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rpc: add buffering to the encode path.
This reduces the number of writes by 2 (1 client, 1 server) on each round trip. A simple test shows 24% higher throughput. R=rsc CC=golang-dev https://golang.org/cl/4279057
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@ -148,8 +148,12 @@ func (call *Call) done() {
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// NewClient returns a new Client to handle requests to the
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// set of services at the other end of the connection.
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// It adds a buffer to the write side of the connection so
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// the header and payload are sent as a unit.
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func NewClient(conn io.ReadWriteCloser) *Client {
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return NewClientWithCodec(&gobClientCodec{conn, gob.NewDecoder(conn), gob.NewEncoder(conn)})
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encBuf := bufio.NewWriter(conn)
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client := &gobClientCodec{conn, gob.NewDecoder(conn), gob.NewEncoder(encBuf), encBuf}
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return NewClientWithCodec(client)
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}
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// NewClientWithCodec is like NewClient but uses the specified
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@ -164,16 +168,20 @@ func NewClientWithCodec(codec ClientCodec) *Client {
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}
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type gobClientCodec struct {
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rwc io.ReadWriteCloser
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dec *gob.Decoder
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enc *gob.Encoder
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rwc io.ReadWriteCloser
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dec *gob.Decoder
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enc *gob.Encoder
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encBuf *bufio.Writer
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}
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func (c *gobClientCodec) WriteRequest(r *Request, body interface{}) os.Error {
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if err := c.enc.Encode(r); err != nil {
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return err
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func (c *gobClientCodec) WriteRequest(r *Request, body interface{}) (err os.Error) {
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if err = c.enc.Encode(r); err != nil {
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return
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}
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return c.enc.Encode(body)
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if err = c.enc.Encode(body); err != nil {
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return
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}
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return c.encBuf.Flush()
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}
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func (c *gobClientCodec) ReadResponseHeader(r *Response) os.Error {
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@ -110,6 +110,7 @@
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package rpc
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import (
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"bufio"
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"gob"
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"http"
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"log"
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@ -336,9 +337,10 @@ func (s *service) call(sending *sync.Mutex, mtype *methodType, req *Request, arg
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}
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type gobServerCodec struct {
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rwc io.ReadWriteCloser
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dec *gob.Decoder
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enc *gob.Encoder
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rwc io.ReadWriteCloser
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dec *gob.Decoder
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enc *gob.Encoder
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encBuf *bufio.Writer
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}
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func (c *gobServerCodec) ReadRequestHeader(r *Request) os.Error {
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@ -349,11 +351,14 @@ func (c *gobServerCodec) ReadRequestBody(body interface{}) os.Error {
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return c.dec.Decode(body)
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}
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func (c *gobServerCodec) WriteResponse(r *Response, body interface{}) os.Error {
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if err := c.enc.Encode(r); err != nil {
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return err
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func (c *gobServerCodec) WriteResponse(r *Response, body interface{}) (err os.Error) {
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if err = c.enc.Encode(r); err != nil {
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return
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}
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return c.enc.Encode(body)
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if err = c.enc.Encode(body); err != nil {
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return
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}
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return c.encBuf.Flush()
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}
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func (c *gobServerCodec) Close() os.Error {
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@ -367,7 +372,9 @@ func (c *gobServerCodec) Close() os.Error {
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// ServeConn uses the gob wire format (see package gob) on the
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// connection. To use an alternate codec, use ServeCodec.
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func (server *Server) ServeConn(conn io.ReadWriteCloser) {
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server.ServeCodec(&gobServerCodec{conn, gob.NewDecoder(conn), gob.NewEncoder(conn)})
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buf := bufio.NewWriter(conn)
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srv := &gobServerCodec{conn, gob.NewDecoder(conn), gob.NewEncoder(buf), buf}
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server.ServeCodec(srv)
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}
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// ServeCodec is like ServeConn but uses the specified codec to
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