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runtime: clean up windows a bit
Document the various hard-coded architecture checks or remove them in favor of more general checks. This should be a no-op now but will make the arm64 port have fewer diffs. This CL is part of a stack adding windows/arm64 support (#36439), intended to land in the Go 1.17 cycle. This CL is, however, not windows/arm64-specific. It is cleanup meant to make the port (and future ports) easier. Change-Id: Ifd6b19e44e8c9ca4a0d2590f314928ce235821b3 Reviewed-on: https://go-review.googlesource.com/c/go/+/288813 Trust: Russ Cox <rsc@golang.org> Reviewed-by: Cherry Zhang <cherryyz@google.com> Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
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@ -236,6 +236,8 @@ func windowsLoadSystemLib(name []byte) uintptr {
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}
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}
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const haveCputicksAsm = GOARCH == "386" || GOARCH == "amd64"
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func loadOptionalSyscalls() {
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var kernel32dll = []byte("kernel32.dll\000")
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k32 := stdcall1(_LoadLibraryA, uintptr(unsafe.Pointer(&kernel32dll[0])))
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@ -262,7 +264,7 @@ func loadOptionalSyscalls() {
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}
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_NtWaitForSingleObject = windowsFindfunc(n32, []byte("NtWaitForSingleObject\000"))
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if GOARCH == "arm" {
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if !haveCputicksAsm {
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_QueryPerformanceCounter = windowsFindfunc(k32, []byte("QueryPerformanceCounter\000"))
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if _QueryPerformanceCounter == nil {
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throw("could not find QPC syscalls")
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@ -452,8 +454,10 @@ func createHighResTimer() uintptr {
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_SYNCHRONIZE|_TIMER_QUERY_STATE|_TIMER_MODIFY_STATE)
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}
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const highResTimerSupported = GOARCH == "386" || GOARCH == "amd64"
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func initHighResTimer() {
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if GOARCH == "arm" {
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if !highResTimerSupported {
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// TODO: Not yet implemented.
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return
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}
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@ -1217,14 +1221,14 @@ func setThreadCPUProfiler(hz int32) {
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atomic.Store((*uint32)(unsafe.Pointer(&getg().m.profilehz)), uint32(hz))
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}
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const preemptMSupported = GOARCH != "arm"
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const preemptMSupported = GOARCH == "386" || GOARCH == "amd64"
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// suspendLock protects simultaneous SuspendThread operations from
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// suspending each other.
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var suspendLock mutex
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func preemptM(mp *m) {
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if GOARCH == "arm" {
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if !preemptMSupported {
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// TODO: Implement call injection
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return
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}
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@ -5,6 +5,7 @@
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package runtime
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import (
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"runtime/internal/sys"
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"unsafe"
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)
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@ -132,16 +133,14 @@ func exceptionhandler(info *exceptionrecord, r *context, gp *g) int32 {
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// overwrite the PC. (See issue #35773)
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if r.ip() != 0 && r.ip() != funcPC(asyncPreempt) {
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sp := unsafe.Pointer(r.sp())
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sp = add(sp, ^(unsafe.Sizeof(uintptr(0)) - 1)) // sp--
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delta := uintptr(sys.StackAlign)
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sp = add(sp, -delta)
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r.set_sp(uintptr(sp))
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switch GOARCH {
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default:
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panic("unsupported architecture")
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case "386", "amd64":
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*((*uintptr)(sp)) = r.ip()
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case "arm":
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if usesLR {
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*((*uintptr)(sp)) = r.lr()
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r.set_lr(r.ip())
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} else {
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*((*uintptr)(sp)) = r.ip()
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}
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}
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r.set_ip(funcPC(sigpanic))
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@ -116,13 +116,14 @@ func compileCallback(fn eface, cdecl bool) (code uintptr) {
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// registers and the stack.
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panic("compileCallback: argument size is larger than uintptr")
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}
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if k := t.kind & kindMask; (GOARCH == "amd64" || GOARCH == "arm") && (k == kindFloat32 || k == kindFloat64) {
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if k := t.kind & kindMask; GOARCH != "386" && (k == kindFloat32 || k == kindFloat64) {
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// In fastcall, floating-point arguments in
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// the first four positions are passed in
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// floating-point registers, which we don't
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// currently spill. arm passes floating-point
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// arguments in VFP registers, which we also
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// don't support.
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// So basically we only support 386.
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panic("compileCallback: float arguments not supported")
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}
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