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unicode/utf8: don't imply that the empty string is incorrect UTF-8
Change-Id: Idd9523949ee4f2f304b12be39f8940ba34a420be Reviewed-on: https://go-review.googlesource.com/16361 Reviewed-by: Russ Cox <rsc@golang.org>
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@ -145,7 +145,7 @@ func FullRuneInString(s string) bool {
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// DecodeRune unpacks the first UTF-8 encoding in p and returns the rune and
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// DecodeRune unpacks the first UTF-8 encoding in p and returns the rune and
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// its width in bytes. If p is empty it returns (RuneError, 0). Otherwise, if
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// its width in bytes. If p is empty it returns (RuneError, 0). Otherwise, if
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// the encoding is invalid, it returns (RuneError, 1). Both are impossible
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// the encoding is invalid, it returns (RuneError, 1). Both are impossible
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// results for correct UTF-8.
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// results for correct, non-empty UTF-8.
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//
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//
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// An encoding is invalid if it is incorrect UTF-8, encodes a rune that is
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// An encoding is invalid if it is incorrect UTF-8, encodes a rune that is
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// out of range, or is not the shortest possible UTF-8 encoding for the
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// out of range, or is not the shortest possible UTF-8 encoding for the
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@ -192,7 +192,8 @@ func DecodeRune(p []byte) (r rune, size int) {
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// DecodeRuneInString is like DecodeRune but its input is a string. If s is
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// DecodeRuneInString is like DecodeRune but its input is a string. If s is
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// empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it
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// empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it
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// returns (RuneError, 1). Both are impossible results for correct UTF-8.
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// returns (RuneError, 1). Both are impossible results for correct, non-empty
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// UTF-8.
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//
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//
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// An encoding is invalid if it is incorrect UTF-8, encodes a rune that is
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// An encoding is invalid if it is incorrect UTF-8, encodes a rune that is
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// out of range, or is not the shortest possible UTF-8 encoding for the
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// out of range, or is not the shortest possible UTF-8 encoding for the
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@ -240,7 +241,7 @@ func DecodeRuneInString(s string) (r rune, size int) {
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// DecodeLastRune unpacks the last UTF-8 encoding in p and returns the rune and
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// DecodeLastRune unpacks the last UTF-8 encoding in p and returns the rune and
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// its width in bytes. If p is empty it returns (RuneError, 0). Otherwise, if
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// its width in bytes. If p is empty it returns (RuneError, 0). Otherwise, if
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// the encoding is invalid, it returns (RuneError, 1). Both are impossible
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// the encoding is invalid, it returns (RuneError, 1). Both are impossible
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// results for correct UTF-8.
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// results for correct, non-empty UTF-8.
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//
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//
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// An encoding is invalid if it is incorrect UTF-8, encodes a rune that is
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// An encoding is invalid if it is incorrect UTF-8, encodes a rune that is
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// out of range, or is not the shortest possible UTF-8 encoding for the
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// out of range, or is not the shortest possible UTF-8 encoding for the
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@ -279,7 +280,8 @@ func DecodeLastRune(p []byte) (r rune, size int) {
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// DecodeLastRuneInString is like DecodeLastRune but its input is a string. If
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// DecodeLastRuneInString is like DecodeLastRune but its input is a string. If
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// s is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid,
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// s is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid,
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// it returns (RuneError, 1). Both are impossible results for correct UTF-8.
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// it returns (RuneError, 1). Both are impossible results for correct,
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// non-empty UTF-8.
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//
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//
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// An encoding is invalid if it is incorrect UTF-8, encodes a rune that is
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// An encoding is invalid if it is incorrect UTF-8, encodes a rune that is
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// out of range, or is not the shortest possible UTF-8 encoding for the
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// out of range, or is not the shortest possible UTF-8 encoding for the
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