mirror of
https://github.com/golang/go
synced 2024-11-25 01:17:56 -07:00
html: add a Render function.
R=mikesamuel, andybalholm CC=golang-dev https://golang.org/cl/5218041
This commit is contained in:
parent
e63fcd613f
commit
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@ -12,6 +12,7 @@ GOFILES=\
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escape.go\
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node.go\
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parse.go\
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render.go\
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token.go\
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include ../../Make.pkg
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@ -6,6 +6,7 @@ package html
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import (
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"bytes"
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"os"
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"strings"
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"utf8"
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)
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@ -184,10 +185,12 @@ func unescape(b []byte) []byte {
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const escapedChars = `&'<>"`
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func escape(buf *bytes.Buffer, s string) {
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func escape(w writer, s string) os.Error {
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i := strings.IndexAny(s, escapedChars)
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for i != -1 {
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buf.WriteString(s[0:i])
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if _, err := w.WriteString(s[:i]); err != nil {
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return err
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}
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var esc string
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switch s[i] {
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case '&':
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@ -204,10 +207,13 @@ func escape(buf *bytes.Buffer, s string) {
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panic("unrecognized escape character")
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}
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s = s[i+1:]
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buf.WriteString(esc)
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if _, err := w.WriteString(esc); err != nil {
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return err
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}
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i = strings.IndexAny(s, escapedChars)
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}
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buf.WriteString(s)
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_, err := w.WriteString(s)
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return err
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}
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// EscapeString escapes special characters like "<" to become "<". It
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@ -134,7 +134,7 @@ func TestParser(t *testing.T) {
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if err != nil {
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t.Fatal(err)
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}
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actual, err := dump(doc)
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got, err := dump(doc)
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if err != nil {
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t.Fatal(err)
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}
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@ -147,9 +147,24 @@ func TestParser(t *testing.T) {
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if err != nil {
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t.Fatal(err)
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}
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expected := string(b)
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if actual != expected {
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t.Errorf("%s test #%d %q, actual vs expected:\n----\n%s----\n%s----", filename, i, text, actual, expected)
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if want := string(b); got != want {
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t.Errorf("%s test #%d %q, got vs want:\n----\n%s----\n%s----", filename, i, text, got, want)
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}
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// Check that rendering and re-parsing results in an identical tree.
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pr, pw := io.Pipe()
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go func() {
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pw.CloseWithError(Render(pw, doc))
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}()
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doc1, err := Parse(pr)
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if err != nil {
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t.Fatal(err)
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}
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got1, err := dump(doc1)
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if err != nil {
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t.Fatal(err)
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}
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if got != got1 {
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t.Errorf("%s test #%d %q, got vs got1:\n----\n%s----\n%s----", filename, i, text, got, got1)
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}
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}
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}
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159
src/pkg/html/render.go
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159
src/pkg/html/render.go
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@ -0,0 +1,159 @@
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// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package html
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import (
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"bufio"
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"fmt"
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"io"
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"os"
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)
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type writer interface {
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io.Writer
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WriteByte(byte) os.Error
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WriteString(string) (int, os.Error)
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}
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// Render renders the parse tree n to the given writer.
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//
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// For 'well-formed' parse trees, calling Parse on the output of Render will
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// result in a clone of the original tree.
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//
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// 'Well-formed' is not formally specified, but calling Parse on arbitrary
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// input results in a 'well-formed' parse tree if Parse does not return an
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// error. Programmatically constructed trees are typically also 'well-formed',
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// but it is possible to construct a tree that, when rendered and re-parsed,
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// results in a different tree. A simple example is that a solitary text node
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// would become a tree containing <html>, <head> and <body> elements. Another
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// example is that the programmatic equivalent of "a<head>b</head>c" becomes
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// "<html><head><head/><body>abc</body></html>".
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//
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// Comment nodes are elided from the output, analogous to Parse skipping over
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// any <!--comment--> input.
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func Render(w io.Writer, n *Node) os.Error {
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if x, ok := w.(writer); ok {
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return render(x, n)
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}
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buf := bufio.NewWriter(w)
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if err := render(buf, n); err != nil {
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return err
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}
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return buf.Flush()
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}
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func render(w writer, n *Node) os.Error {
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// Render non-element nodes; these are the easy cases.
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switch n.Type {
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case ErrorNode:
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return os.NewError("html: cannot render an ErrorNode node")
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case TextNode:
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return escape(w, n.Data)
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case DocumentNode:
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for _, c := range n.Child {
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if err := render(w, c); err != nil {
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return err
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}
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}
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return nil
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case ElementNode:
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// No-op.
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case CommentNode:
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return nil
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case DoctypeNode:
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if _, err := w.WriteString("<!DOCTYPE "); err != nil {
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return err
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}
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if _, err := w.WriteString(n.Data); err != nil {
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return err
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}
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return w.WriteByte('>')
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default:
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return os.NewError("html: unknown node type")
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}
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// TODO: figure out what to do with <script>, <style>, <noembed>,
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// <noframes> and <noscript> elements. A tentative plan:
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// 1. render the <xxx> opening tag as normal.
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// 2. maybe error out if any child is not a text node.
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// 3. render the text nodes (without escaping??).
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// 4. maybe error out if `</xxx` is a case-insensitive substring of the
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// concatenation of the children's data.
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// 5. maybe error out if the concatenation of the children's data contains an
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// unbalanced escaping text span start ("<!--") not followed by an end ("-->").
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// 6. render the closing tag as normal.
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// Render the <xxx> opening tag.
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if err := w.WriteByte('<'); err != nil {
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return err
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}
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if _, err := w.WriteString(n.Data); err != nil {
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return err
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}
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for _, a := range n.Attr {
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if err := w.WriteByte(' '); err != nil {
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return err
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}
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if _, err := w.WriteString(a.Key); err != nil {
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return err
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}
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if _, err := w.WriteString(`="`); err != nil {
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return err
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}
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if err := escape(w, a.Val); err != nil {
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return err
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}
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if err := w.WriteByte('"'); err != nil {
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return err
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}
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}
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if voidElements[n.Data] {
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if len(n.Child) != 0 {
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return fmt.Errorf("html: void element <%s> has child nodes", n.Data)
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}
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_, err := w.WriteString("/>")
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return err
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}
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if err := w.WriteByte('>'); err != nil {
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return err
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}
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// Render any child nodes.
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for _, c := range n.Child {
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if err := render(w, c); err != nil {
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return err
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}
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}
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// Render the </xxx> closing tag.
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if _, err := w.WriteString("</"); err != nil {
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return err
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}
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if _, err := w.WriteString(n.Data); err != nil {
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return err
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}
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return w.WriteByte('>')
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}
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// Section 13.1.2, "Elements", gives this list of void elements. Void elements
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// are those that can't have any contents.
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var voidElements = map[string]bool{
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"area": true,
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"base": true,
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"br": true,
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"col": true,
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"command": true,
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"embed": true,
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"hr": true,
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"img": true,
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"input": true,
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"keygen": true,
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"link": true,
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"meta": true,
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"param": true,
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"source": true,
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"track": true,
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"wbr": true,
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}
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111
src/pkg/html/render_test.go
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111
src/pkg/html/render_test.go
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@ -0,0 +1,111 @@
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// Copyright 2010 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package html
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import (
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"bytes"
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"testing"
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)
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func TestRenderer(t *testing.T) {
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n := &Node{
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Type: ElementNode,
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Data: "html",
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Child: []*Node{
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&Node{
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Type: ElementNode,
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Data: "head",
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},
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&Node{
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Type: ElementNode,
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Data: "body",
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Child: []*Node{
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&Node{
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Type: TextNode,
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Data: "0<1",
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},
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&Node{
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Type: ElementNode,
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Data: "p",
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Attr: []Attribute{
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Attribute{
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Key: "id",
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Val: "A",
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},
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Attribute{
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Key: "foo",
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Val: `abc"def`,
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},
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},
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Child: []*Node{
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&Node{
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Type: TextNode,
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Data: "2",
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},
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&Node{
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Type: ElementNode,
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Data: "b",
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Attr: []Attribute{
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Attribute{
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Key: "empty",
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Val: "",
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},
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},
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Child: []*Node{
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&Node{
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Type: TextNode,
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Data: "3",
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},
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},
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},
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&Node{
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Type: ElementNode,
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Data: "i",
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Attr: []Attribute{
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Attribute{
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Key: "backslash",
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Val: `\`,
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},
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},
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Child: []*Node{
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&Node{
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Type: TextNode,
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Data: "&4",
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},
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},
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},
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},
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},
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&Node{
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Type: TextNode,
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Data: "5",
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},
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&Node{
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Type: ElementNode,
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Data: "blockquote",
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},
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&Node{
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Type: ElementNode,
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Data: "br",
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},
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&Node{
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Type: TextNode,
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Data: "6",
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},
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},
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},
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},
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}
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want := `<html><head></head><body>0<1<p id="A" foo="abc"def">` +
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`2<b empty="">3</b><i backslash="\">&4</i></p>` +
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`5<blockquote></blockquote><br/>6</body></html>`
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b := new(bytes.Buffer)
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if err := Render(b, n); err != nil {
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t.Fatal(err)
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}
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if got := b.String(); got != want {
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t.Errorf("got vs want:\n%s\n%s\n", got, want)
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}
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}
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