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runtime: clean up windows a bit

Document the various hard-coded architecture checks
or remove them in favor of more general checks.
This should be a no-op now but will make the arm64 port
have fewer diffs.

This CL is part of a stack adding windows/arm64
support (#36439), intended to land in the Go 1.17 cycle.
This CL is, however, not windows/arm64-specific.
It is cleanup meant to make the port (and future ports) easier.

Change-Id: Ifd6b19e44e8c9ca4a0d2590f314928ce235821b3
Reviewed-on: https://go-review.googlesource.com/c/go/+/288813
Trust: Russ Cox <rsc@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
This commit is contained in:
Russ Cox 2021-01-28 09:23:35 -05:00
parent 5421c37a1d
commit b19e7b518e
3 changed files with 16 additions and 12 deletions

View File

@ -236,6 +236,8 @@ func windowsLoadSystemLib(name []byte) uintptr {
}
}
const haveCputicksAsm = GOARCH == "386" || GOARCH == "amd64"
func loadOptionalSyscalls() {
var kernel32dll = []byte("kernel32.dll\000")
k32 := stdcall1(_LoadLibraryA, uintptr(unsafe.Pointer(&kernel32dll[0])))
@ -262,7 +264,7 @@ func loadOptionalSyscalls() {
}
_NtWaitForSingleObject = windowsFindfunc(n32, []byte("NtWaitForSingleObject\000"))
if GOARCH == "arm" {
if !haveCputicksAsm {
_QueryPerformanceCounter = windowsFindfunc(k32, []byte("QueryPerformanceCounter\000"))
if _QueryPerformanceCounter == nil {
throw("could not find QPC syscalls")
@ -452,8 +454,10 @@ func createHighResTimer() uintptr {
_SYNCHRONIZE|_TIMER_QUERY_STATE|_TIMER_MODIFY_STATE)
}
const highResTimerSupported = GOARCH == "386" || GOARCH == "amd64"
func initHighResTimer() {
if GOARCH == "arm" {
if !highResTimerSupported {
// TODO: Not yet implemented.
return
}
@ -1217,14 +1221,14 @@ func setThreadCPUProfiler(hz int32) {
atomic.Store((*uint32)(unsafe.Pointer(&getg().m.profilehz)), uint32(hz))
}
const preemptMSupported = GOARCH != "arm"
const preemptMSupported = GOARCH == "386" || GOARCH == "amd64"
// suspendLock protects simultaneous SuspendThread operations from
// suspending each other.
var suspendLock mutex
func preemptM(mp *m) {
if GOARCH == "arm" {
if !preemptMSupported {
// TODO: Implement call injection
return
}

View File

@ -5,6 +5,7 @@
package runtime
import (
"runtime/internal/sys"
"unsafe"
)
@ -132,16 +133,14 @@ func exceptionhandler(info *exceptionrecord, r *context, gp *g) int32 {
// overwrite the PC. (See issue #35773)
if r.ip() != 0 && r.ip() != funcPC(asyncPreempt) {
sp := unsafe.Pointer(r.sp())
sp = add(sp, ^(unsafe.Sizeof(uintptr(0)) - 1)) // sp--
delta := uintptr(sys.StackAlign)
sp = add(sp, -delta)
r.set_sp(uintptr(sp))
switch GOARCH {
default:
panic("unsupported architecture")
case "386", "amd64":
*((*uintptr)(sp)) = r.ip()
case "arm":
if usesLR {
*((*uintptr)(sp)) = r.lr()
r.set_lr(r.ip())
} else {
*((*uintptr)(sp)) = r.ip()
}
}
r.set_ip(funcPC(sigpanic))

View File

@ -116,13 +116,14 @@ func compileCallback(fn eface, cdecl bool) (code uintptr) {
// registers and the stack.
panic("compileCallback: argument size is larger than uintptr")
}
if k := t.kind & kindMask; (GOARCH == "amd64" || GOARCH == "arm") && (k == kindFloat32 || k == kindFloat64) {
if k := t.kind & kindMask; GOARCH != "386" && (k == kindFloat32 || k == kindFloat64) {
// In fastcall, floating-point arguments in
// the first four positions are passed in
// floating-point registers, which we don't
// currently spill. arm passes floating-point
// arguments in VFP registers, which we also
// don't support.
// So basically we only support 386.
panic("compileCallback: float arguments not supported")
}