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gc: zero stack-allocated slice backing arrays
Fixes Han-Wen's termite bug. R=lvd CC=golang-dev https://golang.org/cl/4977052
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@ -696,6 +696,7 @@ slicelit(int ctxt, Node *n, Node *var, NodeList **init)
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if(n->esc == EscNone) {
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if(n->esc == EscNone) {
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a = nod(OXXX, N, N);
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a = nod(OXXX, N, N);
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tempname(a, t);
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tempname(a, t);
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*init = list(*init, nod(OAS, a, N)); // zero new temp
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a = nod(OADDR, a, N);
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a = nod(OADDR, a, N);
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} else {
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} else {
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a = nod(ONEW, N, N);
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a = nod(ONEW, N, N);
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36
test/escape3.go
Normal file
36
test/escape3.go
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@ -0,0 +1,36 @@
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// $G $D/$F.go && $L $F.$A && ./$A.out
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// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Test run-time behavior of escape analysis-related optimizations.
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package main
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func main() {
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test1()
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}
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func test1() {
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check1(0)
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check1(1)
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check1(2)
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}
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type T1 struct {
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X, Y, Z int
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}
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func f() int {
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return 1
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}
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func check1(pass int) T1 {
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v := []T1{{X: f(), Z: f()}}
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if v[0].Y != 0 {
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panic("nonzero init")
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}
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v[0].Y = pass
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return v[0]
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}
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