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mirror of https://github.com/golang/go synced 2024-11-20 05:04:43 -07:00

ignore missing structs

R=rsc
DELTA=113  (74 added, 14 deleted, 25 changed)
OCL=31776
CL=31776
This commit is contained in:
Rob Pike 2009-07-17 11:38:31 -07:00
parent b751be4cf5
commit cb0a02f028
4 changed files with 98 additions and 38 deletions

View File

@ -703,6 +703,7 @@ type IT0 struct {
ignore_f bool; ignore_f bool;
ignore_g string; ignore_g string;
ignore_h []byte; ignore_h []byte;
ignore_i *RT1;
c float; c float;
} }
@ -718,13 +719,17 @@ func TestIgnoredFields(t *testing.T) {
it0.ignore_f = true; it0.ignore_f = true;
it0.ignore_g = "pay no attention"; it0.ignore_g = "pay no attention";
it0.ignore_h = strings.Bytes("to the curtain"); it0.ignore_h = strings.Bytes("to the curtain");
it0.ignore_i = &RT1{ 3.1, "hi", 7, "hello" };
b := new(bytes.Buffer); b := new(bytes.Buffer);
encode(b, it0); encode(b, it0);
rt0Id := getTypeInfo(reflect.Typeof(it0)).typeId; rt0Id := getTypeInfo(reflect.Typeof(it0)).typeId;
var rt1 RT1; var rt1 RT1;
// Wire type is IT0, local type is RT1. // Wire type is IT0, local type is RT1.
decode(b, rt0Id, &rt1); err := decode(b, rt0Id, &rt1);
if err != nil {
t.Error("error: ", err);
}
if int(it0.a) != rt1.a || it0.b != rt1.b || it0.c != rt1.c { if int(it0.a) != rt1.a || it0.b != rt1.b || it0.c != rt1.c {
t.Errorf("rt1->rt0: expected %v; got %v", it0, rt1); t.Errorf("rt1->rt0: expected %v; got %v", it0, rt1);
} }

View File

@ -361,6 +361,31 @@ func decodeStruct(engine *decEngine, rtyp *reflect.StructType, b *bytes.Buffer,
return state.err return state.err
} }
func ignoreStruct(engine *decEngine, b *bytes.Buffer) os.Error {
state := new(decodeState);
state.b = b;
state.fieldnum = -1;
for state.err == nil {
delta := int(decodeUint(state));
if delta < 0 {
state.err = os.ErrorString("gob ignore decode: corrupted data: negative delta");
break
}
if state.err != nil || delta == 0 { // struct terminator is zero delta fieldnum
break
}
fieldnum := state.fieldnum + delta;
if fieldnum >= len(engine.instr) {
state.err = ErrRange;
break;
}
instr := &engine.instr[fieldnum];
instr.op(instr, state, unsafe.Pointer(nil));
state.fieldnum = fieldnum;
}
return state.err
}
func decodeArrayHelper(state *decodeState, p uintptr, elemOp decOp, elemWid uintptr, length, elemIndir int) os.Error { func decodeArrayHelper(state *decodeState, p uintptr, elemOp decOp, elemWid uintptr, length, elemIndir int) os.Error {
instr := &decInstr{elemOp, 0, elemIndir, 0}; instr := &decInstr{elemOp, 0, elemIndir, 0};
for i := 0; i < length && state.err == nil; i++ { for i := 0; i < length && state.err == nil; i++ {
@ -459,6 +484,7 @@ var decIgnoreOpMap = map[TypeId] decOp {
} }
func getDecEnginePtr(wireId TypeId, rt reflect.Type) (enginePtr **decEngine, err os.Error) func getDecEnginePtr(wireId TypeId, rt reflect.Type) (enginePtr **decEngine, err os.Error)
func getIgnoreEnginePtr(wireId TypeId) (enginePtr **decEngine, err os.Error)
// Return the decoding op for the base type under rt and // Return the decoding op for the base type under rt and
// the indirection count to reach it. // the indirection count to reach it.
@ -499,7 +525,7 @@ func decOpFor(wireId TypeId, rt reflect.Type) (decOp, int, os.Error) {
return nil, 0, err return nil, 0, err
} }
op = func(i *decInstr, state *decodeState, p unsafe.Pointer) { op = func(i *decInstr, state *decodeState, p unsafe.Pointer) {
// indirect through info to delay evaluation for recursive structs // indirect through enginePtr to delay evaluation for recursive structs
state.err = decodeStruct(*enginePtr, t, state.b, uintptr(p), i.indir) state.err = decodeStruct(*enginePtr, t, state.b, uintptr(p), i.indir)
}; };
} }
@ -537,7 +563,15 @@ func decIgnoreOpFor(wireId TypeId) (decOp, os.Error) {
}; };
case *structType: case *structType:
// TODO: write an ignore engine for structs // Generate a closure that calls out to the engine for the nested type.
enginePtr, err := getIgnoreEnginePtr(wireId);
if err != nil {
return nil, err
}
op = func(i *decInstr, state *decodeState, p unsafe.Pointer) {
// indirect through enginePtr to delay evaluation for recursive structs
state.err = ignoreStruct(*enginePtr, state.b)
};
} }
} }
if op == nil { if op == nil {
@ -547,7 +581,8 @@ func decIgnoreOpFor(wireId TypeId) (decOp, os.Error) {
} }
// Are these two gob Types compatible? // Are these two gob Types compatible?
// Answers the question for basic types, arrays, and slices. Defers for structs. // Answers the question for basic types, arrays, and slices.
// Structs are considered ok; fields will be checked later.
func compatibleType(fr reflect.Type, fw TypeId) bool { func compatibleType(fr reflect.Type, fw TypeId) bool {
for { for {
if pt, ok := fr.(*reflect.PtrType); ok { if pt, ok := fr.(*reflect.PtrType); ok {
@ -592,8 +627,6 @@ func compatibleType(fr reflect.Type, fw TypeId) bool {
return fw == tFloat; return fw == tFloat;
case *reflect.StringType: case *reflect.StringType:
return fw == tString; return fw == tString;
case *reflect.StructType:
return true; // defer for now
case *reflect.ArrayType: case *reflect.ArrayType:
aw, ok := fw.gobType().(*arrayType); aw, ok := fw.gobType().(*arrayType);
return ok && t.Len() == aw.Len && compatibleType(t.Elem(), aw.Elem); return ok && t.Len() == aw.Len && compatibleType(t.Elem(), aw.Elem);
@ -604,7 +637,10 @@ func compatibleType(fr reflect.Type, fw TypeId) bool {
return fw == tBytes return fw == tBytes
} }
sw, ok := fw.gobType().(*sliceType); sw, ok := fw.gobType().(*sliceType);
return ok && compatibleType(t.Elem(), sw.Elem); elem, _ := indirect(t.Elem());
return ok && compatibleType(elem, sw.Elem);
case *reflect.StructType:
return true;
} }
return true; return true;
} }
@ -624,7 +660,6 @@ func compileDec(wireId TypeId, rt reflect.Type) (engine *decEngine, err os.Error
localField, present := srt.FieldByName(wireField.name); localField, present := srt.FieldByName(wireField.name);
// TODO(r): anonymous names // TODO(r): anonymous names
if !present || localField.Anonymous { if !present || localField.Anonymous {
println("no matching field", wireField.name, "in type", wireId.String());
op, err := decIgnoreOpFor(wireField.typeId); op, err := decIgnoreOpFor(wireField.typeId);
if err != nil { if err != nil {
return nil, err return nil, err
@ -633,7 +668,7 @@ func compileDec(wireId TypeId, rt reflect.Type) (engine *decEngine, err os.Error
continue; continue;
} }
if !compatibleType(localField.Type, wireField.typeId) { if !compatibleType(localField.Type, wireField.typeId) {
return nil, os.ErrorString("gob: TODO: wrong type for field " + wireField.name + " in type " + wireId.String()); return nil, os.ErrorString("gob: wrong type for field " + wireField.name + " in type " + wireId.Name());
} }
op, indir, err := decOpFor(wireField.typeId, localField.Type); op, indir, err := decOpFor(wireField.typeId, localField.Type);
if err != nil { if err != nil {
@ -645,22 +680,42 @@ func compileDec(wireId TypeId, rt reflect.Type) (engine *decEngine, err os.Error
return; return;
} }
var decoderCache = make(map[reflect.Type] map[TypeId] **decEngine)
var ignorerCache = make(map[TypeId] **decEngine)
// typeLock must be held. // typeLock must be held.
func getDecEnginePtr(wireId TypeId, rt reflect.Type) (enginePtr **decEngine, err os.Error) { func getDecEnginePtr(wireId TypeId, rt reflect.Type) (enginePtr **decEngine, err os.Error) {
info := getTypeInfo(rt); // TODO: eliminate this; creates a gobType you don't need. decoderMap, ok := decoderCache[rt];
var ok bool; if !ok {
if enginePtr, ok = info.decoderPtr[wireId]; !ok { decoderMap = make(map[TypeId] **decEngine);
if info.typeId.gobType() == nil { decoderCache[rt] = decoderMap;
_pkg, name := rt.Name(); }
info.typeId = newType(name, rt).id(); if enginePtr, ok = decoderMap[wireId]; !ok {
} // To handle recursive types, mark this engine as underway before compiling.
// mark this engine as underway before compiling to handle recursive types.
enginePtr = new(*decEngine); enginePtr = new(*decEngine);
info.decoderPtr[wireId] = enginePtr; decoderMap[wireId] = enginePtr;
*enginePtr, err = compileDec(wireId, rt); *enginePtr, err = compileDec(wireId, rt);
if err != nil { if err != nil {
info.decoderPtr[wireId] = nil, false; decoderMap[wireId] = nil, false;
}
}
return
}
// When ignoring data, in effect we compile it into this type
type emptyStruct struct {}
var emptyStructType = reflect.Typeof(emptyStruct{})
// typeLock must be held.
func getIgnoreEnginePtr(wireId TypeId) (enginePtr **decEngine, err os.Error) {
var ok bool;
if enginePtr, ok = ignorerCache[wireId]; !ok {
// To handle recursive types, mark this engine as underway before compiling.
enginePtr = new(*decEngine);
ignorerCache[wireId] = enginePtr;
*enginePtr, err = compileDec(wireId, emptyStructType);
if err != nil {
ignorerCache[wireId] = nil, false;
} }
} }
return return
@ -685,9 +740,9 @@ func decode(b *bytes.Buffer, wireId TypeId, e interface{}) os.Error {
return err return err
} }
engine := *enginePtr; engine := *enginePtr;
if engine.numInstr == 0 && st.NumField() > 0 { if engine.numInstr == 0 && st.NumField() > 0 && len(wireId.gobType().(*structType).field) > 0 {
path, name := rt.Name(); path, name := rt.Name();
return os.ErrorString("type mismatch: no fields matched compiling decoder for " + name) return os.ErrorString("gob: type mismatch: no fields matched compiling decoder for " + name)
} }
return decodeStruct(engine, rt.(*reflect.StructType), b, uintptr(v.Addr()), 0); return decodeStruct(engine, rt.(*reflect.StructType), b, uintptr(v.Addr()), 0);
} }

View File

@ -35,12 +35,7 @@ type ET3 struct {
type ET4 struct { type ET4 struct {
a int; a int;
et2 *ET1; et2 *ET1;
next *ET2; next int;
}
// Has different type for a self-referencing field compared to ET1
type ET5 struct {
next *ET2;
} }
func TestBasicEncoder(t *testing.T) { func TestBasicEncoder(t *testing.T) {
@ -206,7 +201,8 @@ func TestEncoderDecoder(t *testing.T) {
} }
// Run one value through the encoder/decoder, but use the wrong type. // Run one value through the encoder/decoder, but use the wrong type.
func badTypeCheck(e interface{}, msg string, t *testing.T) { // Input is always an ET1; we compare it to whatever is under 'e'.
func badTypeCheck(e interface{}, shouldFail bool, msg string, t *testing.T) {
b := new(bytes.Buffer); b := new(bytes.Buffer);
enc := NewEncoder(b); enc := NewEncoder(b);
et1 := new(ET1); et1 := new(ET1);
@ -218,15 +214,17 @@ func badTypeCheck(e interface{}, msg string, t *testing.T) {
} }
dec := NewDecoder(b); dec := NewDecoder(b);
dec.Decode(e); dec.Decode(e);
if dec.state.err == nil { if shouldFail && (dec.state.err == nil) {
t.Error("expected error for", msg); t.Error("expected error for", msg);
} }
if !shouldFail && (dec.state.err != nil) {
t.Error("unexpected error for", msg);
}
} }
// Test that we recognize a bad type the first time. // Test that we recognize a bad type the first time.
func TestWrongTypeDecoder(t *testing.T) { func TestWrongTypeDecoder(t *testing.T) {
badTypeCheck(new(ET2), "no fields in common", t); badTypeCheck(new(ET2), true, "no fields in common", t);
badTypeCheck(new(ET3), "different name of field", t); badTypeCheck(new(ET3), false, "different name of field", t);
badTypeCheck(new(ET4), "different type of field", t); badTypeCheck(new(ET4), true, "different type of field", t);
badTypeCheck(new(ET5), "different type of self-reference field", t);
} }

View File

@ -23,6 +23,7 @@ var typeLock sync.Mutex // set while building a type
type gobType interface { type gobType interface {
id() TypeId; id() TypeId;
setId(id TypeId); setId(id TypeId);
Name() string;
String() string; String() string;
safeString(seen map[TypeId] bool) string; safeString(seen map[TypeId] bool) string;
} }
@ -47,6 +48,10 @@ func (t TypeId) String() string {
return t.gobType().String() return t.gobType().String()
} }
func (t TypeId) Name() string {
return t.gobType().Name()
}
// Common elements of all types. // Common elements of all types.
type commonType struct { type commonType struct {
name string; name string;
@ -236,7 +241,8 @@ func newTypeObject(name string, rt reflect.Type) gobType {
if _, ok := t.Elem().(*reflect.Uint8Type); ok { if _, ok := t.Elem().(*reflect.Uint8Type); ok {
return tBytes.gobType() return tBytes.gobType()
} }
return newSliceType(name, newType("", t.Elem())); _, elemName := t.Elem().Name();
return newSliceType(name, newType(elemName, t.Elem()));
case *reflect.StructType: case *reflect.StructType:
// Install the struct type itself before the fields so recursive // Install the struct type itself before the fields so recursive
@ -325,9 +331,6 @@ type decEngine struct // defined in decode.go
type encEngine struct // defined in encode.go type encEngine struct // defined in encode.go
type typeInfo struct { type typeInfo struct {
typeId TypeId; typeId TypeId;
// Decoder engine to convert TypeId.Type() to this type. Stored as a pointer to a
// pointer to aid construction of recursive types. Protected by typeLock.
decoderPtr map[TypeId] **decEngine;
encoder *encEngine; encoder *encEngine;
wire *wireType; wire *wireType;
} }
@ -345,7 +348,6 @@ func getTypeInfo(rt reflect.Type) *typeInfo {
info = new(typeInfo); info = new(typeInfo);
path, name := rt.Name(); path, name := rt.Name();
info.typeId = getType(name, rt).id(); info.typeId = getType(name, rt).id();
info.decoderPtr = make(map[TypeId] **decEngine);
// assume it's a struct type // assume it's a struct type
info.wire = &wireType{info.typeId.gobType().(*structType)}; info.wire = &wireType{info.typeId.gobType().(*structType)};
typeInfoMap[rt] = info; typeInfoMap[rt] = info;