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doc/articles: rename concurrency patterns article

The old name, automatically generated, was ludicrously verbose.
Also clean up an example to use time.Second.

R=golang-dev, dsymonds
CC=golang-dev
https://golang.org/cl/5876051
This commit is contained in:
Rob Pike 2012-03-23 07:51:16 +11:00
parent d12f1ff7ad
commit a99e9c5db5
3 changed files with 2 additions and 2 deletions

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@ -105,7 +105,7 @@ Guided tours of Go programs.
<li><a href="http://blog.golang.org/2010/04/json-rpc-tale-of-interfaces.html">JSON-RPC: a tale of interfaces</a></li> <li><a href="http://blog.golang.org/2010/04/json-rpc-tale-of-interfaces.html">JSON-RPC: a tale of interfaces</a></li>
<li><a href="/doc/articles/gos_declaration_syntax.html">Go's Declaration Syntax</a></li> <li><a href="/doc/articles/gos_declaration_syntax.html">Go's Declaration Syntax</a></li>
<li><a href="/doc/articles/defer_panic_recover.html">Defer, Panic, and Recover</a></li> <li><a href="/doc/articles/defer_panic_recover.html">Defer, Panic, and Recover</a></li>
<li><a href="/doc/articles/go_concurrency_patterns_timing_out_moving_on.html">Go Concurrency Patterns: Timing out, moving on</a></li> <li><a href="/doc/articles/concurrency_patterns.html">Go Concurrency Patterns: Timing out, moving on</a></li>
<li><a href="/doc/articles/slices_usage_and_internals.html">Go Slices: usage and internals</a></li> <li><a href="/doc/articles/slices_usage_and_internals.html">Go Slices: usage and internals</a></li>
<li><a href="http://blog.golang.org/2011/05/gif-decoder-exercise-in-go-interfaces.html">A GIF decoder: an exercise in Go interfaces</a></li> <li><a href="http://blog.golang.org/2011/05/gif-decoder-exercise-in-go-interfaces.html">A GIF decoder: an exercise in Go interfaces</a></li>
<li><a href="/doc/articles/error_handling.html">Error Handling and Go</a></li> <li><a href="/doc/articles/error_handling.html">Error Handling and Go</a></li>

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@ -11,7 +11,7 @@ func Timeout() {
ch := make(chan bool, 1) ch := make(chan bool, 1)
timeout := make(chan bool, 1) timeout := make(chan bool, 1)
go func() { go func() {
time.Sleep(1e9) // one second time.Sleep(1 * time.Second)
timeout <- true timeout <- true
}() }()