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godoc: remove dead code

R=golang-dev, dsymonds
CC=golang-dev
https://golang.org/cl/5698044
This commit is contained in:
Robert Griesemer 2012-02-22 23:38:18 -08:00
parent bcc3862565
commit cbaf7ca032

View File

@ -15,7 +15,6 @@ import (
"os" "os"
"path/filepath" "path/filepath"
"strings" "strings"
"unicode"
) )
type Directory struct { type Directory struct {
@ -44,41 +43,6 @@ func isPkgDir(fi os.FileInfo) bool {
name[0] != '_' && name[0] != '.' // ignore _files and .files name[0] != '_' && name[0] != '.' // ignore _files and .files
} }
func firstSentence(s string) string {
i := -1 // index+1 of first terminator (punctuation ending a sentence)
j := -1 // index+1 of first terminator followed by white space
prev := 'A'
for k, ch := range s {
k1 := k + 1
if ch == '.' || ch == '!' || ch == '?' {
if i < 0 {
i = k1 // first terminator
}
if k1 < len(s) && s[k1] <= ' ' {
if j < 0 {
j = k1 // first terminator followed by white space
}
if !unicode.IsUpper(prev) {
j = k1
break
}
}
}
prev = ch
}
if j < 0 {
// use the next best terminator
j = i
if j < 0 {
// no terminator at all, use the entire string
j = len(s)
}
}
return s[0:j]
}
type treeBuilder struct { type treeBuilder struct {
pathFilter func(string) bool pathFilter func(string) bool
maxDepth int maxDepth int