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https://github.com/golang/go
synced 2024-11-21 14:04:41 -07:00
Add SetValue(Value) to the Value interface.
R=rsc APPROVED=rsc DELTA=172 (170 added, 0 deleted, 2 changed) OCL=35969 CL=35980
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@ -108,7 +108,7 @@ func TestTypes(t *testing.T) {
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}
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}
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func TestValue(t *testing.T) {
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func TestSet(t *testing.T) {
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for i, tt := range valueTests {
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v := NewValue(tt.i);
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switch v := v.(type) {
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@ -150,6 +150,48 @@ func TestValue(t *testing.T) {
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}
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}
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func TestSetValue(t *testing.T) {
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for i, tt := range valueTests {
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v := NewValue(tt.i);
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switch v := v.(type) {
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case *IntValue:
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v.SetValue(NewValue(int(132)));
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case *Int8Value:
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v.SetValue(NewValue(int8(8)));
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case *Int16Value:
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v.SetValue(NewValue(int16(16)));
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case *Int32Value:
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v.SetValue(NewValue(int32(32)));
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case *Int64Value:
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v.SetValue(NewValue(int64(64)));
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case *UintValue:
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v.SetValue(NewValue(uint(132)));
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case *Uint8Value:
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v.SetValue(NewValue(uint8(8)));
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case *Uint16Value:
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v.SetValue(NewValue(uint16(16)));
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case *Uint32Value:
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v.SetValue(NewValue(uint32(32)));
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case *Uint64Value:
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v.SetValue(NewValue(uint64(64)));
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case *FloatValue:
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v.SetValue(NewValue(float(3200.0)));
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case *Float32Value:
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v.SetValue(NewValue(float32(32.1)));
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case *Float64Value:
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v.SetValue(NewValue(float64(64.2)));
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case *StringValue:
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v.SetValue(NewValue("stringy cheese"));
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case *BoolValue:
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v.SetValue(NewValue(true));
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}
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s := valueToString(v);
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if s != tt.s {
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t.Errorf("#%d: have %#q, want %#q", i, s, tt.s);
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}
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}
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}
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var _i = 7;
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var valueToStringTests = []pair {
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@ -56,6 +56,9 @@ type Value interface {
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// will cause a crash.
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CanSet() bool;
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// SetValue assigns v to the value; v must have the same type as the value.
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SetValue(v Value);
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// Addr returns a pointer to the underlying data.
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// It is for advanced clients that also
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// import the "unsafe" package.
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@ -130,6 +133,11 @@ func (v *BoolValue) Set(x bool) {
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*(*bool)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *BoolValue) SetValue(x Value) {
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v.Set(x.(*BoolValue).Get());
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}
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// FloatValue represents a float value.
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type FloatValue struct {
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value;
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@ -148,6 +156,11 @@ func (v *FloatValue) Set(x float) {
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*(*float)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *FloatValue) SetValue(x Value) {
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v.Set(x.(*FloatValue).Get());
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}
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// Float32Value represents a float32 value.
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type Float32Value struct {
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value;
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@ -166,6 +179,11 @@ func (v *Float32Value) Set(x float32) {
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*(*float32)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *Float32Value) SetValue(x Value) {
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v.Set(x.(*Float32Value).Get());
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}
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// Float64Value represents a float64 value.
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type Float64Value struct {
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value;
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@ -184,6 +202,11 @@ func (v *Float64Value) Set(x float64) {
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*(*float64)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *Float64Value) SetValue(x Value) {
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v.Set(x.(*Float64Value).Get());
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}
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// IntValue represents an int value.
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type IntValue struct {
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value;
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@ -202,6 +225,11 @@ func (v *IntValue) Set(x int) {
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*(*int)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *IntValue) SetValue(x Value) {
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v.Set(x.(*IntValue).Get());
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}
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// Int8Value represents an int8 value.
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type Int8Value struct {
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value;
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@ -220,6 +248,11 @@ func (v *Int8Value) Set(x int8) {
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*(*int8)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *Int8Value) SetValue(x Value) {
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v.Set(x.(*Int8Value).Get());
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}
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// Int16Value represents an int16 value.
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type Int16Value struct {
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value;
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@ -238,6 +271,11 @@ func (v *Int16Value) Set(x int16) {
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*(*int16)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *Int16Value) SetValue(x Value) {
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v.Set(x.(*Int16Value).Get());
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}
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// Int32Value represents an int32 value.
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type Int32Value struct {
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value;
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@ -256,6 +294,11 @@ func (v *Int32Value) Set(x int32) {
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*(*int32)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *Int32Value) SetValue(x Value) {
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v.Set(x.(*Int32Value).Get());
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}
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// Int64Value represents an int64 value.
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type Int64Value struct {
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value;
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@ -274,6 +317,11 @@ func (v *Int64Value) Set(x int64) {
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*(*int64)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *Int64Value) SetValue(x Value) {
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v.Set(x.(*Int64Value).Get());
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}
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// StringValue represents a string value.
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type StringValue struct {
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value;
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@ -292,6 +340,11 @@ func (v *StringValue) Set(x string) {
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*(*string)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *StringValue) SetValue(x Value) {
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v.Set(x.(*StringValue).Get());
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}
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// UintValue represents a uint value.
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type UintValue struct {
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value;
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@ -310,6 +363,11 @@ func (v *UintValue) Set(x uint) {
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*(*uint)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *UintValue) SetValue(x Value) {
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v.Set(x.(*UintValue).Get());
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}
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// Uint8Value represents a uint8 value.
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type Uint8Value struct {
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value;
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@ -328,6 +386,11 @@ func (v *Uint8Value) Set(x uint8) {
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*(*uint8)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *Uint8Value) SetValue(x Value) {
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v.Set(x.(*Uint8Value).Get());
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}
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// Uint16Value represents a uint16 value.
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type Uint16Value struct {
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value;
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@ -346,6 +409,11 @@ func (v *Uint16Value) Set(x uint16) {
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*(*uint16)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *Uint16Value) SetValue(x Value) {
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v.Set(x.(*Uint16Value).Get());
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}
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// Uint32Value represents a uint32 value.
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type Uint32Value struct {
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value;
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@ -364,6 +432,11 @@ func (v *Uint32Value) Set(x uint32) {
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*(*uint32)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *Uint32Value) SetValue(x Value) {
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v.Set(x.(*Uint32Value).Get());
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}
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// Uint64Value represents a uint64 value.
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type Uint64Value struct {
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value;
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@ -382,6 +455,11 @@ func (v *Uint64Value) Set(x uint64) {
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*(*uint64)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *Uint64Value) SetValue(x Value) {
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v.Set(x.(*Uint64Value).Get());
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}
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// UintptrValue represents a uintptr value.
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type UintptrValue struct {
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value;
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@ -400,6 +478,11 @@ func (v *UintptrValue) Set(x uintptr) {
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*(*uintptr)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *UintptrValue) SetValue(x Value) {
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v.Set(x.(*UintptrValue).Get());
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}
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// UnsafePointerValue represents an unsafe.Pointer value.
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type UnsafePointerValue struct {
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value;
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@ -421,6 +504,11 @@ func (v *UnsafePointerValue) Set(x unsafe.Pointer) {
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*(*unsafe.Pointer)(v.addr) = x;
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}
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// Set sets v to the value x.
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func (v *UnsafePointerValue) SetValue(x Value) {
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v.Set(unsafe.Pointer(x.(*UnsafePointerValue).Get()));
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}
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func typesMustMatch(t1, t2 Type) {
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if t1 != t2 {
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panicln("type mismatch:", t1.String(), "!=", t2.String());
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@ -489,6 +577,11 @@ func (v *ArrayValue) Set(x *ArrayValue) {
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ArrayCopy(v, x);
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}
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// Set sets v to the value x.
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func (v *ArrayValue) SetValue(x Value) {
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v.Set(x.(*ArrayValue));
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}
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// Elem returns the i'th element of v.
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func (v *ArrayValue) Elem(i int) Value {
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typ := v.typ.(*ArrayType).Elem();
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@ -560,6 +653,11 @@ func (v *SliceValue) Set(x *SliceValue) {
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*v.slice() = *x.slice();
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}
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// Set sets v to the value x.
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func (v *SliceValue) SetValue(x Value) {
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v.Set(x.(*SliceValue));
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}
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// Slice returns a sub-slice of the slice v.
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func (v *SliceValue) Slice(beg, end int) *SliceValue {
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cap := v.Cap();
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@ -624,6 +722,11 @@ func (v *ChanValue) Set(x *ChanValue) {
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*(*uintptr)(v.addr) = *(*uintptr)(x.addr);
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}
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// Set sets v to the value x.
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func (v *ChanValue) SetValue(x Value) {
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v.Set(x.(*ChanValue));
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}
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// Get returns the uintptr value of v.
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// It is mainly useful for printing.
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func (v *ChanValue) Get() uintptr {
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@ -733,7 +836,7 @@ func MakeChan(typ *ChanType, buffer int) *ChanValue {
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// A FuncValue represents a function value.
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type FuncValue struct {
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value;
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first Value;
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first *value;
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isInterface bool;
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}
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@ -758,6 +861,11 @@ func (v *FuncValue) Set(x *FuncValue) {
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*(*uintptr)(v.addr) = *(*uintptr)(x.addr);
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}
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// Set sets v to the value x.
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func (v *FuncValue) SetValue(x Value) {
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v.Set(x.(*FuncValue));
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}
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// Method returns a FuncValue corresponding to v's i'th method.
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// The arguments to a Call on the returned FuncValue
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// should not include a receiver; the FuncValue will use v
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@ -923,6 +1031,11 @@ func (v *InterfaceValue) Set(x Value) {
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setiface(t, &i, v.addr);
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}
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// Set sets v to the value x.
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func (v *InterfaceValue) SetValue(x Value) {
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v.Set(x);
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}
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// Method returns a FuncValue corresponding to v's i'th method.
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// The arguments to a Call on the returned FuncValue
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// should not include a receiver; the FuncValue will use v
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@ -968,6 +1081,11 @@ func (v *MapValue) Set(x *MapValue) {
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*(*uintptr)(v.addr) = *(*uintptr)(x.addr);
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}
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// Set sets v to the value x.
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func (v *MapValue) SetValue(x Value) {
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v.Set(x.(*MapValue));
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}
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// implemented in ../pkg/runtime/reflect.cgo
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func mapaccess(m, key, val *byte) bool
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func mapassign(m, key, val *byte)
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@ -1078,6 +1196,11 @@ func (v *PtrValue) Set(x *PtrValue) {
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*(*uintptr)(v.addr) = *(*uintptr)(x.addr);
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}
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// Set sets v to the value x.
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func (v *PtrValue) SetValue(x Value) {
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v.Set(x.(*PtrValue));
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}
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// PointTo changes v to point to x.
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func (v *PtrValue) PointTo(x Value) {
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if !x.CanSet() {
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@ -1129,6 +1252,11 @@ func (v *StructValue) Set(x *StructValue) {
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memmove(v.addr, x.addr, v.typ.Size());
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}
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// Set sets v to the value x.
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func (v *StructValue) SetValue(x Value) {
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v.Set(x.(*StructValue));
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}
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// Field returns the i'th field of the struct.
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func (v *StructValue) Field(i int) Value {
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t := v.typ.(*StructType);
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