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cmd/compile: run deadcode before nilcheck for better statement relocation

Nilcheck would move statements from NilCheck values to others that
turned out were already dead, which leads to lost statements.  Better
to eliminate the dead code first.

One "error" is removed from test/prove.go because the code is
actually dead, and the additional deadcode pass removes it before
prove can run.

Change-Id: If75926ca1acbb59c7ab9c8ef14d60a02a0a94f8b
Reviewed-on: https://go-review.googlesource.com/c/go/+/198479
Run-TryBot: David Chase <drchase@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Jeremy Faller <jeremy@golang.org>
This commit is contained in:
David Chase 2019-09-30 11:12:29 -04:00
parent 08a87938bb
commit adc4d2cc2d
2 changed files with 2 additions and 1 deletions

View File

@ -409,6 +409,7 @@ var passes = [...]pass{
{name: "opt deadcode", fn: deadcode, required: true}, // remove any blocks orphaned during opt
{name: "generic cse", fn: cse},
{name: "phiopt", fn: phiopt},
{name: "gcse deadcode", fn: deadcode, required: true}, // clean out after cse and phiopt
{name: "nilcheckelim", fn: nilcheckelim},
{name: "prove", fn: prove},
{name: "fuse plain", fn: fusePlain},

View File

@ -507,7 +507,7 @@ func sm1(b []int, x int) {
useSlice(b[2:8]) // ERROR "Proved slicemask not needed$"
// Test non-constant argument with known limits.
if cap(b) > 10 {
useSlice(b[2:]) // ERROR "Proved slicemask not needed$"
useSlice(b[2:])
}
}