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math: amd64 version of Sincos
R=rsc CC=golang-dev https://golang.org/cl/1939042
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@ -12,6 +12,7 @@ OFILES_amd64=\
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fdim_amd64.$O\
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hypot_amd64.$O\
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log_amd64.$O\
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sincos_amd64.$O\
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sqrt_amd64.$O\
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OFILES_386=\
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143
src/pkg/math/sincos_amd64.s
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143
src/pkg/math/sincos_amd64.s
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@ -0,0 +1,143 @@
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// Copyright 2010 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// The method is based on a paper by Naoki Shibata: "Efficient evaluation
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// methods of elementary functions suitable for SIMD computation", Proc.
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// of International Supercomputing Conference 2010 (ISC'10), pp. 25 -- 32
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// (May 2010). The paper is available at
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// http://www.springerlink.com/content/340228x165742104/
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//
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// The original code and the constants below are from the author's
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// implementation available at http://freshmeat.net/projects/sleef.
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// The README file says, "The software is in public domain.
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// You can use the software without any obligation."
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//
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// This code is a simplified version of the original. The CMPSD
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// instruction, not generated by the compiler, eliminates jumps in the
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// body of the calculation.
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#define PosOne 0x3FF0000000000000
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#define PosInf 0x7FF0000000000000
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#define NaN 0x7FF0000000000001
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#define PI4A 0.7853981554508209228515625 // pi/4 split into three parts
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#define PI4B 0.794662735614792836713604629039764404296875e-8
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#define PI4C 0.306161699786838294306516483068750264552437361480769e-16
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#define M4PI 1.273239544735162542821171882678754627704620361328125 // 4/pi
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#define T0 1.0
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#define T1 -8.33333333333333333333333e-02 // (-1.0/12)
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#define T2 2.77777777777777777777778e-03 // (+1.0/360)
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#define T3 -4.96031746031746031746032e-05 // (-1.0/20160)
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#define T4 5.51146384479717813051146e-07 // (+1.0/1814400)
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// func Sincos(d float64) (sin, cos float64)
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TEXT ·Sincos(SB),7,$0
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// test for special cases
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MOVQ $~(1<<63), DX // sign bit mask
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MOVQ x+0(FP), BX
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ANDQ BX, DX
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JEQ isZero
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MOVQ $PosInf, AX
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CMPQ AX, DX
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JLE isInfOrNaN
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// Reduce argument
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MOVQ BX, X7 // x7= d
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MOVQ DX, X0 // x0= |d|
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MOVSD $M4PI, X2
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MULSD X0, X2
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CVTTSD2SQ X2, BX // bx= q
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MOVQ $1, AX
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ANDQ BX, AX
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ADDQ BX, AX
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CVTSQ2SD AX, X2
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MOVSD $PI4A, X3
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MULSD X2, X3
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SUBSD X3, X0
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MOVSD $PI4B, X3
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MULSD X2, X3
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SUBSD X3, X0
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MOVSD $PI4C, X3
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MULSD X2, X3
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SUBSD X3, X0
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MULSD $0.125, X0 // x0= x, x7= d, bx= q
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// Evaluate Taylor series
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MULSD X0, X0
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MOVSD $T4, X2
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MULSD X0, X2
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ADDSD $T3, X2
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MULSD X0, X2
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ADDSD $T2, X2
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MULSD X0, X2
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ADDSD $T1, X2
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MULSD X0, X2
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ADDSD $T0, X2
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MULSD X2, X0 // x0= x, x7= d, bx= q
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// Apply double angle formula
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MOVSD $4.0, X2
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SUBSD X0, X2
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MULSD X2, X0
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MOVSD $4.0, X2
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SUBSD X0, X2
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MULSD X2, X0
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MOVSD $4.0, X2
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SUBSD X0, X2
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MULSD X2, X0
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MULSD $0.5, X0 // x0= x, x7= d, bx= q
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// sin = sqrt((2 - x) * x)
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MOVSD $2.0, X2
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SUBSD X0, X2
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MULSD X0, X2
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SQRTSD X2, X2 // x0= x, x2= z, x7= d, bx= q
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// cos = 1 - x
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MOVSD $1.0, X1
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SUBSD X0, X1 // x1= x, x2= z, x7= d, bx= q
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// if ((q + 1) & 2) != 0 { sin, cos = cos, sin }
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MOVQ $1, DX
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ADDQ BX, DX
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MOVQ $2, AX
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ANDQ AX, DX
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MOVQ DX, X0
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MOVSD $0.0, X3
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CMPSD X0, X3, 0 // cmpeq; x1= x, x2= z, x3 = y, x7= d, bx= q
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// sin = (y & z) | (^y & x)
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MOVAPD X2, X0
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ANDPD X3, X0 // x0= sin
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MOVAPD X3, X4
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ANDNPD X1, X4
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ORPD X4, X0 // x0= sin, x1= x, x2= z, x3= y, x7= d, bx= q
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// cos = (y & x) | (^y & z)
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ANDPD X3, X1 // x1= cos
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ANDNPD X2, X3
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ORPD X3, X1 // x0= sin, x1= cos, x7= d, bx= q
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// if ((q & 4) != 0) != (d < 0) { sin = -sin }
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MOVQ BX, AX
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MOVQ $61, CX
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SHLQ CX, AX
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MOVQ AX, X3
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XORPD X7, X3
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MOVQ $(1<<63), AX
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MOVQ AX, X2 // x2= -0.0
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ANDPD X2, X3
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ORPD X3, X0 // x0= sin, x1= cos, x2= -0.0, bx= q
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// if ((q + 2) & 4) != 0 { cos = -cos }
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MOVQ $2, AX
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ADDQ AX, BX
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MOVQ $61, CX
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SHLQ CX, BX
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MOVQ BX, X3
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ANDPD X2, X3
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ORPD X3, X1 // x0= sin, x1= cos
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// return (sin, cos)
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MOVSD X0, sin+8(FP)
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MOVSD X1, cos+16(FP)
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RET
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isZero: // return (±0.0, 1.0)
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MOVQ BX, sin+8(FP)
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MOVQ $PosOne, AX
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MOVQ AX, cos+16(FP)
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RET
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isInfOrNaN: // return (NaN, NaN)
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MOVQ $NaN, AX
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MOVQ AX, sin+8(FP)
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MOVQ AX, cos+16(FP)
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RET
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