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runtime: tidy compileCallback

This makes a few minor cleanups and simplifications to compileCallback.

Change-Id: Ibebf4b5ed66fb68bba7c84129c127cd4d8a691fe
Reviewed-on: https://go-review.googlesource.com/c/go/+/263269
Trust: Austin Clements <austin@google.com>
Trust: Alex Brainman <alex.brainman@gmail.com>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
This commit is contained in:
Austin Clements 2020-10-03 19:52:08 -04:00
parent c91dffbc9a
commit bda37a0b8a
2 changed files with 53 additions and 41 deletions

View File

@ -387,14 +387,6 @@ type libcall struct {
err uintptr // error number
}
// describes how to handle callback
type wincallbackcontext struct {
gobody unsafe.Pointer // go function to call
argsize uintptr // callback arguments size (in bytes)
restorestack uintptr // adjust stack on return by (in bytes) (386 only)
cleanstack bool
}
// Stack describes a Go execution stack.
// The bounds of the stack are exactly [lo, hi),
// with no implicit data structures on either side.

View File

@ -9,22 +9,26 @@ import (
"unsafe"
)
type callbacks struct {
lock mutex
ctxt [cb_max]*wincallbackcontext
n int
// cbs stores all registered Go callbacks.
var cbs struct {
lock mutex
ctxt [cb_max]winCallback
index map[winCallbackKey]int
n int
}
func (c *wincallbackcontext) isCleanstack() bool {
return c.cleanstack
// winCallback records information about a registered Go callback.
type winCallback struct {
fn *funcval // Go function
argsize uintptr // Callback arguments size (in bytes)
cdecl bool // C function uses cdecl calling convention
}
func (c *wincallbackcontext) setCleanstack(cleanstack bool) {
c.cleanstack = cleanstack
type winCallbackKey struct {
fn *funcval
cdecl bool
}
var cbs callbacks
func callbackasm()
// callbackasmAddr returns address of runtime.callbackasm
@ -53,8 +57,20 @@ func callbackasmAddr(i int) uintptr {
const callbackMaxArgs = 64
// compileCallback converts a Go function fn into a C function pointer
// that can be passed to Windows APIs.
//
// On 386, if cdecl is true, the returned C function will use the
// cdecl calling convention; otherwise, it will use stdcall. On amd64,
// it always uses fastcall. On arm, it always uses the ARM convention.
//
//go:linkname compileCallback syscall.compileCallback
func compileCallback(fn eface, cleanstack bool) (code uintptr) {
func compileCallback(fn eface, cdecl bool) (code uintptr) {
if GOARCH != "386" {
// cdecl is only meaningful on 386.
cdecl = false
}
if fn._type == nil || (fn._type.kind&kindMask) != kindFunc {
panic("compileCallback: expected function with one uintptr-sized result")
}
@ -77,36 +93,32 @@ func compileCallback(fn eface, cleanstack bool) (code uintptr) {
argsize += uintptrSize
}
key := winCallbackKey{(*funcval)(fn.data), cdecl}
lock(&cbs.lock) // We don't unlock this in a defer because this is used from the system stack.
n := cbs.n
for i := 0; i < n; i++ {
if cbs.ctxt[i].gobody == fn.data && cbs.ctxt[i].isCleanstack() == cleanstack {
r := callbackasmAddr(i)
unlock(&cbs.lock)
return r
}
// Check if this callback is already registered.
if n, ok := cbs.index[key]; ok {
unlock(&cbs.lock)
return callbackasmAddr(n)
}
if n >= cb_max {
// Register the callback.
if cbs.index == nil {
cbs.index = make(map[winCallbackKey]int)
}
n := cbs.n
if n >= len(cbs.ctxt) {
unlock(&cbs.lock)
throw("too many callback functions")
}
c := new(wincallbackcontext)
c.gobody = fn.data
c.argsize = argsize
c.setCleanstack(cleanstack)
if cleanstack && argsize != 0 {
c.restorestack = argsize
} else {
c.restorestack = 0
}
c := winCallback{key.fn, argsize, cdecl}
cbs.ctxt[n] = c
cbs.index[key] = n
cbs.n++
r := callbackasmAddr(n)
unlock(&cbs.lock)
return r
return callbackasmAddr(n)
}
type callbackArgs struct {
@ -120,7 +132,15 @@ type callbackArgs struct {
// callbackWrap is called by callbackasm to invoke a registered C callback.
func callbackWrap(a *callbackArgs) {
c := cbs.ctxt[a.index]
a.retPop = c.restorestack
if GOARCH == "386" {
if c.cdecl {
// In cdecl, the callee is responsible for
// popping its arguments.
a.retPop = c.argsize
} else {
a.retPop = 0
}
}
// Convert from stdcall to Go ABI. We assume the stack layout
// is the same, and we just need to make room for the result.
@ -134,7 +154,7 @@ func callbackWrap(a *callbackArgs) {
// Even though this is copying back results, we can pass a nil
// type because those results must not require write barriers.
reflectcall(nil, c.gobody, noescape(unsafe.Pointer(&frame)), sys.PtrSize+uint32(c.argsize), uint32(c.argsize))
reflectcall(nil, unsafe.Pointer(c.fn), noescape(unsafe.Pointer(&frame)), sys.PtrSize+uint32(c.argsize), uint32(c.argsize))
// Extract the result.
a.result = frame[c.argsize/sys.PtrSize]