mirror of
https://github.com/golang/go
synced 2024-11-25 01:57:56 -07:00
some stuff about interfaces. not enough yet.
R=rsc DELTA=209 (129 added, 24 deleted, 56 changed) OCL=35675 CL=35680
This commit is contained in:
parent
400fa1c893
commit
b95048f38d
@ -85,7 +85,7 @@ type T struct {
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
<code>gofmt</code> will make the columns line up:
|
||||
<code>gofmt</code> will make the columns line up.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@ -101,7 +101,7 @@ All code in the libraries has been formatted with <code>gofmt</code>.
|
||||
|
||||
|
||||
<p>
|
||||
Some formatting details remain. Very briefly:
|
||||
Some formatting details remain. Very briefly,
|
||||
</p>
|
||||
|
||||
<dl>
|
||||
@ -212,7 +212,7 @@ have a doc comment.
|
||||
Doc comments work best as complete English sentences, which allow
|
||||
a wide variety of automated presentations.
|
||||
The first sentence should be a one-sentence summary that
|
||||
starts with the name being declared:
|
||||
starts with the name being declared.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@ -366,7 +366,7 @@ Semicolons are never required at the top level.
|
||||
Also they are separators, not terminators, so they
|
||||
can be left off the last element of a statement or declaration list,
|
||||
a convenience
|
||||
for one-line <code>funcs</code> and the like:
|
||||
for one-line <code>funcs</code> and the like.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@ -378,7 +378,7 @@ func CopyInBackground(dst, src chan Item) {
|
||||
<p>
|
||||
In fact, semicolons can be omitted at the end of any "StatementList" in the
|
||||
grammar, which includes things like cases in <code>switch</code>
|
||||
statements:
|
||||
statements.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@ -444,7 +444,7 @@ especially when the body contains a control statement such as a
|
||||
|
||||
<p>
|
||||
Since <code>if</code> and <code>switch</code> accept an initialization
|
||||
statement, it's common to see one used to set up a local variable:
|
||||
statement, it's common to see one used to set up a local variable.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@ -474,7 +474,7 @@ This is a example of a common situation where code must analyze a
|
||||
sequence of error possibilities. The code reads well if the
|
||||
successful flow of control runs down the page, eliminating error cases
|
||||
as they arise. Since error cases tend to end in <code>return</code>
|
||||
statements, the resulting code needs no <code>else</code> statements:
|
||||
statements, the resulting code needs no <code>else</code> statements.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@ -493,10 +493,10 @@ codeUsing(f, d);
|
||||
<h3 id="for">For</h3>
|
||||
|
||||
<p>
|
||||
The Go <code>for</code> loop is similar to—but not the same as—C's.
|
||||
The Go <code>for</code> loop is similar to—but not the same as—C's.
|
||||
It unifies <code>for</code>
|
||||
and <code>while</code> and there is no <code>do-while</code>.
|
||||
There are three forms, only one of which has semicolons:
|
||||
There are three forms, only one of which has semicolons.
|
||||
</p>
|
||||
<pre>
|
||||
// Like a C for
|
||||
@ -510,7 +510,7 @@ for { }
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Short declarations make it easy to declare the index variable right in the loop:
|
||||
Short declarations make it easy to declare the index variable right in the loop.
|
||||
</p>
|
||||
<pre>
|
||||
sum := 0;
|
||||
@ -521,7 +521,7 @@ for i := 0; i < 10; i++ {
|
||||
|
||||
<p>
|
||||
If you're looping over an array, slice, string, or map a <code>range</code> clause can set
|
||||
it all up for you:
|
||||
it all up for you.
|
||||
</p>
|
||||
<pre>
|
||||
var m map[string] int;
|
||||
@ -553,7 +553,7 @@ character 語 starts at byte position 6
|
||||
<p>
|
||||
Finally, since Go has no comma operator and <code>++</code> and <code>--</code>
|
||||
are statements not expressions, if you want to run multiple variables in a <code>for</code>
|
||||
you should use parallel assignment:
|
||||
you should use parallel assignment.
|
||||
</p>
|
||||
<pre>
|
||||
// Reverse a
|
||||
@ -570,9 +570,9 @@ The expressions need not be constants or even integers,
|
||||
the cases are evaluated top to bottom until a match is found,
|
||||
and if the <code>switch</code> has no expression it switches on
|
||||
<code>true</code>.
|
||||
It's therefore possible—and idiomatic—to write an
|
||||
It's therefore possible—and idiomatic—to write an
|
||||
<code>if</code>-<code>else</code>-<code>if</code>-<code>else</code>
|
||||
chain as a <code>switch</code>:
|
||||
chain as a <code>switch</code>.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@ -591,7 +591,7 @@ func unhex(c byte) byte {
|
||||
|
||||
<p>
|
||||
There is no automatic fall through, but cases can be presented
|
||||
in comma-separated lists:
|
||||
in comma-separated lists.
|
||||
<pre>
|
||||
func shouldEscape(c byte) bool {
|
||||
switch c {
|
||||
@ -784,7 +784,7 @@ is defined to be an unlocked mutex.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The zero-value-is-useful property works transitively. Consider this type declaration:
|
||||
The zero-value-is-useful property works transitively. Consider this type declaration.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@ -797,7 +797,7 @@ type SyncedBuffer struct {
|
||||
<p>
|
||||
Values of type <code>SyncedBuffer</code> are also ready to use immediately upon allocation
|
||||
or just declaration. In this snippet, both <code>p</code> and <code>v</code> will work
|
||||
correctly without further arrangement:
|
||||
correctly without further arrangement.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@ -810,7 +810,7 @@ var v SyncedBuffer; // type SyncedBuffer
|
||||
<p>
|
||||
Sometimes the zero value isn't good enough and an initializing
|
||||
constructor is necessary, as in this example derived from
|
||||
package <code>os</code>:
|
||||
package <code>os</code>.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@ -852,7 +852,7 @@ the storage associated with the variable survives after the function
|
||||
returns.
|
||||
In fact, taking the address of a composite literal
|
||||
allocates a fresh instance each time it is evaluated,
|
||||
so we can combine these last two lines:
|
||||
so we can combine these last two lines.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@ -872,7 +872,7 @@ order, with the missing ones left as their respective zero values. Thus we coul
|
||||
|
||||
<p>
|
||||
As a limiting case, if a composite literal contains no fields at all, it creates
|
||||
a zero value for the type. These two expressions are equivalent:
|
||||
a zero value for the type. These two expressions are equivalent.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@ -884,7 +884,7 @@ new(File)
|
||||
Composite literals can also be created for arrays, slices, and maps,
|
||||
with the field labels being indices or map keys as appropriate.
|
||||
In these examples, the initializations work regardless of the values of <code>EnoError</code>,
|
||||
<code>Eio</code>, and <code>Einval</code>, as long as they are distinct:
|
||||
<code>Eio</code>, and <code>Einval</code>, as long as they are distinct.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@ -928,7 +928,7 @@ structure, that is, a pointer to a <code>nil</code> slice value.
|
||||
|
||||
<p>
|
||||
These examples illustrate the difference between <code>new()</code> and
|
||||
<code>make()</code>:
|
||||
<code>make()</code>.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@ -959,7 +959,7 @@ To lay the foundation for that topic, here are a few words about arrays.
|
||||
|
||||
<p>
|
||||
There are major differences between the ways arrays work in Go and C.
|
||||
In Go:
|
||||
In Go,
|
||||
</p>
|
||||
<ul>
|
||||
<li>
|
||||
@ -976,7 +976,7 @@ and <code>[20]int</code> are distinct.
|
||||
|
||||
<p>
|
||||
The value property can be useful but also expensive; if you want C-like behavior and efficiency,
|
||||
you can pass a pointer to the array:
|
||||
you can pass a pointer to the array.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
@ -1021,14 +1021,14 @@ func (file *File) Read(buf []byte) (n int, err os.Error)
|
||||
<p>
|
||||
The method returns the number of bytes read and an error value, if
|
||||
any. To read into the first 32 bytes of a larger buffer
|
||||
<code>b</code>, <i>slice</i> (here used as a verb) the buffer:
|
||||
<code>b</code>, <i>slice</i> (here used as a verb) the buffer.
|
||||
</p>
|
||||
<pre>
|
||||
n, err := f.Read(buf[0:32]);
|
||||
</pre>
|
||||
<p>
|
||||
Such slicing is common and efficient. In fact, leaving efficiency aside for
|
||||
the moment, this snippet would also read the first 32 bytes of the buffer:
|
||||
the moment, this snippet would also read the first 32 bytes of the buffer.
|
||||
</p>
|
||||
<pre>
|
||||
var n int;
|
||||
@ -1044,7 +1044,7 @@ the moment, this snippet would also read the first 32 bytes of the buffer:
|
||||
</pre>
|
||||
<p>
|
||||
The length of a slice may be changed as long as it still fits within
|
||||
the limits of the underyling array; just assign it to a slice of
|
||||
the limits of the underlying array; just assign it to a slice of
|
||||
itself. The <i>capacity</i> of a slice, accessible by the built-in
|
||||
function <code>cap</code>, reports the maximum length the slice may
|
||||
assume. Here is a function to append data to a slice. If the data
|
||||
@ -1262,8 +1262,8 @@ map[string] int
|
||||
</pre>
|
||||
<p>
|
||||
If you want to control the default format for a custom type, all that's required is to define
|
||||
a method <code>String() string</code> on the type. (Methods are the subject of the next
|
||||
section.) For our simple type <code>T</code>, that might look like this.
|
||||
a method <code>String() string</code> on the type.
|
||||
For our simple type <code>T</code>, that might look like this.
|
||||
</p>
|
||||
<pre>
|
||||
func (t *T) String() string {
|
||||
@ -1352,14 +1352,14 @@ func (p *ByteSlice) Write(data []byte) (n int, err os.Error) {
|
||||
<p>
|
||||
then the type <code>*ByteSlice</code> satisfies the standard interface
|
||||
<code>io.Writer</code>, which is handy. For instance, we can
|
||||
print into one:
|
||||
print into one.
|
||||
</p>
|
||||
<pre>
|
||||
var b ByteSlice;
|
||||
fmt.Fprintf(&b, "This hour has %d days\n", 7);
|
||||
</pre>
|
||||
<p>
|
||||
Notice that we must pass the address of a <code>ByteSlice</code>
|
||||
We pass the address of a <code>ByteSlice</code>
|
||||
because only <code>*ByteSlice</code> satisfies <code>io.Writer</code>.
|
||||
The rule about pointers vs. values for receivers is that value methods
|
||||
can be invoked on pointers and values, but pointer methods can only be
|
||||
@ -1372,38 +1372,167 @@ By the way, the idea of using <code>Write</code> on a slice of bytes
|
||||
is implemented by <code>bytes.Buffer</code>.
|
||||
</p>
|
||||
|
||||
<h2>Interfaces</h2>
|
||||
<h2 id="interfaces_and_types">Interfaces and the interplay of types</h2>
|
||||
|
||||
<!---
|
||||
<h3 id="accept-interface-values">Accept interface values</h3>
|
||||
<h3 id="interfaces">Interfaces</h3>
|
||||
<p>
|
||||
Interfaces in Go provide a way to specify the behavior of an
|
||||
object: if something can do <em>this</em>, then it can be used
|
||||
<em>here</em>. We've seen a couple of simple examples already;
|
||||
custom printers can be implemented by a <code>String</code> method
|
||||
while <code>Fprintf</code> can generate output to anything
|
||||
with a <code>Write</code> method.
|
||||
Interfaces with only one or two methods are common in Go, and are
|
||||
usually given a name derived from the method, such as <code>io.Writer</code>
|
||||
for something that implements <code>Write</code>.
|
||||
</p>
|
||||
<p>
|
||||
A type can implement multiple interfaces.
|
||||
For instance, a collection can be sorted
|
||||
by the routines in package <code>sort</code> if it implements
|
||||
<code>sort.Interface</code>, which contains <code>Len()</code>,
|
||||
<code>Less(i, j int)</code>, and <code>Swap(i, j int)</code>,
|
||||
and it could also have a custom formatter.
|
||||
In this contrived example <code>Sequence</code> satisfies both.
|
||||
</p>
|
||||
<pre>
|
||||
type Sequence []int
|
||||
|
||||
buffered i/o takes a Reader, not an os.File. XXX
|
||||
// Methods required by sort.Interface.
|
||||
func (s Sequence) Len() int {
|
||||
return len(s)
|
||||
}
|
||||
func (s Sequence) Less(i, j int) bool {
|
||||
return s[i] < s[j]
|
||||
}
|
||||
func (s Sequence) Swap(i, j int) {
|
||||
s[i], s[j] = s[j], s[i]
|
||||
}
|
||||
|
||||
<h3 id="return-interface-values">Return interface values</h3>
|
||||
// Method for printing - sorts the elements before printing.
|
||||
func (s Sequence) String() string {
|
||||
sort.Sort(s);
|
||||
str := "[";
|
||||
for i, elem := range s {
|
||||
if i > 0 {
|
||||
str += " "
|
||||
}
|
||||
str += fmt.Sprint(elem);
|
||||
}
|
||||
return str + "]";
|
||||
}
|
||||
</pre>
|
||||
|
||||
<h3 id="conversions">Conversions</h3>
|
||||
|
||||
<p>
|
||||
The <code>String</code> method of <code>Sequence</code> is recreating the
|
||||
work that <code>Sprint</code> already does for slices. We can share the
|
||||
effort if we convert the <code>Sequence</code> to a plain
|
||||
<code>[]int</code> before calling <code>Sprint</code>.
|
||||
</p>
|
||||
<pre>
|
||||
func (s Sequence) String() string {
|
||||
sort.Sort(s);
|
||||
return fmt.Sprint([]int(s));
|
||||
}
|
||||
</pre>
|
||||
<p>
|
||||
The conversion causes <code>s</code> to be treated as an ordinary slice
|
||||
and therefore receive the default formatting.
|
||||
Without the conversion, <code>Sprint</code> would find the
|
||||
<code>String</code> method of <code>Sequence</code> and recur indefinitely.
|
||||
Because the two types (<code>Sequence</code> and <code>[]int</code>)
|
||||
are the same if we ignore the type name, it's legal to convert between them.
|
||||
The conversion doesn't create a new value, it just temporarily acts
|
||||
as though the existing value has a new type.
|
||||
(There are other legal conversions, such as from integer to float, that
|
||||
do create a new value.)
|
||||
</p>
|
||||
<p>
|
||||
It's an idiom of Go code to convert the
|
||||
type of an expression to access a different
|
||||
set of methods. As an example, we could use the existing
|
||||
type <code>sort.IntArray</code> to reduce the entire example
|
||||
to this:
|
||||
</p>
|
||||
<pre>
|
||||
type Sequence []int
|
||||
|
||||
// Method for printing - sorts the elements before printing
|
||||
func (s Sequence) String() string {
|
||||
sort.IntArray(s).Sort();
|
||||
return fmt.Sprint([]int(s))
|
||||
}
|
||||
</pre>
|
||||
<p>
|
||||
Now, instead of having <code>Sequence</code> implement multiple
|
||||
interfaces (sorting and printing), we're using the ability of a data item to be
|
||||
converted to multiple types (<code>Sequence</code>, <code>sort.IntArray</code>
|
||||
and <code>[]int</code>), each of which does some part of the job.
|
||||
That's more unusual in practice but can be effective.
|
||||
</p>
|
||||
|
||||
<h3 id="generality">Generality</h3>
|
||||
<p>
|
||||
If a type exists only to implement an interface
|
||||
and has no exported methods beyond that interface,
|
||||
there is no need to publish the type itself.
|
||||
Instead, write a constructor that returns an interface value.
|
||||
Publishing just the interface makes it easy for
|
||||
other implementations with different properties
|
||||
to mirror the job of the original type.
|
||||
It also avoids the need to repeat the documentation
|
||||
on every instance of a common method.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
For example, both <code>crc32.NewIEEE()</code> and <code>adler32.New()</code>
|
||||
return type <code>hash.Hash32</code>.
|
||||
In such cases, the constructor should return an interface value
|
||||
rather than the implementing type.
|
||||
As an example, in the hash libraries
|
||||
both <code>crc32.NewIEEE()</code> and <code>adler32.New()</code>
|
||||
return the interface type <code>hash.Hash32</code>.
|
||||
Substituting the CRC-32 algorithm for Adler-32 in a Go program
|
||||
requires only changing the constructor call:
|
||||
requires only changing the constructor call;
|
||||
the rest of the code is unaffected by the change of algorithm.
|
||||
</p>
|
||||
<p>
|
||||
A similar approach allows the streaming cipher algorithms
|
||||
in the <code>crypto/block</code> package to be
|
||||
separated from the block ciphers they chain together.
|
||||
By analogy to the <code>bufio</code> package,
|
||||
they wrap a <code>Cipher</code> interface
|
||||
and they return <code>hash.Hash</code>,
|
||||
<code>io.Reader</code>, or <code>io.Writer</code>
|
||||
interface values, not direct implementations.
|
||||
</p>
|
||||
<p>
|
||||
The interface to <code>crypto/block</code> includes:
|
||||
</p>
|
||||
<pre>
|
||||
type Cipher interface {
|
||||
BlockSize() int;
|
||||
Encrypt(src, dst []byte);
|
||||
Decrypt(src, dst []byte);
|
||||
}
|
||||
|
||||
<h3 id="asdf">Use interface adapters to expand an implementation</h3>
|
||||
// NewECBDecrypter returns a reader that reads data
|
||||
// from r and decrypts it using c in electronic codebook (ECB) mode.
|
||||
func NewECBDecrypter(c Cipher, r io.Reader) io.Reader
|
||||
|
||||
XXX
|
||||
|
||||
<h3 id="fdsa">Use anonymous fields to incorporate an implementation</h3>
|
||||
|
||||
XXX
|
||||
--->
|
||||
// NewCBCDecrypter returns a reader that reads data
|
||||
// from r and decrypts it using c in cipher block chaining (CBC) mode
|
||||
// with the initialization vector iv.
|
||||
func NewCBCDecrypter(c Cipher, iv []byte, r io.Reader) io.Reader
|
||||
</pre>
|
||||
<p>
|
||||
<code>NewECBDecrypter</code> and <code>NewCBCReader</code> apply not
|
||||
just to one specific encryption algorithm and data source but to any
|
||||
implementation of the <code>Cipher</code> interface and any
|
||||
<code>io.Reader</code>. Because they return <code>io.Reader</code>
|
||||
interface values, replacing ECB
|
||||
encryption with CBC encryption is a localized change. The constructor
|
||||
calls must be edited, but because the code must treat the result only
|
||||
as an <code>io.Reader</code>, it won't notice the difference.
|
||||
</p>
|
||||
|
||||
<h2 id="errors">Errors</h2>
|
||||
|
||||
@ -1490,30 +1619,6 @@ for try := 0; try < 2; try++ {
|
||||
header, body, checksum := buf[0:20], buf[20:n-4], buf[n-4:n];
|
||||
</pre>
|
||||
|
||||
<h2 id="types">Programmer-defined types</h2>
|
||||
|
||||
<p>Packages that export only a single type can
|
||||
shorten <code>NewTypeName</code> to <code>New</code>;
|
||||
the vector constructor is
|
||||
<code>vector.New</code>, not <code>vector.NewVector</code>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
A type that is intended to be allocated
|
||||
as part of a larger struct may have an <code>Init</code> method
|
||||
that must be called explicitly.
|
||||
Conventionally, the <code>Init</code> method returns
|
||||
the object being initialized, to make the constructor trivial:
|
||||
</p>
|
||||
|
||||
<a href="xxx">go/src/pkg/container/vector/vector.go</a>:
|
||||
<pre>
|
||||
func New(len int) *Vector {
|
||||
return new(Vector).Init(len)
|
||||
}
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>Data-Driven Programming</h2>
|
||||
|
||||
<p>
|
||||
|
Loading…
Reference in New Issue
Block a user