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https://github.com/golang/go
synced 2024-11-22 00:44:39 -07:00
- rewrote section on numeric literals (grammar easier to read,
separate between ints and floats, added language regarding the type of numeric literals) - added language with respect to the scope of labels - introduced ideal types for the purpose of the spec - added language to expressions, operands - added some more formal language about ideal type conversion (probably not 100% correct yet) R=r DELTA=145 (69 added, 4 deleted, 72 changed) OCL=15165 CL=15186
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doc/go_spec.txt
207
doc/go_spec.txt
@ -4,7 +4,7 @@ The Go Programming Language Specification (DRAFT)
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Robert Griesemer, Rob Pike, Ken Thompson
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----
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(September 10, 2008)
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(September 11, 2008)
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This document is a semi-formal specification of the Go systems
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@ -50,6 +50,7 @@ Open issues according to gri:
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[ ] do we need anything on package vs file names?
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[ ] need to talk about precise int/floats clearly
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[ ] iant suggests to use abstract/precise int for len(), cap() - good idea
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(issue: what happens in len() + const - what is the type?)
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-->
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@ -93,7 +94,8 @@ Contents
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Expressions
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Operands
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Iota
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Qualified identifiers
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Iota
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Composite Literals
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Function Literals
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@ -204,10 +206,10 @@ to refer to the subset of "utf8_char" code points with values >= 128.
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Letters and digits
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----
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letter = "A" ... "Z" | "a" ... "z" | "_" | non_ascii.
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oct_digit = "0" ... "7" .
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dec_digit = "0" ... "9" .
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hex_digit = "0" ... "9" | "A" ... "F" | "a" ... "f" .
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letter = "A" ... "Z" | "a" ... "z" | "_" | non_ascii.
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decimal_digit = "0" ... "9" .
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octal_digit = "0" ... "7" .
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hex_digit = "0" ... "9" | "A" ... "F" | "a" ... "f" .
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All non-ASCII code points are considered letters; digits are always ASCII.
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@ -225,54 +227,66 @@ Identifiers
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An identifier is a name for a program entity such as a variable, a
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type, a function, etc.
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identifier = letter { letter | dec_digit } .
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identifier = letter { letter | decimal_digit } .
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a
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_x
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ThisIsVariable9
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αβ
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Some identifiers are predeclared (see Declarations).
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Some identifiers are predeclared (§Declarations).
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Numeric literals
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----
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Integer literals take the usual C form, except for the absence of the
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'U', 'L', etc. suffixes, and represent integer constants. Character
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literals are also integer constants. Similarly, floating point
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literals are also C-like, without suffixes and in decimal representation
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only.
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An integer literal represents a mathematically ideal integer constant
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of arbitrary precision, or 'ideal int'.
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An integer constant represents an abstract integer value of arbitrary
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precision. Only when an integer constant (or arithmetic expression
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formed from integer constants) is bound to a typed variable
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or constant is it required to fit into a particular size - that of the type
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of the variable. In other words, integer constants and arithmetic
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upon them is not subject to overflow; only finalization of integer
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constants (and constant expressions) can cause overflow.
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It is an error if the value of the constant or expression cannot be
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represented correctly in the range of the type of the receiving
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variable.
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int_lit = decimal_int | octal_int | hex_int .
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decimal_int = ( "1" ... "9" ) { decimal_digit } .
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octal_int = "0" { octal_digit } .
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hex_int = "0" ( "x" | "X" ) hex_digit { hex_digit } .
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Floating point constants also represent an abstract, ideal floating
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point value that is constrained only upon assignment.
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42
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0600
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0xBadFace
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170141183460469231731687303715884105727
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sign = "+" | "-" .
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int_lit = [ sign ] unsigned_int_lit .
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unsigned_int_lit = decimal_int_lit | octal_int_lit | hex_int_lit .
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decimal_int_lit = ( "1" | "2" | "3" | "4" | "5" | "6" | "7" | "8" | "9" ) { dec_digit } .
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octal_int_lit = "0" { oct_digit } .
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hex_int_lit = "0" ( "x" | "X" ) hex_digit { hex_digit } .
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float_lit = [ sign ] ( fractional_lit | exponential_lit ) .
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fractional_lit = { dec_digit } ( dec_digit "." | "." dec_digit ) { dec_digit } [ exponent ] .
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exponential_lit = dec_digit { dec_digit } exponent .
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exponent = ( "e" | "E" ) [ sign ] dec_digit { dec_digit } .
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A floating point literal represents a mathematically ideal floating point
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constant of arbitrary precision, or 'ideal float'.
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07
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0xFF
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-44
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+3.24e-7
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float_lit =
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decimals "." [ decimals ] [exponent ] |
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decimals exponent |
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"." decimals [ exponent ] .
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decimals = decimal_digit { decimal_digit } .
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exponent = ( "e" | "E" ) [ "+" | "-" ] decimals .
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0.
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2.71828
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1.e+0
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6.67428e-11
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1E6
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.25
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.12345E+5
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Numeric literals are unsigned. A negative constant is formed by
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applying the unary prefix operator "-" (§Arithmetic operators).
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An 'ideal number' is either an 'ideal int' or an 'ideal float'.
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Only when an ideal number (or an arithmetic expression formed
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solely from ideal numbers) is bound to a variable or used in an expression
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or constant of fixed-size integers or floats it is required to fit
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a particular size. In other words, ideal numbers and arithmetic
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upon them are not subject to overflow; only use of them in assignments
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or expressions involving fixed-size numbers may cause overflow, and thus
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an error (§Expressions).
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Implementation restriction: A compiler may implement ideal numbers
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by choosing a "sufficiently large" internal representation of such
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numbers.
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Character and string literals
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@ -291,7 +305,7 @@ The rules are:
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char_lit = "'" ( unicode_value | byte_value ) "'" .
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unicode_value = utf8_char | little_u_value | big_u_value | escaped_char .
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byte_value = octal_byte_value | hex_byte_value .
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octal_byte_value = "\" oct_digit oct_digit oct_digit .
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octal_byte_value = "\" octal_digit octal_digit octal_digit .
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hex_byte_value = "\" "x" hex_digit hex_digit .
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little_u_value = "\" "u" hex_digit hex_digit hex_digit hex_digit .
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big_u_value =
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@ -349,7 +363,7 @@ do not interpret backslashes at all.
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raw_string_lit = "`" { utf8_char } "`" .
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interpreted_string_lit = """ { unicode_value | byte_value } """ .
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A string literal has type 'string'. Its value is constructed by
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A string literal has type "string". Its value is constructed by
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taking the byte values formed by the successive elements of the
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literal. For byte_values, these are the literal bytes; for
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unicode_values, these are the bytes of the UTF-8 encoding of the
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@ -420,8 +434,8 @@ Declarations and scope rules
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Every identifier in a program must be declared; some identifiers, such as "int"
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and "true", are predeclared. A declaration associates an identifier
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with a language entity (package, constant, type, variable, function, method,
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or label) and may specify properties of that entity such as its type.
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with a language entity (package, constant, type, variable, function, or method)
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and may specify properties of that entity such as its type.
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Declaration = [ "export" ] ( ConstDecl | TypeDecl | VarDecl | FunctionDecl | MethodDecl ) .
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@ -438,7 +452,7 @@ The following scope rules apply:
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3. Field and method identifiers may be used only to select elements
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from the corresponding types, and only after those types are fully
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declared. In effect, the field selector operator
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'.' temporarily re-opens the scope of such identifiers (see Expressions).
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"." temporarily re-opens the scope of such identifiers (§Expressions).
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4. Forward declaration: A type of the form "*T" may be mentioned at a point
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where "T" is not yet declared. The full declaration of "T" must be within a
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block containing the forward declaration, and the forward declaration
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@ -446,7 +460,7 @@ The following scope rules apply:
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Global declarations optionally may be marked for export with the reserved word
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"export". Local declarations can never be exported.
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All identifiers (and only those identifiers) declared in exported declarations
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Identifiers declared in exported declarations (and no other identifiers)
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are made visible to clients of this package, that is, other packages that import
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this package.
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@ -457,6 +471,10 @@ all structure fields and all structure and interface methods are exported also.
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export const pi float = 3.14159265
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export func Parse(source string);
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The scope of a label 'x' is the entire block of the surrounding function (excluding
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nested functions that redeclare 'x'); label scopes do not intersect with any other
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scopes. Within a function a label 'x' may only be declared once (§Labels).
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Note that at the moment the old-style export via ExportDecl is still supported.
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TODO: Eventually we need to be able to restrict visibility of fields and methods.
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@ -517,9 +535,9 @@ The constant expression may be omitted, in which case the expression is
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the last expression used after the reserved word "const". If no such expression
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exists, the constant expression cannot be omitted.
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Together with the 'iota' constant generator (described later),
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Together with the "iota" constant generator (described later),
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implicit repetition permits light-weight declaration of enumerated
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values.
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values:
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const (
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Sunday = iota;
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@ -691,20 +709,19 @@ Types
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A type specifies the set of values that variables of that type may
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assume, and the operators that are applicable.
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There are basic types and composite types.
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There are basic types and composite types. Basic types are predeclared.
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Composite types are arrays, maps, channels, structures, functions, pointers,
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and interfaces. They are constructed from other (basic or composite) types.
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The static type of a variable is the type defined by the variable's
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declaration. The dynamic type of a variable is the actual type of the
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value stored in a variable at runtime. Except for variables of interface
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type, the static and dynamic type of variables is always the same.
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The 'static type' (or simply 'type') of a variable is the type defined by
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the variable's declaration. The 'dynamic type' of a variable is the actual
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type of the value stored in a variable at runtime. Except for variables of
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interface type, the static and dynamic type of variables is always the same.
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Variables of interface type may hold values of different types during
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execution. However, the dynamic type of the variable is always compatible
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with the static type of the variable.
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Types may be composed from other types by assembling arrays, maps,
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channels, structures, and functions. They are called composite types.
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Type =
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TypeName | ArrayType | ChannelType | InterfaceType |
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FunctionType | MapType | StructType | PointerType .
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@ -736,9 +753,8 @@ Arithmetic types
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float64 the set of all valid IEEE-754 64-bit floating point numbers
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float80 the set of all valid IEEE-754 80-bit floating point numbers
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Additionally, Go declares several platform-specific type aliases:
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ushort, short, uint, int, ulong, long, float, and double. The bit
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width of these types is ``natural'' for the respective types for the
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Additionally, Go declares several platform-specific type aliases; the
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bit width of these types is ``natural'' for the respective types for the
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given platform. For instance, int is usually the same as int32 on a
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32-bit architecture, or int64 on a 64-bit architecture.
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@ -748,7 +764,17 @@ unsigned equivalents). Also, the sizes are such that short <= int <=
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long. Similarly, float is at least 32 bits, double is at least 64
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bits, and the sizes have float <= double.
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Also, ``byte'' is an alias for uint8.
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byte alias for uint8
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ushort uint16 <= ushort <= uint
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uint uint32 <= uint <= ulong
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ulong uint64 <= ulong
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short int16 <= short <= int
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int int32 <= int <= long
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long int64 <= long
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float float32 <= float <= double
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double float64 <= double
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An arithmetic type ``ptrint'' is also defined. It is an unsigned
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integer type that is the smallest natural integer type of the machine
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@ -757,6 +783,16 @@ large enough to store the uninterpreted bits of a pointer value.
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Generally, programmers should use these types rather than the explicitly
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sized types to maximize portability.
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Finally, for the purpose of explaining the rules of expressions (§Expressions),
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there are three ideal numeric types:
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'ideal int' the set of all ideal ints
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'ideal float' the set of all ideal floats
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'ideal number' the union of ideal_int and ideal_float
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The type of an integer or character literal is "ideal_int"
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and the type of a floating point literal is "ideal_float".
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Booleans
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----
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@ -934,7 +970,7 @@ A struct is a composite type consisting of a fixed number of elements,
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called fields, with possibly different types. The struct type declaration
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specifies the name and type for each field. The scope of each field identifier
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extends from the point of the declaration to the end of the struct type, but
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it is also visible within field selectors (see Primary Expressions).
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it is also visible within field selectors (§Primary Expressions).
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StructType = "struct" "{" [ FieldDeclList [ ";" ] ] "}" .
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FieldDeclList = FieldDecl { ";" FieldDecl } .
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@ -1136,12 +1172,35 @@ they implement the Lock interface as well as the File interface.
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Expressions
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----
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An expression specifies the computation of a value via the application of
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operators and function invocations on operands. An expression has a value and
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a type.
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An expression may be of ideal numeric type. The type of such expressions is
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implicitly converted into the 'expected type' required for the expression.
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The conversion is legal if the (ideal) expression value is a member of the
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set represented by the expected type. Otherwise the expression is erroneous.
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For instance, if the expected type is int32, any ideal_int or ideal_float
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value which fits into an int32 without loss of precision can be legally converted.
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Along the same lines, a negative ideal integer cannot be converted into a uint
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without loss of the sign; such a conversion is illegal.
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Operands
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----
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Operand = Literal | QualifiedIdent | "(" Expression ")" .
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Literal = int_lit | float_lit | char_lit | string_lit | CompositeLit | FunctionLit .
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Operands denote the elementary values in an expression.
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Operand = Literal | QualifiedIdent | "(" Expression ")" .
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Literal = BasicLit | CompositeLit | FunctionLit .
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BasicLit = int_lit | float_lit | char_lit | string_lit .
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Qualified identifiers
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----
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TODO(gri) write this section
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Iota
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@ -1376,17 +1435,23 @@ Operators combine operands into expressions.
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unary_op = "+" | "-" | "!" | "^" | "*" | "&" | "<-" .
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With the exception of shifts (see Arithmetic operators),
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the operand types in binary operations must be the same.
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For instance, signed and unsigned integer values cannot be
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mixed in an expression, and there is no implicit conversion
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from integer to floating point types.
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The operand types in binary operations must be equal, with the following exceptions:
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- The right operand in a shift operation must be
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an unsigned int type (§Arithmetic operators).
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- Otherwise, an operand of ideal_number type is
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converted into the type of the other operand (§Expression).
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- If both operands are ideal numbers, the conversion is to ideal_float
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if one of the operand types is ideal_float (relevant for "/" and "%").
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Unary operators have the highest precedence.
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There are six precedence levels for binary operators:
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multiplication operators bind strongest, followed by addition
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operators, comparison operators, communication operators, "&&" (logical and),
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and finally "||" (logical or) with the lowest precedence:
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operators, comparison operators, communication operators,
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"&&" (logical and), and finally "||" (logical or) with the
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lowest precedence:
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Precedence Operator
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6 * / % << >> &
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@ -1663,7 +1728,7 @@ Statements
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Statements control execution.
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Statement =
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Declaration |
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Declaration | LabelDecl |
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SimpleStat | GoStat | ReturnStat | BreakStat | ContinueStat | GotoStat |
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Block | IfStat | SwitchStat | SelectStat | ForStat | RangeStat |
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@ -2097,7 +2162,7 @@ A function declaration declares an identifier of type function.
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return y;
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}
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A function declaration without a body serves as a forward declaration:
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A function declaration without a block serves as a forward declaration:
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func MakeNode(left, right *Node) *Node;
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