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reflect: optimize Value.IsZero for struct types
For some types where the zero value is a value where all bits of this type are 0 optimize it.
goos: windows
goarch: amd64
pkg: reflect
cpu: AMD Ryzen 7 7840HS w/ Radeon 780M Graphics
│ old.txt │ new.txt │
│ sec/op │ sec/op vs base │
IsZero/StructInt_512-16 109.75n ± 0% 72.61n ± 1% -33.84% (p=0.000 n=12)
Change-Id: I56de8b95f4d4482068960d6f38938763fa1caa90
GitHub-Last-Rev: c143f0cd76
GitHub-Pull-Request: golang/go#64220
Reviewed-on: https://go-review.googlesource.com/c/go/+/543355
Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Auto-Submit: Keith Randall <khr@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
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@ -1500,6 +1500,12 @@ func TestIsZero(t *testing.T) {
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{setField(struct{ _, a, _ func() }{}, 0*unsafe.Sizeof((func())(nil)), func() {}), true},
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{setField(struct{ _, a, _ func() }{}, 1*unsafe.Sizeof((func())(nil)), func() {}), false},
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{setField(struct{ _, a, _ func() }{}, 2*unsafe.Sizeof((func())(nil)), func() {}), true},
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{struct{ a [256]S }{}, true},
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{struct{ a [256]S }{a: [256]S{2: {i1: 1}}}, false},
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{struct{ a [256]float32 }{}, true},
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{struct{ a [256]float32 }{a: [256]float32{2: 1.0}}, false},
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{struct{ _, a [256]S }{}, true},
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{setField(struct{ _, a [256]S }{}, 0*unsafe.Sizeof(int64(0)), int64(1)), true},
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// UnsafePointer
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{(unsafe.Pointer)(nil), true},
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{(unsafe.Pointer)(new(int)), false},
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@ -1541,7 +1547,7 @@ func TestIsZero(t *testing.T) {
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func TestInternalIsZero(t *testing.T) {
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b := make([]byte, 512)
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for a := 0; a < 8; a++ {
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for i := 256 + 7; i <= 512-a; i++ {
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for i := 1; i <= 512-a; i++ {
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InternalIsZero(b[a : a+i])
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}
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}
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@ -126,6 +126,9 @@ func BenchmarkIsZero(b *testing.B) {
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type Int1024 struct {
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a [1024]int
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}
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type Int512 struct {
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a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16 [16]S
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}
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s := struct {
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ArrayComparable [4]T
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ArrayIncomparable [4]_Complex
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@ -137,6 +140,7 @@ func BenchmarkIsZero(b *testing.B) {
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Struct4Int Int4
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ArrayStruct4Int_1024 [256]Int4
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ArrayChanInt_1024 [1024]chan int
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StructInt_512 Int512
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}{}
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s.ArrayInt_1024_NoZero[512] = 1
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source := ValueOf(s)
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@ -1627,13 +1627,19 @@ func (v Value) IsZero() bool {
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case String:
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return v.Len() == 0
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case Struct:
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if v.flag&flagIndir == 0 {
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return v.ptr == nil
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}
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typ := (*abi.StructType)(unsafe.Pointer(v.typ()))
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// If the type is comparable, then compare directly with zero.
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if v.typ().Equal != nil && v.typ().Size() <= maxZero {
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if v.flag&flagIndir == 0 {
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return v.ptr == nil
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}
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if typ.Equal != nil && typ.Size() <= maxZero {
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// See noescape justification above.
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return v.typ().Equal(noescape(v.ptr), unsafe.Pointer(&zeroVal[0]))
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return typ.Equal(noescape(v.ptr), unsafe.Pointer(&zeroVal[0]))
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}
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if typ.TFlag&abi.TFlagRegularMemory != 0 {
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// For some types where the zero value is a value where all bits of this type are 0
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// optimize it.
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return isZero(unsafe.Slice(((*byte)(v.ptr)), typ.Size()))
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}
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n := v.NumField()
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@ -1650,28 +1656,39 @@ func (v Value) IsZero() bool {
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}
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}
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// isZero must have len(b)>256+7 to ensure at
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// least one 8-byte aligned [256]byte,
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// otherwise the access will be out of bounds.
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// For all zeros, performance is not as good as
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// isZero For all zeros, performance is not as good as
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// return bytealg.Count(b, byte(0)) == len(b)
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func isZero(b []byte) bool {
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if len(b) == 0 {
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return true
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}
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const n = 32
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const bit = n * 8
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// Align memory addresses to 8 bytes
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for uintptr(unsafe.Pointer(&b[0]))%8 != 0 {
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if b[0] != 0 {
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return false
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}
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b = b[1:]
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if len(b) == 0 {
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return true
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}
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}
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for len(b)%bit != 0 {
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for len(b)%8 != 0 {
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if b[len(b)-1] != 0 {
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return false
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}
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b = b[:len(b)-1]
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}
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if len(b) == 0 {
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return true
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}
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w := unsafe.Slice((*uint64)(unsafe.Pointer(&b[0])), len(b)/8)
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for len(w)%n != 0 {
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if w[0] != 0 {
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return false
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}
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w = w[1:]
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}
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for len(w) >= n {
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if w[0] != 0 || w[1] != 0 || w[2] != 0 || w[3] != 0 || w[4] != 0 || w[5] != 0 || w[6] != 0 || w[7] != 0 || w[8] != 0 || w[9] != 0 || w[10] != 0 || w[11] != 0 || w[12] != 0 || w[13] != 0 || w[14] != 0 || w[15] != 0 || w[16] != 0 || w[17] != 0 || w[18] != 0 || w[19] != 0 || w[20] != 0 || w[21] != 0 || w[22] != 0 || w[23] != 0 || w[24] != 0 || w[25] != 0 || w[26] != 0 || w[27] != 0 || w[28] != 0 || w[29] != 0 || w[30] != 0 || w[31] != 0 {
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return false
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