1
0
mirror of https://github.com/golang/go synced 2024-11-18 11:04:42 -07:00

godoc: add README

Explain how to make changes to the project's static files and get them compiled
in to the godoc binary.

Change-Id: I12e0c50bf31925b3f211b6d0dd3e5f8cff547f32
Reviewed-on: https://go-review.googlesource.com/34925
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
This commit is contained in:
Kevin Burke 2017-01-07 15:09:41 -08:00 committed by Brad Fitzpatrick
parent b54fdb7e52
commit cb538dbcf8
2 changed files with 32 additions and 1 deletions

View File

@ -89,7 +89,7 @@ var (
// layout control // layout control
tabWidth = flag.Int("tabwidth", 4, "tab width") tabWidth = flag.Int("tabwidth", 4, "tab width")
showTimestamps = flag.Bool("timestamps", false, "show timestamps with directory listings") showTimestamps = flag.Bool("timestamps", false, "show timestamps with directory listings")
templateDir = flag.String("templates", "", "directory containing alternate template files") templateDir = flag.String("templates", "", "load templates/JS/CSS from disk in this directory")
showPlayground = flag.Bool("play", false, "enable playground in web interface") showPlayground = flag.Bool("play", false, "enable playground in web interface")
showExamples = flag.Bool("ex", false, "show examples in command line mode") showExamples = flag.Bool("ex", false, "show examples in command line mode")
declLinks = flag.Bool("links", true, "link identifiers to their declarations") declLinks = flag.Bool("links", true, "link identifiers to their declarations")

31
godoc/README.md Normal file
View File

@ -0,0 +1,31 @@
# godoc
This directory contains most of the code for running a godoc server. The
executable lives at golang.org/x/tools/cmd/godoc.
## Development mode
In production, CSS/JS/template assets need to be compiled into the godoc
binary. It can be tedious to recompile assets every time, but you can pass a
flag to load CSS/JS/templates from disk every time a page loads:
```
godoc --templates=$GOPATH/src/golang.org/x/tools/godoc/static --http=:6060
```
## Recompiling static assets
The files that live at `static/style.css`, `static/jquery.js` and so on are not
present in the final binary. They are placed into `static/static.go` by running
`go generate`. So to compile a change and test it in your browser:
1) Make changes to e.g. `static/style.css`.
2) Run `go generate golang.org/x/tools/godoc/static` so `static/static.go` picks
up the change.
3) Run `go install golang.org/x/tools/cmd/godoc` so the compiled `godoc` binary
picks up the change.
4) Run `godoc -http=:6060` and view your changes in the browser. You may need
to disable your browser's cache to avoid reloading a stale file.