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synced 2024-11-13 18:30:26 -07:00
gob: make robust when decoding a struct with non-struct data.
The decoder was crashing when handling an rpc that expected a struct but was delivered something else. This diagnoses the problem. The other direction (expecting non-struct but getting one) was already handled. R=rsc CC=golang-dev https://golang.org/cl/2246041
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@ -843,12 +843,17 @@ func (dec *Decoder) compileDec(remoteId typeId, rt reflect.Type) (engine *decEng
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return dec.compileSingle(remoteId, rt)
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}
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var wireStruct *structType
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// Builtin types can come from global pool; the rest must be defined by the decoder
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// Builtin types can come from global pool; the rest must be defined by the decoder.
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// Also we know we're decoding a struct now, so the client must have sent one.
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if t, ok := builtinIdToType[remoteId]; ok {
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wireStruct = t.(*structType)
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wireStruct, _ = t.(*structType)
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} else {
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wireStruct = dec.wireType[remoteId].structT
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}
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if wireStruct == nil {
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return nil, os.ErrorString("gob: type mismatch in decoder: want struct type " +
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rt.String() + "; got non-struct")
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}
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engine = new(decEngine)
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engine.instr = make([]decInstr, len(wireStruct.field))
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// Loop over the fields of the wire type.
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@ -327,3 +327,31 @@ func TestSingletons(t *testing.T) {
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}
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}
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}
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func TestStructNonStruct(t *testing.T) {
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type Struct struct {
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a string
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}
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type NonStruct string
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s := Struct{"hello"}
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var sp Struct
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if err := encAndDec(s, &sp); err != nil {
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t.Error(err)
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}
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var ns NonStruct
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if err := encAndDec(s, &ns); err == nil {
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t.Error("should get error for struct/non-struct")
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} else if strings.Index(err.String(), "type") < 0 {
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t.Error("for struct/non-struct expected type error; got", err)
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}
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// Now try the other way
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var nsp NonStruct
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if err := encAndDec(ns, &nsp); err != nil {
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t.Error(err)
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}
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if err := encAndDec(ns, &s); err == nil {
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t.Error("should get error for non-struct/struct")
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} else if strings.Index(err.String(), "type") < 0 {
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t.Error("for non-struct/struct expected type error; got", err)
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}
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}
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@ -52,10 +52,20 @@ func (t typeId) gobType() gobType {
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}
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// string returns the string representation of the type associated with the typeId.
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func (t typeId) string() string { return t.gobType().string() }
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func (t typeId) string() string {
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if t.gobType() == nil {
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return "<nil>"
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}
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return t.gobType().string()
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}
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// Name returns the name of the type associated with the typeId.
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func (t typeId) Name() string { return t.gobType().Name() }
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func (t typeId) Name() string {
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if t.gobType() == nil {
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return "<nil>"
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}
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return t.gobType().Name()
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}
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// Common elements of all types.
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type commonType struct {
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