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cgo: don't run cgo when not compiling

The logic introduced to avoid running cgo when
introducing _cgo_flags is faulty.  My goal was
to handle it with the following statement:

    -include _cgo_flags

The dash tells make to ignore errors if it can't
include the file.

What I missed, though, was the fact that it
*will* attempt to build the file if it knows
how.

This change will introduce the originally
intended semantics of not attempting to build
the file before necessary.

R=rsc
CC=golang-dev
https://golang.org/cl/4023069
This commit is contained in:
Gustavo Niemeyer 2011-02-08 15:40:11 -05:00 committed by Russ Cox
parent 1b8d373463
commit b9183b986a

View File

@ -119,14 +119,14 @@ _cgo_run: $(CGOFILES)
# _CGO_CFLAGS and _CGO_LDFLAGS are defined via the evaluation of _cgo_flags.
# The include happens before the commands in the recipe run,
# so it cannot be done in the same recipe that runs cgo.
_cgo_flags: _cgo_run
_load_cgo_flags: _cgo_run
$(eval include _cgo_flags)
# Include any previous flags in case cgo files are up to date.
-include _cgo_flags
# Ugly but necessary - cgo writes these files too.
_cgo_gotypes.go _cgo_export.c _cgo_export.h _cgo_main.c _cgo_defun.c: _cgo_flags
_cgo_gotypes.go _cgo_export.c _cgo_export.h _cgo_main.c _cgo_defun.c: _load_cgo_flags
@true
%.cgo1.go %.cgo2.c: _cgo_defun.c