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cmd/trace: use different colors for tasks

and assign the same colors for spans belong to the tasks
(sadly, the trace viewer will change the saturation/ligthness
for asynchronous slices so exact color mapping is impossible.
But I hope they are not too far from each other)

Change-Id: Idaaf0828a1e0dac8012d336dcefa1c6572ddca2e
Reviewed-on: https://go-review.googlesource.com/109338
Run-TryBot: Hyang-Ah Hana Kim <hyangah@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Heschi Kreinick <heschi@google.com>
This commit is contained in:
Hana Kim 2018-04-25 12:50:31 -04:00 committed by Hyang-Ah Hana Kim
parent 8a958bb8a6
commit af5143e384

View File

@ -900,7 +900,7 @@ func (ctx *traceContext) emitTask(task *taskDesc, sortIndex int) {
Dur: durationUsec,
Pid: tasksSection,
Tid: taskRow,
Cname: colorSeafoamGreen,
Cname: pickTaskColor(task.id),
}
targ := TaskArg{ID: task.id}
if task.create != nil {
@ -946,7 +946,7 @@ func (ctx *traceContext) emitRegion(s regionDesc) {
Tid: s.G, // only in goroutine-oriented view
ID: uint64(regionID),
Scope: scopeID,
Cname: colorDeepMagenta,
Cname: pickTaskColor(s.TaskID),
}
if s.Start != nil {
sl0.Stack = ctx.stack(s.Start.Stk)
@ -961,7 +961,7 @@ func (ctx *traceContext) emitRegion(s regionDesc) {
Tid: s.G,
ID: uint64(regionID),
Scope: scopeID,
Cname: colorDeepMagenta,
Cname: pickTaskColor(s.TaskID),
Arg: RegionArg{TaskID: s.TaskID},
}
if s.End != nil {
@ -1193,36 +1193,67 @@ func viewerDataTraceConsumer(w io.Writer, start, end int64) traceConsumer {
// https://github.com/catapult-project/catapult/blob/master/tracing/tracing/base/color_scheme.html#L50
// The chrome trace viewer allows only those as cname values.
const (
colorLightMauve string = "thread_state_uninterruptible" // 182, 125, 143
colorOrange = "thread_state_iowait" // 255, 140, 0
colorSeafoamGreen = "thread_state_running" // 126, 200, 148
colorVistaBlue = "thread_state_runnable" // 133, 160, 210
colorTan = "thread_state_unknown" // 199, 155, 125
colorIrisBlue = "background_memory_dump" // 0, 180, 180
colorMidnightBlue = "light_memory_dump" // 0, 0, 180
colorDeepMagenta = "detailed_memory_dump" // 180, 0, 180
colorBlue = "vsync_highlight_color" // 0, 0, 255
colorGrey = "generic_work" // 125, 125, 125
colorGreen = "good" // 0, 125, 0
colorDarkGoldenrod = "bad" // 180, 125, 0
colorPeach = "terrible" // 180, 0, 0
colorBlack = "black" // 0, 0, 0
colorLightGrey = "grey" // 221, 221, 221
colorWhite = "white" // 255, 255, 255
colorYellow = "yellow" // 255, 255, 0
colorOlive = "olive" // 100, 100, 0
colorCornflowerBlue = "rail_response" // 67, 135, 253
colorSunsetOrange = "rail_animation" // 244, 74, 63
colorTangerine = "rail_idle" // 238, 142, 0
colorShamrockGreen = "rail_load" // 13, 168, 97
colorGreenishYellow = "startup" // 230, 230, 0
colorDarkGrey = "heap_dump_stack_frame" // 128, 128, 128
colorTawny = "heap_dump_child_node_arrow" // 204, 102, 0
colorLemon = "cq_build_running" // 255, 255, 119
colorLime = "cq_build_passed" // 153, 238, 102
colorPink = "cq_build_failed" // 238, 136, 136
colorSilver = "cq_build_abandoned" // 187, 187, 187
colorManzGreen = "cq_build_attempt_running" // 222, 222, 75
colorKellyGreen = "cq_build_attempt_passed" // 108, 218, 35
colorFuzzyWuzzyBrown = "cq_build_attempt_failed" // 187, 187, 187
colorLightMauve string = "thread_state_uninterruptible" // 182, 125, 143
colorOrange = "thread_state_iowait" // 255, 140, 0
colorSeafoamGreen = "thread_state_running" // 126, 200, 148
colorVistaBlue = "thread_state_runnable" // 133, 160, 210
colorTan = "thread_state_unknown" // 199, 155, 125
colorIrisBlue = "background_memory_dump" // 0, 180, 180
colorMidnightBlue = "light_memory_dump" // 0, 0, 180
colorDeepMagenta = "detailed_memory_dump" // 180, 0, 180
colorBlue = "vsync_highlight_color" // 0, 0, 255
colorGrey = "generic_work" // 125, 125, 125
colorGreen = "good" // 0, 125, 0
colorDarkGoldenrod = "bad" // 180, 125, 0
colorPeach = "terrible" // 180, 0, 0
colorBlack = "black" // 0, 0, 0
colorLightGrey = "grey" // 221, 221, 221
colorWhite = "white" // 255, 255, 255
colorYellow = "yellow" // 255, 255, 0
colorOlive = "olive" // 100, 100, 0
colorCornflowerBlue = "rail_response" // 67, 135, 253
colorSunsetOrange = "rail_animation" // 244, 74, 63
colorTangerine = "rail_idle" // 238, 142, 0
colorShamrockGreen = "rail_load" // 13, 168, 97
colorGreenishYellow = "startup" // 230, 230, 0
colorDarkGrey = "heap_dump_stack_frame" // 128, 128, 128
colorTawny = "heap_dump_child_node_arrow" // 204, 102, 0
colorLemon = "cq_build_running" // 255, 255, 119
colorLime = "cq_build_passed" // 153, 238, 102
colorPink = "cq_build_failed" // 238, 136, 136
colorSilver = "cq_build_abandoned" // 187, 187, 187
colorManzGreen = "cq_build_attempt_runnig" // 222, 222, 75
colorKellyGreen = "cq_build_attempt_passed" // 108, 218, 35
colorAnotherGrey = "cq_build_attempt_failed" // 187, 187, 187
)
var colorForTask = []string{
colorLightMauve,
colorOrange,
colorSeafoamGreen,
colorVistaBlue,
colorTan,
colorMidnightBlue,
colorIrisBlue,
colorDeepMagenta,
colorGreen,
colorDarkGoldenrod,
colorPeach,
colorOlive,
colorCornflowerBlue,
colorSunsetOrange,
colorTangerine,
colorShamrockGreen,
colorTawny,
colorLemon,
colorLime,
colorPink,
colorSilver,
colorManzGreen,
colorKellyGreen,
}
func pickTaskColor(id uint64) string {
idx := id % uint64(len(colorForTask))
return colorForTask[idx]
}