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sync: fix typo in pooldequeue
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Change-Id: I26fa26d67d01bcd583a1efaaf9a38398cbf793f7
GitHub-Last-Rev: ded020d02c
GitHub-Pull-Request: golang/go#41932
Reviewed-on: https://go-review.googlesource.com/c/go/+/261477
Trust: Alberto Donizetti <alb.donizetti@gmail.com>
Reviewed-by: Austin Clements <austin@google.com>
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@ -57,7 +57,7 @@ const dequeueBits = 32
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// the index. We divide by 4 so this fits in an int on 32-bit.
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const dequeueLimit = (1 << dequeueBits) / 4
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// dequeueNil is used in poolDeqeue to represent interface{}(nil).
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// dequeueNil is used in poolDequeue to represent interface{}(nil).
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// Since we use nil to represent empty slots, we need a sentinel value
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// to represent nil.
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type dequeueNil *struct{}
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