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https://github.com/golang/go
synced 2024-11-19 14:34:42 -07:00
cmd/compile: make more use of value switches
Use them to replace if/else chains with at least three comparisons, where the code becomes clearly simpler. Passes toolstash -cmp on std cmd. Change-Id: Ic98aa3905944ddcab5aef5f9d9ba376853263d94 Reviewed-on: https://go-review.googlesource.com/70934 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> Run-TryBot: Emmanuel Odeke <emm.odeke@gmail.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Emmanuel Odeke <emm.odeke@gmail.com> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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@ -129,7 +129,8 @@ func (v *bottomUpVisitor) visitcode(n *Node, min uint32) uint32 {
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min = v.visitcodelist(n.Nbody, min)
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min = v.visitcodelist(n.Rlist, min)
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if n.Op == OCALLFUNC || n.Op == OCALLMETH {
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switch n.Op {
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case OCALLFUNC, OCALLMETH:
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fn := n.Left
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if n.Op == OCALLMETH {
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fn = asNode(n.Left.Sym.Def)
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@ -140,9 +141,8 @@ func (v *bottomUpVisitor) visitcode(n *Node, min uint32) uint32 {
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min = m
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}
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}
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}
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if n.Op == OCLOSURE {
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case OCLOSURE:
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m := v.visit(n.Func.Closure)
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if m < min {
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min = m
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@ -1279,16 +1279,14 @@ func parsetag(note string) uint16 {
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// to the second output (and if there are more than two outputs, there is no flow to those.)
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func describeEscape(em uint16) string {
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var s string
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if em&EscMask == EscUnknown {
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switch em & EscMask {
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case EscUnknown:
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s = "EscUnknown"
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}
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if em&EscMask == EscNone {
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case EscNone:
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s = "EscNone"
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}
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if em&EscMask == EscHeap {
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case EscHeap:
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s = "EscHeap"
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}
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if em&EscMask == EscReturn {
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case EscReturn:
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s = "EscReturn"
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}
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if em&EscContentEscapes != 0 {
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@ -224,15 +224,14 @@ func (p *noder) importDecl(imp *syntax.ImportDecl) {
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pack.Sym = my
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pack.Name.Pkg = ipkg
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if my.Name == "." {
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switch my.Name {
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case ".":
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importdot(ipkg, pack)
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return
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}
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if my.Name == "init" {
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case "init":
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yyerrorl(pack.Pos, "cannot import package as init - init must be a func")
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return
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}
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if my.Name == "_" {
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case "_":
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return
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}
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if my.Def != nil {
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@ -213,10 +213,10 @@ func init2(n *Node, out *[]*Node) {
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init2list(n.Rlist, out)
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init2list(n.Nbody, out)
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if n.Op == OCLOSURE {
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switch n.Op {
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case OCLOSURE:
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init2list(n.Func.Closure.Nbody, out)
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}
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if n.Op == ODOTMETH || n.Op == OCALLPART {
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case ODOTMETH, OCALLPART:
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init2(asNode(n.Type.FuncType().Nname), out)
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}
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}
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@ -2323,7 +2323,8 @@ func (s *state) append(n *Node, inplace bool) *ssa.Value {
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// This function is intended to handle && and || better than just calling
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// s.expr(cond) and branching on the result.
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func (s *state) condBranch(cond *Node, yes, no *ssa.Block, likely int8) {
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if cond.Op == OANDAND {
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switch cond.Op {
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case OANDAND:
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mid := s.f.NewBlock(ssa.BlockPlain)
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s.stmtList(cond.Ninit)
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s.condBranch(cond.Left, mid, no, max8(likely, 0))
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@ -2336,8 +2337,7 @@ func (s *state) condBranch(cond *Node, yes, no *ssa.Block, likely int8) {
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// the likeliness of the first branch.
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// TODO: have the frontend give us branch prediction hints for
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// OANDAND and OOROR nodes (if it ever has such info).
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}
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if cond.Op == OOROR {
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case OOROR:
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mid := s.f.NewBlock(ssa.BlockPlain)
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s.stmtList(cond.Ninit)
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s.condBranch(cond.Left, yes, mid, min8(likely, 0))
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@ -2347,8 +2347,7 @@ func (s *state) condBranch(cond *Node, yes, no *ssa.Block, likely int8) {
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// Note: if likely==-1, then both recursive calls pass -1.
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// If likely==1, then we don't have enough info to decide
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// the likelihood of the first branch.
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}
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if cond.Op == ONOT {
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case ONOT:
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s.stmtList(cond.Ninit)
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s.condBranch(cond.Left, no, yes, -likely)
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return
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@ -3990,14 +3989,15 @@ func (s *state) referenceTypeBuiltin(n *Node, x *ssa.Value) *ssa.Value {
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b.AddEdgeTo(bElse)
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s.startBlock(bElse)
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if n.Op == OLEN {
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switch n.Op {
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case OLEN:
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// length is stored in the first word for map/chan
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s.vars[n] = s.newValue2(ssa.OpLoad, lenType, x, s.mem())
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} else if n.Op == OCAP {
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case OCAP:
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// capacity is stored in the second word for chan
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sw := s.newValue1I(ssa.OpOffPtr, lenType.PtrTo(), lenType.Width, x)
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s.vars[n] = s.newValue2(ssa.OpLoad, lenType, sw, s.mem())
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} else {
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default:
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s.Fatalf("op must be OLEN or OCAP")
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}
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s.endBlock()
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@ -990,61 +990,55 @@ opswitch:
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n = walkexpr(n, init)
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case OCONV, OCONVNOP:
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if thearch.LinkArch.Family == sys.ARM || thearch.LinkArch.Family == sys.MIPS {
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switch thearch.LinkArch.Family {
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case sys.ARM, sys.MIPS:
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if n.Left.Type.IsFloat() {
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if n.Type.Etype == TINT64 {
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switch n.Type.Etype {
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case TINT64:
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n = mkcall("float64toint64", n.Type, init, conv(n.Left, types.Types[TFLOAT64]))
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break
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}
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if n.Type.Etype == TUINT64 {
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break opswitch
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case TUINT64:
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n = mkcall("float64touint64", n.Type, init, conv(n.Left, types.Types[TFLOAT64]))
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break
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break opswitch
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}
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}
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if n.Type.IsFloat() {
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if n.Left.Type.Etype == TINT64 {
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switch n.Left.Type.Etype {
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case TINT64:
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n = conv(mkcall("int64tofloat64", types.Types[TFLOAT64], init, conv(n.Left, types.Types[TINT64])), n.Type)
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break
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}
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if n.Left.Type.Etype == TUINT64 {
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break opswitch
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case TUINT64:
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n = conv(mkcall("uint64tofloat64", types.Types[TFLOAT64], init, conv(n.Left, types.Types[TUINT64])), n.Type)
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break
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break opswitch
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}
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}
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}
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if thearch.LinkArch.Family == sys.I386 {
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case sys.I386:
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if n.Left.Type.IsFloat() {
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if n.Type.Etype == TINT64 {
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switch n.Type.Etype {
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case TINT64:
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n = mkcall("float64toint64", n.Type, init, conv(n.Left, types.Types[TFLOAT64]))
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break
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}
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if n.Type.Etype == TUINT64 {
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break opswitch
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case TUINT64:
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n = mkcall("float64touint64", n.Type, init, conv(n.Left, types.Types[TFLOAT64]))
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break
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}
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if n.Type.Etype == TUINT32 || n.Type.Etype == TUINT || n.Type.Etype == TUINTPTR {
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break opswitch
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case TUINT32, TUINT, TUINTPTR:
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n = mkcall("float64touint32", n.Type, init, conv(n.Left, types.Types[TFLOAT64]))
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break
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break opswitch
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}
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}
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if n.Type.IsFloat() {
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if n.Left.Type.Etype == TINT64 {
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switch n.Left.Type.Etype {
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case TINT64:
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n = conv(mkcall("int64tofloat64", types.Types[TFLOAT64], init, conv(n.Left, types.Types[TINT64])), n.Type)
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break
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}
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if n.Left.Type.Etype == TUINT64 {
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break opswitch
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case TUINT64:
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n = conv(mkcall("uint64tofloat64", types.Types[TFLOAT64], init, conv(n.Left, types.Types[TUINT64])), n.Type)
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break
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}
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if n.Left.Type.Etype == TUINT32 || n.Left.Type.Etype == TUINT || n.Left.Type.Etype == TUINTPTR {
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break opswitch
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case TUINT32, TUINT, TUINTPTR:
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n = conv(mkcall("uint32tofloat64", types.Types[TFLOAT64], init, conv(n.Left, types.Types[TUINT32])), n.Type)
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break
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break opswitch
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}
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}
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}
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@ -2419,22 +2413,21 @@ func reorder3save(n *Node, all []*Node, i int, early *[]*Node) *Node {
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// outer value means containing struct or array.
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func outervalue(n *Node) *Node {
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for {
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if n.Op == OXDOT {
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switch n.Op {
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case OXDOT:
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Fatalf("OXDOT in walk")
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}
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if n.Op == ODOT || n.Op == OPAREN || n.Op == OCONVNOP {
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n = n.Left
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continue
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}
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if n.Op == OINDEX && n.Left.Type != nil && n.Left.Type.IsArray() {
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case ODOT, OPAREN, OCONVNOP:
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n = n.Left
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continue
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case OINDEX:
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if n.Left.Type != nil && n.Left.Type.IsArray() {
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n = n.Left
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continue
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}
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}
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break
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}
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return n
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}
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