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math/big: fix destination leak into result value
This code would panic: z := big.NewInt(1) z.SetBit(big.NewInt(0), 2, 1) if z.Cmp(big.NewInt(1<<2)) != 0 { panic("fail") } R=rsc, gri CC=golang-dev https://golang.org/cl/5437081
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@ -1242,10 +1242,14 @@ func TestBitSet(t *testing.T) {
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x.SetString(test.x, 0)
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x.SetString(test.x, 0)
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b := x.Bit(test.i)
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b := x.Bit(test.i)
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if b != test.b {
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if b != test.b {
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t.Errorf("#%d got %v want %v", i, b, test.b)
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t.Errorf("#%d want %v got %v", i, test.b, b)
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}
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}
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}
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}
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z := NewInt(1)
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z.SetBit(NewInt(0), 2, 1)
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if z.Cmp(NewInt(4)) != 0 {
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t.Errorf("destination leaked into result; got %s want 4", z)
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}
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}
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}
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func BenchmarkBitset(b *testing.B) {
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func BenchmarkBitset(b *testing.B) {
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@ -1065,9 +1065,11 @@ func (z nat) setBit(x nat, i uint, b uint) nat {
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return z.norm()
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return z.norm()
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case 1:
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case 1:
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if j >= n {
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if j >= n {
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n = j + 1
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z = z.make(j + 1)
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}
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z[n:].clear()
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} else {
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z = z.make(n)
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z = z.make(n)
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}
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copy(z, x)
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copy(z, x)
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z[j] |= m
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z[j] |= m
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// no need to normalize
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// no need to normalize
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