mirror of
https://github.com/golang/go
synced 2024-11-25 06:57:58 -07:00
template/parse: remove Walk.
It was ill-conceived and can be resurrected if needed. R=golang-dev, dsymonds CC=golang-dev https://golang.org/cl/4930043
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parent
1696b5fe2a
commit
aca4293715
@ -10,6 +10,5 @@ GOFILES=\
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node.go\
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parse.go\
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set.go\
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walk.go\
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include ../../../Make.pkg
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@ -7,7 +7,6 @@ package parse
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import (
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"flag"
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"fmt"
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"strings"
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"testing"
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)
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@ -258,129 +257,3 @@ func TestParse(t *testing.T) {
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}
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}
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}
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func before(n Node) string {
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t := ""
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switch n := n.(type) {
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case nil:
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t = "<nil>"
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case *ActionNode:
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t = "("
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case *BoolNode:
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t = fmt.Sprintf("(%t)", n.True)
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case *CommandNode:
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t = "<"
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case *DotNode:
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t = "."
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case *FieldNode:
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t = "F"
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case *IdentifierNode:
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t = fmt.Sprintf("(%s)", n.Ident)
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case *IfNode:
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t = "if{"
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case *ListNode:
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t = "["
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case *NumberNode:
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t = fmt.Sprintf("(%s)", n.Text)
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case *PipeNode:
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t = "{"
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case *RangeNode:
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t = "range{"
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case *StringNode:
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t = fmt.Sprintf("(%q)", n.Text)
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case *TemplateNode:
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t = fmt.Sprintf("{template %q", n.Name)
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case *TextNode:
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t = fmt.Sprintf("%q", n.Text)
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case *VariableNode:
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t = fmt.Sprintf("%q", n.Ident)
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case *WithNode:
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t = "with{"
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default:
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t = "???"
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}
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return t
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}
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func after(n Node) string {
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t := ""
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switch n := n.(type) {
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case nil:
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t = "<nil>"
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case *ActionNode:
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t = ")"
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case *BoolNode:
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case *CommandNode:
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t = ">"
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case *DotNode:
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case *FieldNode:
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case *IdentifierNode:
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case *IfNode:
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t = "}"
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case *ListNode:
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t = "]"
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case *NumberNode:
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case *PipeNode:
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t = "}"
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case *RangeNode:
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t = "}"
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case *StringNode:
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case *TemplateNode:
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t = "}"
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case *TextNode:
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case *VariableNode:
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case *WithNode:
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t = "}"
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default:
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t = "???"
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}
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return t
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}
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// A silly template with lots of pieces to test walking using the before and after functions.
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const walkText = `
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{{range $u, $v := 3}}
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{{if .}}
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{{printf "hi" 3 true 1.2i $u }}
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{{end}}
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{{else}}
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{{with .}}
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{{printf $ | printf}}
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{{else}}
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{{template "x"}}
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{{end}}
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{{end}}`
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const walkResult = `
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["\n"range{
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{["$u"]["$v"]<(3)>}
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["\n\t"if{
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{<.>}
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["\n\t"({<(printf)("hi")(3)(true)(1.2i)["$u"]>})"\n\t"]
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}"\n"]
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["\n\t"with{
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{<.>}
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["\n\t"({<(printf)["$"]><(printf)>})"\n\t"]
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["\n\t"{template "x"}"\n\t"]
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}"\n"]}
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]`
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// Use before and after to walk the template and generate a messy but complete print of the template.
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func TestWalk(t *testing.T) {
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tree, err := New("walk").Parse(walkText, builtins)
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if err != nil {
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t.Fatal(err)
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}
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s := ""
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tree.Walk(func(n Node) { s += before(n) }, func(n Node) { s += after(n) })
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stripSpace := func(r int) int {
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if r == '\t' || r == '\n' {
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return -1
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}
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return r
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}
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expect := strings.Map(stripSpace, walkResult)
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if s != expect {
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t.Fatalf("expected\n\t%s\ngot\n\t%s", expect, s)
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}
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}
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@ -1,89 +0,0 @@
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// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package parse
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import "fmt"
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// Walk walks the parse tree, calling before for each node, then
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// recurring for any non-nil child nodes that node may have, and
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// then calling after. The before and after functions can be nil.
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func (t *Tree) Walk(before, after func(n Node)) {
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walk(t.Root, before, after)
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}
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func walk(n Node, before, after func(n Node)) {
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if before != nil {
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before(n)
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}
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switch n := n.(type) {
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case nil:
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case *ActionNode:
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if n.Pipe != nil {
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walk(n.Pipe, before, after)
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}
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case *BoolNode:
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case *CommandNode:
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for _, arg := range n.Args {
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walk(arg, before, after)
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}
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case *DotNode:
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case *FieldNode:
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case *IdentifierNode:
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case *IfNode:
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if n.Pipe != nil {
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walk(n.Pipe, before, after)
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}
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if n.List != nil {
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walk(n.List, before, after)
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}
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if n.ElseList != nil {
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walk(n.ElseList, before, after)
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}
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case *ListNode:
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for _, node := range n.Nodes {
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walk(node, before, after)
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}
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case *NumberNode:
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case *PipeNode:
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for _, decl := range n.Decl {
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walk(decl, before, after)
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}
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for _, cmd := range n.Cmds {
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walk(cmd, before, after)
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}
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case *RangeNode:
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if n.Pipe != nil {
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walk(n.Pipe, before, after)
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}
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if n.List != nil {
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walk(n.List, before, after)
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}
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if n.ElseList != nil {
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walk(n.ElseList, before, after)
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}
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case *StringNode:
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case *TemplateNode:
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if n.Pipe != nil {
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walk(n.Pipe, before, after)
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}
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case *TextNode:
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case *VariableNode:
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case *WithNode:
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if n.Pipe != nil {
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walk(n.Pipe, before, after)
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}
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if n.List != nil {
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walk(n.List, before, after)
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}
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if n.ElseList != nil {
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walk(n.ElseList, before, after)
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}
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default:
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panic("unknown node of type " + fmt.Sprintf("%T", n))
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}
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if after != nil {
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after(n)
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}
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}
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