mirror of
https://github.com/golang/go
synced 2024-11-17 22:14:43 -07:00
runtime: keep adjusted timers in timerMoving status until moved
Before this CL adjustTimers left timers being moved in an inconsistent state: status timerWaiting but not on a P. Simplify the code by leaving the timers in timerMoving status until they are actually moved. Other functions (deltimer, modtimer) will wait until the move is complete before changing anything on the timer. This does leave timers in timerMoving state for longer, but still not all that long. Fixes #35367 Change-Id: I31851002fb4053bd6914139125b4c82a68bf6fb2 Reviewed-on: https://go-review.googlesource.com/c/go/+/205418 Run-TryBot: Ian Lance Taylor <iant@golang.org> Reviewed-by: Michael Knyszek <mknyszek@google.com>
This commit is contained in:
parent
a9c0cc6f67
commit
c3cef0bfe5
@ -1033,3 +1033,43 @@ func TestReadWriteDeadlineRace(t *testing.T) {
|
||||
}()
|
||||
wg.Wait() // wait for tester goroutine to stop
|
||||
}
|
||||
|
||||
// Issue 35367.
|
||||
func TestConcurrentSetDeadline(t *testing.T) {
|
||||
ln, err := newLocalListener("tcp")
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
defer ln.Close()
|
||||
|
||||
const goroutines = 8
|
||||
const conns = 10
|
||||
const tries = 100
|
||||
|
||||
var c [conns]Conn
|
||||
for i := 0; i < conns; i++ {
|
||||
c[i], err = Dial(ln.Addr().Network(), ln.Addr().String())
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
defer c[i].Close()
|
||||
}
|
||||
|
||||
var wg sync.WaitGroup
|
||||
wg.Add(goroutines)
|
||||
now := time.Now()
|
||||
for i := 0; i < goroutines; i++ {
|
||||
go func(i int) {
|
||||
defer wg.Done()
|
||||
// Make the deadlines steadily earlier,
|
||||
// to trigger runtime adjusttimers calls.
|
||||
for j := tries; j > 0; j-- {
|
||||
for k := 0; k < conns; k++ {
|
||||
c[k].SetReadDeadline(now.Add(2*time.Hour + time.Duration(i*j*k)*time.Second))
|
||||
c[k].SetWriteDeadline(now.Add(1*time.Hour + time.Duration(i*j*k)*time.Second))
|
||||
}
|
||||
}
|
||||
}(i)
|
||||
}
|
||||
wg.Wait()
|
||||
}
|
||||
|
@ -947,9 +947,6 @@ func adjusttimers(pp *p) {
|
||||
badTimer()
|
||||
}
|
||||
moved = append(moved, t)
|
||||
if !atomic.Cas(&t.status, timerMoving, timerWaiting) {
|
||||
badTimer()
|
||||
}
|
||||
if s == timerModifiedEarlier {
|
||||
if n := atomic.Xadd(&pp.adjustTimers, -1); int32(n) <= 0 {
|
||||
addAdjustedTimers(pp, moved)
|
||||
@ -979,47 +976,11 @@ func adjusttimers(pp *p) {
|
||||
// back to the timer heap.
|
||||
func addAdjustedTimers(pp *p, moved []*timer) {
|
||||
for _, t := range moved {
|
||||
loop:
|
||||
for {
|
||||
switch s := atomic.Load(&t.status); s {
|
||||
case timerWaiting:
|
||||
// This is the normal case.
|
||||
if !doaddtimer(pp, t) {
|
||||
badTimer()
|
||||
}
|
||||
break loop
|
||||
case timerDeleted:
|
||||
// Timer has been deleted since we adjusted it.
|
||||
// This timer is already out of the heap.
|
||||
if atomic.Cas(&t.status, s, timerRemoving) {
|
||||
if !atomic.Cas(&t.status, timerRemoving, timerRemoved) {
|
||||
badTimer()
|
||||
}
|
||||
break loop
|
||||
}
|
||||
case timerModifiedEarlier, timerModifiedLater:
|
||||
// Timer has been modified again since
|
||||
// we adjusted it.
|
||||
if atomic.Cas(&t.status, s, timerMoving) {
|
||||
t.when = t.nextwhen
|
||||
if !doaddtimer(pp, t) {
|
||||
badTimer()
|
||||
}
|
||||
if !atomic.Cas(&t.status, timerMoving, timerWaiting) {
|
||||
badTimer()
|
||||
}
|
||||
if s == timerModifiedEarlier {
|
||||
atomic.Xadd(&pp.adjustTimers, -1)
|
||||
}
|
||||
break loop
|
||||
}
|
||||
case timerNoStatus, timerRunning, timerRemoving, timerRemoved, timerMoving:
|
||||
badTimer()
|
||||
case timerModifying:
|
||||
// Wait and try again.
|
||||
osyield()
|
||||
continue
|
||||
}
|
||||
if !doaddtimer(pp, t) {
|
||||
badTimer()
|
||||
}
|
||||
if !atomic.Cas(&t.status, timerMoving, timerWaiting) {
|
||||
badTimer()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user