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Long-overdue update for semicolon change.
Fixes #485. R=r CC=golang-dev https://golang.org/cl/196071
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@ -81,14 +81,14 @@ easily from left to right.
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<pre>
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<b>Go C++</b>
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var v1 int; // int v1;
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var v2 string; // const std::string v2; (approximately)
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var v3 [10]int; // int v3[10];
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var v4 []int; // int* v4; (approximately)
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var v5 struct { f int }; // struct { int f; } v5;
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var v6 *int; // int* v6; (but no pointer arithmetic)
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var v7 map[string]int; // unordered_map<string, int>* v7; (approximately)
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var v8 func(a int) int; // int (*v8)(int a);
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var v1 int // int v1;
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var v2 string // const std::string v2; (approximately)
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var v3 [10]int // int v3[10];
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var v4 []int // int* v4; (approximately)
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var v5 struct { f int } // struct { int f; } v5;
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var v6 *int // int* v6; (but no pointer arithmetic)
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var v7 map[string]int // unordered_map<string, int>* v7; (approximately)
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var v8 func(a int) int // int (*v8)(int a);
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</pre>
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<p>
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@ -106,7 +106,7 @@ parentheses.
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<pre>
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var (
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i int;
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i int
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m float
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)
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</pre>
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@ -117,7 +117,7 @@ or not provide a name for any parameter; you can't omit some names
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and provide others. You may group several names with the same type:
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<pre>
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func f(i, j, k int, s, t string);
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func f(i, j, k int, s, t string)
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</pre>
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<p>
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@ -127,7 +127,7 @@ not specified, the type of the variable is the type of the
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initialization expression.
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<pre>
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var v = *p;
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var v = *p
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</pre>
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<p>
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@ -142,21 +142,21 @@ Within a function, a short declaration syntax is available with
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<code>:=</code> .
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<pre>
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v1 := v2;
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v1 := v2
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</pre>
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<p>
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This is equivalent to
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<pre>
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var v1 = v2;
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var v1 = v2
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</pre>
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<p>
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Go permits multiple assignments, which are done in parallel.
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<pre>
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i, j = j, i; // Swap i and j.
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i, j = j, i // Swap i and j.
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</pre>
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<p>
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@ -165,19 +165,49 @@ parentheses. The returned values can be stored by assignment
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to a list of variables.
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<pre>
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func f() (i int, j int);
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v1, v2 = f();
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func f() (i int, j int) { ... }
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v1, v2 = f()
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</pre>
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<p>
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Go treats semicolons as separators, not terminators. Moreover,
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semicolons may be omitted after the closing parenthesis of a declaration
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block or after a closing brace that is not part of an expression
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(e.g., <code>var s struct {}</code> or <code>{ x++ }</code>).
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Semicolons are never required at the
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top level of a file (between global declarations). However, they are
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always <em>permitted</em> at
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the end of a statement, so you can continue using them as in C++.
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Go code uses very few semicolons in practice. Technically, all Go
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statements are terminated by a semicolon. However, Go treats the end
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of a non-blank line as a semicolon unless the line is clearly
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incomplete (the exact rules are
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in <a href="go_spec.html#Semicolons">the language specification</a>).
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A consequence of this is that in some cases Go does not permit you to
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use a line break. For example, you may not write
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<pre>
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func g()
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{ // INVALID
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}
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</pre>
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A semicolon will be inserted after <code>g()</code>, causing it to be
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a function declaration rather than a function definition. Similarly,
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you may not write
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<pre>
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if x {
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}
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else { // INVALID
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}
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</pre>
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A semicolon will be inserted after the <code>}</code> preceding
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the <code>else</code>, causing a syntax error.
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<p>
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Since semicolons do end statements, you may continue using them as in
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C++. However, that is not the recommended style. Idiomatic Go code
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omits unnecessary semicolons, which in practice is all of them other
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than the initial <for> loop clause and cases where you want several
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short statements on a single line.
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<p>
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While we're on the topic, we recommend that rather than worry about
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semicolons and brace placement, you format your code with
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the <code>gofmt</code> program. That will produce a single standard
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Go style, and let you worry about your code rather than your
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formatting. While the style may initially seem odd, it is as good as
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any other style, and familiarity will lead to comfort.
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<p>
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When using a pointer to a struct, you use <code>.</code> instead
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@ -187,8 +217,8 @@ are used in the same way.
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<pre>
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type myStruct struct { i int }
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var v9 myStruct; // v9 has structure type
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var p9 *myStruct; // p9 is a pointer to a structure
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var v9 myStruct // v9 has structure type
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var p9 *myStruct // p9 is a pointer to a structure
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f(v9.i, p9.i)
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</pre>
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@ -199,11 +229,11 @@ statement, or the expressions of a <code>for</code> statement, or the value of a
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around the body of an <code>if</code> or <code>for</code> statement.
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<pre>
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if a < b { f() } // Valid
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if (a < b) { f() } // Valid (condition is a parenthesized expression)
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if (a < b) f(); // INVALID
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for i = 0; i < 10; i++ {} // Valid
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for (i = 0; i < 10; i++) {} // INVALID
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if a < b { f() } // Valid
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if (a < b) { f() } // Valid (condition is a parenthesized expression)
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if (a < b) f() // INVALID
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for i = 0; i < 10; i++ {} // Valid
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for (i = 0; i < 10; i++) {} // INVALID
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</pre>
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<p>
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@ -272,8 +302,8 @@ The <code>defer</code> statement may be used to call a function after
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the function containing the <code>defer</code> statement returns.
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<pre>
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fd := open("filename");
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defer close(fd); // fd will be closed when this function returns.
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fd := open("filename")
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defer close(fd) // fd will be closed when this function returns.
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</pre>
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<h2 id="Constants">Constants </h2>
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@ -289,7 +319,7 @@ requires a typed value. This permits constants to be used relatively
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freely without requiring general implicit type conversion.
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<pre>
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var a uint;
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var a uint
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f(a + 1) // untyped numeric constant "1" becomes typed as uint
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</pre>
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@ -299,7 +329,7 @@ numeric constant or constant expression. A limit is only applied when
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a constant is used where a type is required.
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<pre>
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const huge = 1 << 100;
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const huge = 1 << 100
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f(huge >> 98)
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</pre>
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@ -312,8 +342,8 @@ it reuses the preceding expression.
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<pre>
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const (
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red = iota; // red == 0
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blue; // blue == 1
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red = iota // red == 0
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blue // blue == 1
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green // green == 2
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)
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</pre>
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@ -344,7 +374,7 @@ capacity of the new slice is simply the capacity of <code>a</code> minus
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<code>I</code>. The capacity
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of an array is the length of the array. You may also assign an array pointer
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to a variable of slice type; given <code>var s []int; var a[10] int</code>,
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the assignment <code>s = &a</code> is equivalent to
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the assignment <code>s = &a</code> is equivalent to
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<code>s = a[0:len(a)]</code>.
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<p>
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@ -452,8 +482,8 @@ Given this interface:
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<pre>
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type myInterface interface {
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get() int;
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set(i int);
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get() int
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set(i int)
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}
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</pre>
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@ -472,8 +502,8 @@ variable of type <code>*myType</code>.
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<pre>
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func getAndSet(x myInterface) {}
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func f1() {
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var p myType;
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getAndSet(&p);
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var p myType
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getAndSet(&p)
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}
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</pre>
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@ -499,7 +529,7 @@ This effectively implements <code>myChildType</code> as a child of
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<pre>
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func f2() {
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var p myChildType;
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var p myChildType
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getAndSet(&p)
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}
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</pre>
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@ -531,7 +561,7 @@ not need to be any declared relationship between the two interfaces.
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<pre>
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type myPrintInterface interface {
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print();
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print()
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}
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func f3(x myInterface) {
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x.(myPrintInterface).print() // type assertion to myPrintInterface
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@ -563,10 +593,10 @@ at runtime, but all operations will involve a function call.
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<pre>
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type iterator interface {
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get() Any;
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set(v Any);
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increment();
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equal(arg *iterator) bool;
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get() Any
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set(v Any)
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increment()
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equal(arg *iterator) bool
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}
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</pre>
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@ -587,12 +617,12 @@ about these details.
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<pre>
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func server(i int) {
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for {
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print(i);
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print(i)
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sys.sleep(10)
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}
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}
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go server(1);
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go server(2);
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go server(1)
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go server(2)
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</pre>
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<p>
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@ -607,12 +637,12 @@ Function literals (which Go implements as closures)
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can be useful with the <code>go</code> statement.
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<pre>
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var g int;
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var g int
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go func(i int) {
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s := 0
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for j := 0; j < i; j++ { s += j }
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g = s;
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}(1000); // Passes argument 1000 to the function literal.
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g = s
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}(1000) // Passes argument 1000 to the function literal.
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</pre>
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<h2 id="Channels">Channels</h2>
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@ -635,10 +665,10 @@ single value.
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<pre>
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type cmd struct { get bool; val int }
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func manager(ch chan cmd) {
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var val int = 0;
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var val int = 0
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for {
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c := <- ch
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if c.get { c.val = val; ch <- c }
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if c.get { c.val = val ch <- c }
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else { val = c.val }
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}
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}
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@ -653,9 +683,9 @@ instead.
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A solution is to pass in a channel.
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<pre>
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type cmd2 struct { get bool; val int; ch <- chan int; }
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type cmd2 struct { get bool; val int; ch <- chan int }
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func manager2(ch chan cmd2) {
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var val int = 0;
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var val int = 0
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for {
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c := <- ch
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if c.get { c.ch <- val }
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@ -669,9 +699,9 @@ To use <code>manager2</code>, given a channel to it:
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<pre>
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func f4(ch <- chan cmd2) int {
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myCh := make(chan int);
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c := cmd2{ true, 0, myCh }; // Composite literal syntax.
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ch <- c;
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return <-myCh;
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myCh := make(chan int)
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c := cmd2{ true, 0, myCh } // Composite literal syntax.
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ch <- c
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return <-myCh
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}
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</pre>
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