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runtime: add lock-free stack

This is factored out part of the:
https://golang.org/cl/5279048/
(parallel GC)

R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/5993043
This commit is contained in:
Dmitriy Vyukov 2012-04-12 11:49:25 +04:00
parent 2d0d3d8f9e
commit a5dc7793c0
4 changed files with 222 additions and 0 deletions

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@ -25,3 +25,14 @@ var Entersyscall = entersyscall
var Exitsyscall = exitsyscall
var LockedOSThread = golockedOSThread
var Stackguard = stackguard
type LFNode struct {
Next *LFNode
Pushcnt uintptr
}
func lfstackpush(head *uint64, node *LFNode)
func lfstackpop2(head *uint64) *LFNode
var LFStackPush = lfstackpush
var LFStackPop = lfstackpop2

64
src/pkg/runtime/lfstack.c Normal file
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@ -0,0 +1,64 @@
// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Lock-free stack.
#include "runtime.h"
#include "arch_GOARCH.h"
#ifdef _64BIT
// Amd64 uses 48-bit virtual addresses, 47-th bit is used as kernel/user flag.
// So we use 17msb of pointers as ABA counter.
# define PTR_BITS 47
#else
# define PTR_BITS 32
#endif
#define PTR_MASK ((1ull<<PTR_BITS)-1)
void
runtime·lfstackpush(uint64 *head, LFNode *node)
{
uint64 old, new;
if((uint64)node != ((uint64)node&PTR_MASK)) {
runtime·printf("p=%p\n", node);
runtime·throw("runtime·lfstackpush: invalid pointer");
}
node->pushcnt++;
new = (uint64)node|(((uint64)node->pushcnt)<<PTR_BITS);
old = runtime·atomicload64(head);
for(;;) {
node->next = (LFNode*)(old&PTR_MASK);
if(runtime·cas64(head, &old, new))
break;
}
}
LFNode*
runtime·lfstackpop(uint64 *head)
{
LFNode *node, *node2;
uint64 old, new;
old = runtime·atomicload64(head);
for(;;) {
if(old == 0)
return nil;
node = (LFNode*)(old&PTR_MASK);
node2 = runtime·atomicloadp(&node->next);
new = 0;
if(node2 != nil)
new = (uint64)node2|(((uint64)node2->pushcnt)<<PTR_BITS);
if(runtime·cas64(head, &old, new))
return node;
}
}
void
runtime·lfstackpop2(uint64 *head, LFNode *node)
{
node = runtime·lfstackpop(head);
FLUSH(&node);
}

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@ -0,0 +1,130 @@
// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runtime_test
import (
"math/rand"
. "runtime"
"testing"
"unsafe"
)
type MyNode struct {
LFNode
data int
}
func fromMyNode(node *MyNode) *LFNode {
return (*LFNode)(unsafe.Pointer(node))
}
func toMyNode(node *LFNode) *MyNode {
return (*MyNode)(unsafe.Pointer(node))
}
func TestLFStack(t *testing.T) {
stack := new(uint64)
// Need to keep additional referenfces to nodes, the stack is not all that type-safe.
var nodes []*MyNode
// Check the stack is initially empty.
if LFStackPop(stack) != nil {
t.Fatalf("stack is not empty")
}
// Push one element.
node := &MyNode{data: 42}
nodes = append(nodes, node)
LFStackPush(stack, fromMyNode(node))
// Push another.
node = &MyNode{data: 43}
nodes = append(nodes, node)
LFStackPush(stack, fromMyNode(node))
// Pop one element.
node = toMyNode(LFStackPop(stack))
if node == nil {
t.Fatalf("stack is empty")
}
if node.data != 43 {
t.Fatalf("no lifo")
}
// Pop another.
node = toMyNode(LFStackPop(stack))
if node == nil {
t.Fatalf("stack is empty")
}
if node.data != 42 {
t.Fatalf("no lifo")
}
// Check the stack is empty again.
if LFStackPop(stack) != nil {
t.Fatalf("stack is not empty")
}
if *stack != 0 {
t.Fatalf("stack is not empty")
}
}
func TestLFStackStress(t *testing.T) {
const K = 100
P := 4 * GOMAXPROCS(-1)
N := 100000
if testing.Short() {
N /= 10
}
// Create 2 stacks.
stacks := [2]*uint64{new(uint64), new(uint64)}
// Need to keep additional referenfces to nodes, the stack is not all that type-safe.
var nodes []*MyNode
// Push K elements randomly onto the stacks.
sum := 0
for i := 0; i < K; i++ {
sum += i
node := &MyNode{data: i}
nodes = append(nodes, node)
LFStackPush(stacks[i%2], fromMyNode(node))
}
c := make(chan bool, P)
for p := 0; p < P; p++ {
go func() {
r := rand.New(rand.NewSource(rand.Int63()))
// Pop a node from a random stack, then push it onto a random stack.
for i := 0; i < N; i++ {
node := toMyNode(LFStackPop(stacks[r.Intn(2)]))
if node != nil {
LFStackPush(stacks[r.Intn(2)], fromMyNode(node))
}
}
c <- true
}()
}
for i := 0; i < P; i++ {
<-c
}
// Pop all elements from both stacks, and verify that nothing lost.
sum2 := 0
cnt := 0
for i := 0; i < 2; i++ {
for {
node := toMyNode(LFStackPop(stacks[i]))
if node == nil {
break
}
cnt++
sum2 += node.data
node.Next = nil
}
}
if cnt != K {
t.Fatalf("Wrong number of nodes %d/%d", cnt, K)
}
if sum2 != sum {
t.Fatalf("Wrong sum %d/%d", sum2, sum)
}
}

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@ -72,6 +72,7 @@ typedef struct WinCall WinCall;
typedef struct Timers Timers;
typedef struct Timer Timer;
typedef struct GCStats GCStats;
typedef struct LFNode LFNode;
/*
* per-cpu declaration.
@ -351,6 +352,13 @@ struct Timer
Eface arg;
};
// Lock-free stack node.
struct LFNode
{
LFNode *next;
uintptr pushcnt;
};
/*
* defined macros
* you need super-gopher-guru privilege
@ -651,6 +659,15 @@ void runtime·semawakeup(M*);
void runtime·futexsleep(uint32*, uint32, int64);
void runtime·futexwakeup(uint32*, uint32);
/*
* Lock-free stack.
* Initialize uint64 head to 0, compare with 0 to test for emptiness.
* The stack does not keep pointers to nodes,
* so they can be garbage collected if there are no other pointers to nodes.
*/
void runtime·lfstackpush(uint64 *head, LFNode *node);
LFNode* runtime·lfstackpop(uint64 *head);
/*
* This is consistent across Linux and BSD.
* If a new OS is added that is different, move this to