1
0
mirror of https://github.com/golang/go synced 2024-09-24 09:20:15 -06:00

cmd/compile/internal/gc: remove redundant Nod(OXXX, ...) pattern

The pattern

    n := Nod(OXXX, nil, nil)
    Nodconst(n, ...)

was a leftover from the C days where n must be heap allocated.

No change in benchmarks, none expected as n escapes anyway.

name      old time/op    new time/op    delta
Template     391ms ± 6%     388ms ± 5%    ~     (p=0.659 n=20+20)
GoTypes      1.27s ± 1%     1.27s ± 2%    ~     (p=0.828 n=18+20)
Compiler     6.16s ± 2%     6.15s ± 1%    ~     (p=0.947 n=20+20)

name      old alloc/op   new alloc/op   delta
Template    63.7MB ± 0%    63.7MB ± 0%    ~     (p=0.414 n=20+20)
GoTypes      219MB ± 0%     219MB ± 0%    ~     (p=0.904 n=20+20)
Compiler     980MB ± 0%     980MB ± 0%  +0.00%  (p=0.007 n=20+19)

name      old allocs/op  new allocs/op  delta
Template      586k ± 0%      586k ± 0%    ~     (p=0.564 n=19+20)
GoTypes      1.80M ± 0%     1.80M ± 0%    ~     (p=0.718 n=20+20)
Compiler     7.74M ± 0%     7.74M ± 0%    ~     (p=0.358 n=20+20)

The reuse of nc in multiple overlapping scopes in walk.go is the worst.

Change-Id: I4ed6a63f7ffbfff68124ad609f6e3a68d95cbbba
Reviewed-on: https://go-review.googlesource.com/21015
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This commit is contained in:
Dave Cheney 2016-03-23 13:27:49 +11:00
parent 1374515a1c
commit a4be24cbe6
2 changed files with 47 additions and 47 deletions

View File

@ -1405,10 +1405,10 @@ OpSwitch:
switch t.Etype {
case TSTRING:
if Isconst(l, CTSTR) {
r := Nod(OXXX, nil, nil)
Nodconst(r, Types[TINT], int64(len(l.Val().U.(string))))
var r Node
Nodconst(&r, Types[TINT], int64(len(l.Val().U.(string))))
r.Orig = n
n = r
n = &r
}
case TARRAY:
@ -1418,10 +1418,10 @@ OpSwitch:
if callrecv(l) { // has call or receive
break
}
r := Nod(OXXX, nil, nil)
Nodconst(r, Types[TINT], t.Bound)
var r Node
Nodconst(&r, Types[TINT], t.Bound)
r.Orig = n
n = r
n = &r
}
n.Type = Types[TINT]

View File

@ -3509,10 +3509,10 @@ func walkdiv(n *Node, init *Nodes) *Node {
// n1 = nl * magic >> w (HMUL)
case TUINT8, TUINT16, TUINT32:
nc := Nod(OXXX, nil, nil)
var nc Node
Nodconst(nc, nl.Type, int64(m.Um))
n1 := Nod(OHMUL, nl, nc)
Nodconst(&nc, nl.Type, int64(m.Um))
n1 := Nod(OHMUL, nl, &nc)
n1 = typecheck(n1, Erv)
if m.Ua != 0 {
// Select a Go type with (at least) twice the width.
@ -3539,24 +3539,24 @@ func walkdiv(n *Node, init *Nodes) *Node {
n2 := Nod(OADD, conv(n1, twide), conv(nl, twide))
// shift by m.s
nc := Nod(OXXX, nil, nil)
var nc Node
Nodconst(nc, Types[TUINT], int64(m.S))
n = conv(Nod(ORSH, n2, nc), nl.Type)
Nodconst(&nc, Types[TUINT], int64(m.S))
n = conv(Nod(ORSH, n2, &nc), nl.Type)
} else {
// n = n1 >> m.s
nc := Nod(OXXX, nil, nil)
var nc Node
Nodconst(nc, Types[TUINT], int64(m.S))
n = Nod(ORSH, n1, nc)
Nodconst(&nc, Types[TUINT], int64(m.S))
n = Nod(ORSH, n1, &nc)
}
// n1 = nl * magic >> w
case TINT8, TINT16, TINT32:
nc := Nod(OXXX, nil, nil)
var nc Node
Nodconst(nc, nl.Type, m.Sm)
n1 := Nod(OHMUL, nl, nc)
Nodconst(&nc, nl.Type, m.Sm)
n1 := Nod(OHMUL, nl, &nc)
n1 = typecheck(n1, Erv)
if m.Sm < 0 {
// add the numerator.
@ -3564,16 +3564,16 @@ func walkdiv(n *Node, init *Nodes) *Node {
}
// shift by m.s
nc = Nod(OXXX, nil, nil)
var ns Node
Nodconst(nc, Types[TUINT], int64(m.S))
n2 := conv(Nod(ORSH, n1, nc), nl.Type)
Nodconst(&ns, Types[TUINT], int64(m.S))
n2 := conv(Nod(ORSH, n1, &ns), nl.Type)
// add 1 iff n1 is negative.
nc = Nod(OXXX, nil, nil)
var nneg Node
Nodconst(nc, Types[TUINT], int64(w)-1)
n3 := Nod(ORSH, nl, nc) // n4 = -1 iff n1 is negative.
Nodconst(&nneg, Types[TUINT], int64(w)-1)
n3 := Nod(ORSH, nl, &nneg) // n4 = -1 iff n1 is negative.
n = Nod(OSUB, n2, n3)
// apply sign.
@ -3606,10 +3606,10 @@ func walkdiv(n *Node, init *Nodes) *Node {
// signed modulo 2^pow is like ANDing
// with the last pow bits, but if nl < 0,
// nl & (2^pow-1) is (nl+1)%2^pow - 1.
nc := Nod(OXXX, nil, nil)
var nc Node
Nodconst(nc, Types[Simtype[TUINT]], int64(w)-1)
n1 := Nod(ORSH, nl, nc) // n1 = -1 iff nl < 0.
Nodconst(&nc, Types[Simtype[TUINT]], int64(w)-1)
n1 := Nod(ORSH, nl, &nc) // n1 = -1 iff nl < 0.
if pow == 1 {
n1 = typecheck(n1, Erv)
n1 = cheapexpr(n1, init)
@ -3617,21 +3617,21 @@ func walkdiv(n *Node, init *Nodes) *Node {
// n = (nl+ε)&1 -ε where ε=1 iff nl<0.
n2 := Nod(OSUB, nl, n1)
nc := Nod(OXXX, nil, nil)
Nodconst(nc, nl.Type, 1)
n3 := Nod(OAND, n2, nc)
var nc Node
Nodconst(&nc, nl.Type, 1)
n3 := Nod(OAND, n2, &nc)
n = Nod(OADD, n3, n1)
} else {
// n = (nl+ε)&(nr-1) - ε where ε=2^pow-1 iff nl<0.
nc := Nod(OXXX, nil, nil)
var nc Node
Nodconst(nc, nl.Type, (1<<uint(pow))-1)
n2 := Nod(OAND, n1, nc) // n2 = 2^pow-1 iff nl<0.
Nodconst(&nc, nl.Type, (1<<uint(pow))-1)
n2 := Nod(OAND, n1, &nc) // n2 = 2^pow-1 iff nl<0.
n2 = typecheck(n2, Erv)
n2 = cheapexpr(n2, init)
n3 := Nod(OADD, nl, n2)
n4 := Nod(OAND, n3, nc)
n4 := Nod(OAND, n3, &nc)
n = Nod(OSUB, n4, n2)
}
@ -3640,28 +3640,28 @@ func walkdiv(n *Node, init *Nodes) *Node {
// arithmetic right shift does not give the correct rounding.
// if nl >= 0, nl >> n == nl / nr
// if nl < 0, we want to add 2^n-1 first.
nc := Nod(OXXX, nil, nil)
var nc Node
Nodconst(nc, Types[Simtype[TUINT]], int64(w)-1)
n1 := Nod(ORSH, nl, nc) // n1 = -1 iff nl < 0.
Nodconst(&nc, Types[Simtype[TUINT]], int64(w)-1)
n1 := Nod(ORSH, nl, &nc) // n1 = -1 iff nl < 0.
if pow == 1 {
// nl+1 is nl-(-1)
n.Left = Nod(OSUB, nl, n1)
} else {
// Do a logical right right on -1 to keep pow bits.
nc := Nod(OXXX, nil, nil)
var nc Node
Nodconst(nc, Types[Simtype[TUINT]], int64(w)-int64(pow))
n2 := Nod(ORSH, conv(n1, tounsigned(nl.Type)), nc)
Nodconst(&nc, Types[Simtype[TUINT]], int64(w)-int64(pow))
n2 := Nod(ORSH, conv(n1, tounsigned(nl.Type)), &nc)
n.Left = Nod(OADD, nl, conv(n2, nl.Type))
}
// n = (nl + 2^pow-1) >> pow
n.Op = ORSH
nc = Nod(OXXX, nil, nil)
Nodconst(nc, Types[Simtype[TUINT]], int64(pow))
n.Right = nc
var n2 Node
Nodconst(&n2, Types[Simtype[TUINT]], int64(pow))
n.Right = &n2
n.Typecheck = 0
}
@ -3671,21 +3671,21 @@ func walkdiv(n *Node, init *Nodes) *Node {
break
}
nc := Nod(OXXX, nil, nil)
var nc Node
if n.Op == OMOD {
// n = nl & (nr-1)
n.Op = OAND
Nodconst(nc, nl.Type, nr.Val().U.(*Mpint).Int64()-1)
Nodconst(&nc, nl.Type, nr.Val().U.(*Mpint).Int64()-1)
} else {
// n = nl >> pow
n.Op = ORSH
Nodconst(nc, Types[Simtype[TUINT]], int64(pow))
Nodconst(&nc, Types[Simtype[TUINT]], int64(pow))
}
n.Typecheck = 0
n.Right = nc
n.Right = &nc
}
goto ret