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runtime: rework asmcgocall on ppc64x

On some platforms asmcgocall can be called with a nil g. Additionally, it
can be called when already on a the system (g0) stack or on a signal stack.
In these cases we do not need to switch (and/or cannot switch) to the
system stack and as a result, do not need to save the g.

Rework asmcgocall on ppc64x to follow the pattern used on other architectures,
such as amd64 and arm64, where a separate nosave path is called in the above
cases. The nil g case will be needed to support openbsd/ppc64.

Updates #56001

Change-Id: I431d4200bcbc4aaddeb617aefe18590165ff2927
Reviewed-on: https://go-review.googlesource.com/c/go/+/478775
Reviewed-by: Lynn Boger <laboger@linux.vnet.ibm.com>
Reviewed-by: Paul Murphy <murp@ibm.com>
Run-TryBot: Joel Sing <joel@sing.id.au>
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
Reviewed-by: Bryan Mills <bcmills@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
This commit is contained in:
Joel Sing 2023-03-18 19:51:52 +11:00
parent 26d4ce70d4
commit b291538d33

View File

@ -554,6 +554,8 @@ TEXT ·asmcgocall(SB),NOSPLIT,$0-20
MOVD arg+8(FP), R4
MOVD R1, R7 // save original stack pointer
CMP $0, g
BEQ nosave
MOVD g, R5
// Figure out if we need to switch to m->g0 stack.
@ -563,29 +565,29 @@ TEXT ·asmcgocall(SB),NOSPLIT,$0-20
MOVD g_m(g), R8
MOVD m_gsignal(R8), R6
CMP R6, g
BEQ g0
BEQ nosave
MOVD m_g0(R8), R6
CMP R6, g
BEQ g0
BEQ nosave
BL gosave_systemstack_switch<>(SB)
MOVD R6, g
BL runtime·save_g(SB)
MOVD (g_sched+gobuf_sp)(g), R1
// Now on a scheduling stack (a pthread-created stack).
g0:
#ifdef GOOS_aix
// Create a fake LR to improve backtrace.
MOVD $runtime·asmcgocall(SB), R6
MOVD R6, 16(R1)
// AIX also save one argument on the stack.
SUB $8, R1
// AIX also saves one argument on the stack.
SUB $8, R1
#endif
// Save room for two of our pointers, plus the callee
// save area that lives on the caller stack.
SUB $(asmcgocallSaveOffset+16), R1
RLDCR $0, R1, $~15, R1 // 16-byte alignment for gcc ABI
MOVD R5, (asmcgocallSaveOffset+8)(R1)// save old g on stack
MOVD R5, (asmcgocallSaveOffset+8)(R1) // save old g on stack
MOVD (g_stack+stack_hi)(R5), R5
SUB R7, R5
MOVD R5, asmcgocallSaveOffset(R1) // save depth in old g stack (can't just save SP, as stack might be copied during a callback)
@ -605,9 +607,10 @@ g0:
MOVD R12, CTR
MOVD R4, R3 // arg in r3
BL (CTR)
// C code can clobber R0, so set it back to 0. F27-F31 are
// callee save, so we don't need to recover those.
// Reinitialise zero value register.
XOR R0, R0
// Restore g, stack pointer, toc pointer.
// R3 is errno, so don't touch it
MOVD (asmcgocallSaveOffset+8)(R1), g
@ -623,6 +626,41 @@ g0:
MOVW R3, ret+16(FP)
RET
nosave:
// Running on a system stack, perhaps even without a g.
// Having no g can happen during thread creation or thread teardown.
// This code is like the above sequence but without saving/restoring g
// and without worrying about the stack moving out from under us
// (because we're on a system stack, not a goroutine stack).
// The above code could be used directly if already on a system stack,
// but then the only path through this code would be a rare case.
// Using this code for all "already on system stack" calls exercises it more,
// which should help keep it correct.
SUB $(asmcgocallSaveOffset+8), R1
RLDCR $0, R1, $~15, R1 // 16-byte alignment for gcc ABI
MOVD R7, asmcgocallSaveOffset(R1) // Save original stack pointer.
MOVD R3, R12 // fn
#ifdef GO_PPC64X_HAS_FUNCDESC
// Load the real entry address from the first slot of the function descriptor.
MOVD 8(R12), R2
MOVD (R12), R12
#endif
MOVD R12, CTR
MOVD R4, R3 // arg
BL (CTR)
// Reinitialise zero value register.
XOR R0, R0
MOVD asmcgocallSaveOffset(R1), R1 // Restore stack pointer.
#ifndef GOOS_aix
MOVD 24(R1), R2
#endif
MOVW R3, ret+16(FP)
RET
// func cgocallback(fn, frame unsafe.Pointer, ctxt uintptr)
// See cgocall.go for more details.
TEXT ·cgocallback(SB),NOSPLIT,$24-24