)

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@ -16,11 +16,6 @@ import (
// creation of IPv6 sockets to return EAFNOSUPPORT.
var SocketDisableIPv6 bool
func SockaddrToSockaddrInet4(s *Sockaddr) *SockaddrInet4;
func SockaddrToSockaddrInet6(s *Sockaddr) *SockaddrInet6;
func SockaddrInet4ToSockaddr(s *SockaddrInet4) *Sockaddr;
func SockaddrInet6ToSockaddr(s *SockaddrInet6) *Sockaddr;
func Socket(domain, proto, typ int64) (ret int64, err int64) {
if domain == AF_INET6 && SocketDisableIPv6 {
return -1, EAFNOSUPPORT

View File

@ -16,11 +16,6 @@ import (
// creation of IPv6 sockets to return EAFNOSUPPORT.
var SocketDisableIPv6 bool
func SockaddrToSockaddrInet4(s *Sockaddr) *SockaddrInet4;
func SockaddrToSockaddrInet6(s *Sockaddr) *SockaddrInet6;
func SockaddrInet4ToSockaddr(s *SockaddrInet4) *Sockaddr;
func SockaddrInet6ToSockaddr(s *SockaddrInet6) *Sockaddr;
func saLen(s *Sockaddr) int64 {
switch s.Family {
case AF_UNIX: