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New image.A type, to represent anti-aliased font glyphs.
R=r, rsc CC=golang-dev https://golang.org/cl/199052
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@ -100,6 +100,18 @@ func (c NRGBA64Color) RGBA() (r, g, b, a uint32) {
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return
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}
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// An AlphaColor represents an 8-bit alpha.
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type AlphaColor struct {
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A uint8
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}
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func (c AlphaColor) RGBA() (r, g, b, a uint32) {
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a = uint32(c.A)
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a |= a << 8
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a |= a << 16
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return a, a, a, a
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}
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// A ColorModel can convert foreign Colors, with a possible loss of precision, to a Color
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// from its own color model.
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type ColorModel interface {
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@ -176,6 +188,14 @@ func toNRGBA64Color(c Color) Color {
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return NRGBA64Color{uint16(r), uint16(g), uint16(b), uint16(a)}
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}
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func toAlphaColor(c Color) Color {
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if _, ok := c.(AlphaColor); ok { // no-op conversion
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return c
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}
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_, _, _, a := c.RGBA()
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return AlphaColor{uint8(a >> 24)}
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}
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// The ColorModel associated with RGBAColor.
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var RGBAColorModel ColorModel = ColorModelFunc(toRGBAColor)
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@ -187,3 +207,6 @@ var NRGBAColorModel ColorModel = ColorModelFunc(toNRGBAColor)
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// The ColorModel associated with NRGBA64Color.
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var NRGBA64ColorModel ColorModel = ColorModelFunc(toNRGBA64Color)
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// The ColorModel associated with AlphaColor.
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var AlphaColorModel ColorModel = ColorModelFunc(toAlphaColor)
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@ -135,6 +135,36 @@ func NewNRGBA64(w, h int) *NRGBA64 {
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return &NRGBA64{pixel}
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}
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// An Alpha is an in-memory image backed by a 2-D slice of AlphaColor values.
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type Alpha struct {
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// The Pixel field's indices are y first, then x, so that At(x, y) == Pixel[y][x].
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Pixel [][]AlphaColor
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}
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func (p *Alpha) ColorModel() ColorModel { return AlphaColorModel }
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func (p *Alpha) Width() int {
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if len(p.Pixel) == 0 {
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return 0
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}
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return len(p.Pixel[0])
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}
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func (p *Alpha) Height() int { return len(p.Pixel) }
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func (p *Alpha) At(x, y int) Color { return p.Pixel[y][x] }
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func (p *Alpha) Set(x, y int, c Color) { p.Pixel[y][x] = toAlphaColor(c).(AlphaColor) }
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// NewAlpha returns a new Alpha with the given width and height.
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func NewAlpha(w, h int) *Alpha {
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pixel := make([][]AlphaColor, h)
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for y := 0; y < h; y++ {
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pixel[y] = make([]AlphaColor, w)
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}
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return &Alpha{pixel}
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}
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// A PalettedColorModel represents a fixed palette of colors.
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type PalettedColorModel []Color
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