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math/big: fix aliasing bug in Float.Quo
TBR r, adonovan Change-Id: I1a38e2d724bf1147c7307a7e5ae855c42c60428c Reviewed-on: https://go-review.googlesource.com/4875 Reviewed-by: Robert Griesemer <gri@golang.org>
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@ -967,12 +967,16 @@ func (z *Float) uquo(x, y *Float) {
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// to shorten x for faster division. But we must be extra careful
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// with rounding in that case.
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// Compute d before division since there may be aliasing of x.mant
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// (via xadj) or y.mant with z.mant.
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d := len(xadj) - len(y.mant)
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// divide
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var r nat
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z.mant, r = z.mant.div(nil, xadj, y.mant)
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// determine exponent
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e := int64(x.exp) - int64(y.exp) - int64(len(xadj)-len(y.mant)-len(z.mant))*_W
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e := int64(x.exp) - int64(y.exp) - int64(d-len(z.mant))*_W
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// normalize mantissa
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z.setExp(e - int64(fnorm(z.mant)))
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