mirror of
https://github.com/golang/go
synced 2024-11-19 02:14:43 -07:00
image: fix the overlap check in Rectangle.Intersect.
The doc comment for Rectangle.Intersect clearly states, "If the two rectangles do not overlap then the zero rectangle will be returned." Prior to this fix, calling Intersect on adjacent but non-overlapping rectangles would return an empty but non-zero rectangle. The fix essentially changes if r.Min.X > r.Max.X || r.Min.Y > r.Max.Y { etc } to if r.Min.X >= r.Max.X || r.Min.Y >= r.Max.Y { etc } (note that the > signs have become >= signs), but changing that line to: if r.Empty() { etc } seems clearer (and equivalent). Change-Id: Ia654e4b9dc805978db3e94d7a9718b6366005360 Reviewed-on: https://go-review.googlesource.com/34853 Reviewed-by: David Crawshaw <crawshaw@golang.org>
This commit is contained in:
parent
cbef450df7
commit
a855da29db
@ -161,7 +161,11 @@ func (r Rectangle) Intersect(s Rectangle) Rectangle {
|
|||||||
if r.Max.Y > s.Max.Y {
|
if r.Max.Y > s.Max.Y {
|
||||||
r.Max.Y = s.Max.Y
|
r.Max.Y = s.Max.Y
|
||||||
}
|
}
|
||||||
if r.Min.X > r.Max.X || r.Min.Y > r.Max.Y {
|
// Letting r0 and s0 be the values of r and s at the time that the method
|
||||||
|
// is called, this next line is equivalent to:
|
||||||
|
//
|
||||||
|
// if max(r0.Min.X, s0.Min.X) >= min(r0.Max.X, s0.Max.X) || likewiseForY { etc }
|
||||||
|
if r.Empty() {
|
||||||
return ZR
|
return ZR
|
||||||
}
|
}
|
||||||
return r
|
return r
|
||||||
|
@ -28,6 +28,7 @@ func TestRectangle(t *testing.T) {
|
|||||||
|
|
||||||
rects := []Rectangle{
|
rects := []Rectangle{
|
||||||
Rect(0, 0, 10, 10),
|
Rect(0, 0, 10, 10),
|
||||||
|
Rect(10, 0, 20, 10),
|
||||||
Rect(1, 2, 3, 4),
|
Rect(1, 2, 3, 4),
|
||||||
Rect(4, 6, 10, 10),
|
Rect(4, 6, 10, 10),
|
||||||
Rect(2, 3, 12, 5),
|
Rect(2, 3, 12, 5),
|
||||||
@ -62,9 +63,9 @@ func TestRectangle(t *testing.T) {
|
|||||||
if err := in(a, s); err != nil {
|
if err := in(a, s); err != nil {
|
||||||
t.Errorf("Intersect: r=%s, s=%s, a=%s, a not in s: %v", r, s, a, err)
|
t.Errorf("Intersect: r=%s, s=%s, a=%s, a not in s: %v", r, s, a, err)
|
||||||
}
|
}
|
||||||
if a.Empty() == r.Overlaps(s) {
|
if isZero, overlaps := a == (Rectangle{}), r.Overlaps(s); isZero == overlaps {
|
||||||
t.Errorf("Intersect: r=%s, s=%s, a=%s: empty=%t same as overlaps=%t",
|
t.Errorf("Intersect: r=%s, s=%s, a=%s: isZero=%t same as overlaps=%t",
|
||||||
r, s, a, a.Empty(), r.Overlaps(s))
|
r, s, a, isZero, overlaps)
|
||||||
}
|
}
|
||||||
largerThanA := [4]Rectangle{a, a, a, a}
|
largerThanA := [4]Rectangle{a, a, a, a}
|
||||||
largerThanA[0].Min.X--
|
largerThanA[0].Min.X--
|
||||||
|
Loading…
Reference in New Issue
Block a user