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[dev.link] cmd/internal: convert basic types to builtin symbols
The Go compiler includes special treatment for a small set of very commonly used type symbols (26 to be exact); for these types it doesn't bother to emit type descriptors for "normal" compilations, and instead only generates them for the runtime package, so as to reduce object file bloat. This patch moves the set of type symbols in question from the PkgIdxNone index space (in the object file) to the PkgIdxBuiltin space, which saves some work in the compiler and loader (reduces each package's index space slightly). Change-Id: I039c805e05c1aef26f035e52760fd0a0af40f7a5 Reviewed-on: https://go-review.googlesource.com/c/go/+/239658 Run-TryBot: Than McIntosh <thanm@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Cherry Zhang <cherryyz@google.com> Reviewed-by: Jeremy Faller <jeremy@golang.org>
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@ -7,6 +7,7 @@ var builtins = [...]struct {
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abi int
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}{
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{"runtime.newobject", 1},
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{"runtime.mallocgc", 1},
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{"runtime.panicdivide", 1},
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{"runtime.panicshift", 1},
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{"runtime.panicmakeslicelen", 1},
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@ -127,6 +128,7 @@ var builtins = [...]struct {
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{"runtime.block", 1},
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{"runtime.makeslice", 1},
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{"runtime.makeslice64", 1},
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{"runtime.makeslicecopy", 1},
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{"runtime.growslice", 1},
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{"runtime.memmove", 1},
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{"runtime.memclrNoHeapPointers", 1},
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@ -204,4 +206,40 @@ var builtins = [...]struct {
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{"runtime.morestack", 0},
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{"runtime.morestackc", 0},
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{"runtime.morestack_noctxt", 0},
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{"type.int8", 0},
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{"type.*int8", 0},
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{"type.uint8", 0},
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{"type.*uint8", 0},
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{"type.int16", 0},
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{"type.*int16", 0},
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{"type.uint16", 0},
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{"type.*uint16", 0},
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{"type.int32", 0},
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{"type.*int32", 0},
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{"type.uint32", 0},
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{"type.*uint32", 0},
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{"type.int64", 0},
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{"type.*int64", 0},
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{"type.uint64", 0},
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{"type.*uint64", 0},
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{"type.float32", 0},
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{"type.*float32", 0},
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{"type.float64", 0},
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{"type.*float64", 0},
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{"type.complex64", 0},
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{"type.*complex64", 0},
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{"type.complex128", 0},
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{"type.*complex128", 0},
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{"type.unsafe.Pointer", 0},
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{"type.*unsafe.Pointer", 0},
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{"type.uintptr", 0},
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{"type.*uintptr", 0},
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{"type.bool", 0},
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{"type.*bool", 0},
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{"type.string", 0},
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{"type.*string", 0},
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{"type.error", 0},
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{"type.*error", 0},
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{"type.func(error) string", 0},
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{"type.*func(error) string", 0},
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}
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@ -21,6 +21,7 @@ import (
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"log"
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"os"
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"path/filepath"
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"strings"
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)
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var stdout = flag.Bool("stdout", false, "write to stdout instead of builtinlist.go")
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@ -98,9 +99,15 @@ func mkbuiltin(w io.Writer) {
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// The list above only contains ones that are used by the frontend.
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// The backend may create more references of builtin functions.
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// We also want to include predefined types.
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// Add them.
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for _, b := range extra {
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name := pkg + "." + b.name
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extras := append(fextras[:], enumerateBasicTypes()...)
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for _, b := range extras {
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prefix := ""
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if !strings.HasPrefix(b.name, "type.") {
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prefix = pkg + "."
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}
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name := prefix + b.name
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if decls[name] {
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log.Fatalf("%q already added -- mkbuiltin.go out of sync?", name)
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}
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@ -109,10 +116,31 @@ func mkbuiltin(w io.Writer) {
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fmt.Fprintln(w, "}")
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}
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var extra = [...]struct {
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// addBasicTypes returns the symbol names for basic types that are
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// defined in the runtime and referenced in other packages.
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// Needs to be kept in sync with reflect.go:dumpbasictypes() and
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// reflect.go:dtypesym() in the compiler.
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func enumerateBasicTypes() []extra {
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names := [...]string{
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"int8", "uint8", "int16", "uint16",
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"int32", "uint32", "int64", "uint64",
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"float32", "float64", "complex64", "complex128",
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"unsafe.Pointer", "uintptr", "bool", "string", "error",
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"func(error) string"}
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result := []extra{}
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for _, n := range names {
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result = append(result, extra{"type." + n, 0})
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result = append(result, extra{"type.*" + n, 0})
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}
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return result
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}
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type extra struct {
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name string
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abi int
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}{
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}
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var fextras = [...]extra{
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// compiler frontend inserted calls (sysfunc)
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{"deferproc", 1},
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{"deferprocStack", 1},
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@ -1980,6 +1980,7 @@ func (l *Loader) preloadSyms(r *oReader, kind int) {
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}
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l.growAttrBitmaps(len(l.objSyms) + int(end-start))
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needNameExpansion := r.NeedNameExpansion()
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loadingRuntimePkg := r.unit.Lib.Pkg == "runtime"
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for i := start; i < end; i++ {
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osym := r.Sym(i)
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name := osym.Name(r.Reader)
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@ -2005,7 +2006,8 @@ func (l *Loader) preloadSyms(r *oReader, kind int) {
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if strings.HasPrefix(name, "go.itablink.") {
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l.itablink[gi] = struct{}{}
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}
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if strings.HasPrefix(name, "runtime.") {
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if strings.HasPrefix(name, "runtime.") ||
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(loadingRuntimePkg && strings.HasPrefix(name, "type.")) {
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if bi := goobj2.BuiltinIdx(name, v); bi != -1 {
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// This is a definition of a builtin symbol. Record where it is.
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l.builtinSyms[bi] = gi
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