mirror of
https://github.com/golang/go
synced 2024-11-23 21:40:05 -07:00
[dev.cc] runtime: convert mem_windows.c to Go
LGTM=rsc R=rsc CC=golang-codereviews https://golang.org/cl/175000043
This commit is contained in:
parent
e5d01a5ffc
commit
a0862a175d
@ -1,132 +0,0 @@
|
||||
// Copyright 2010 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
#include "runtime.h"
|
||||
#include "arch_GOARCH.h"
|
||||
#include "os_GOOS.h"
|
||||
#include "defs_GOOS_GOARCH.h"
|
||||
#include "malloc.h"
|
||||
#include "textflag.h"
|
||||
|
||||
enum {
|
||||
MEM_COMMIT = 0x1000,
|
||||
MEM_RESERVE = 0x2000,
|
||||
MEM_DECOMMIT = 0x4000,
|
||||
MEM_RELEASE = 0x8000,
|
||||
|
||||
PAGE_READWRITE = 0x0004,
|
||||
PAGE_NOACCESS = 0x0001,
|
||||
};
|
||||
|
||||
#pragma dynimport runtime·VirtualAlloc VirtualAlloc "kernel32.dll"
|
||||
#pragma dynimport runtime·VirtualFree VirtualFree "kernel32.dll"
|
||||
#pragma dynimport runtime·VirtualProtect VirtualProtect "kernel32.dll"
|
||||
extern void *runtime·VirtualAlloc;
|
||||
extern void *runtime·VirtualFree;
|
||||
extern void *runtime·VirtualProtect;
|
||||
|
||||
#pragma textflag NOSPLIT
|
||||
void*
|
||||
runtime·sysAlloc(uintptr n, uint64 *stat)
|
||||
{
|
||||
runtime·xadd64(stat, n);
|
||||
return runtime·stdcall4(runtime·VirtualAlloc, 0, n, MEM_COMMIT|MEM_RESERVE, PAGE_READWRITE);
|
||||
}
|
||||
|
||||
void
|
||||
runtime·SysUnused(void *v, uintptr n)
|
||||
{
|
||||
void *r;
|
||||
uintptr small;
|
||||
|
||||
r = runtime·stdcall3(runtime·VirtualFree, (uintptr)v, n, MEM_DECOMMIT);
|
||||
if(r != nil)
|
||||
return;
|
||||
|
||||
// Decommit failed. Usual reason is that we've merged memory from two different
|
||||
// VirtualAlloc calls, and Windows will only let each VirtualFree handle pages from
|
||||
// a single VirtualAlloc. It is okay to specify a subset of the pages from a single alloc,
|
||||
// just not pages from multiple allocs. This is a rare case, arising only when we're
|
||||
// trying to give memory back to the operating system, which happens on a time
|
||||
// scale of minutes. It doesn't have to be terribly fast. Instead of extra bookkeeping
|
||||
// on all our VirtualAlloc calls, try freeing successively smaller pieces until
|
||||
// we manage to free something, and then repeat. This ends up being O(n log n)
|
||||
// in the worst case, but that's fast enough.
|
||||
while(n > 0) {
|
||||
small = n;
|
||||
while(small >= 4096 && runtime·stdcall3(runtime·VirtualFree, (uintptr)v, small, MEM_DECOMMIT) == nil)
|
||||
small = (small / 2) & ~(4096-1);
|
||||
if(small < 4096)
|
||||
runtime·throw("runtime: failed to decommit pages");
|
||||
v = (byte*)v + small;
|
||||
n -= small;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
runtime·SysUsed(void *v, uintptr n)
|
||||
{
|
||||
void *r;
|
||||
uintptr small;
|
||||
|
||||
r = runtime·stdcall4(runtime·VirtualAlloc, (uintptr)v, n, MEM_COMMIT, PAGE_READWRITE);
|
||||
if(r != v)
|
||||
runtime·throw("runtime: failed to commit pages");
|
||||
|
||||
// Commit failed. See SysUnused.
|
||||
while(n > 0) {
|
||||
small = n;
|
||||
while(small >= 4096 && runtime·stdcall4(runtime·VirtualAlloc, (uintptr)v, small, MEM_COMMIT, PAGE_READWRITE) == nil)
|
||||
small = (small / 2) & ~(4096-1);
|
||||
if(small < 4096)
|
||||
runtime·throw("runtime: failed to decommit pages");
|
||||
v = (byte*)v + small;
|
||||
n -= small;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
runtime·SysFree(void *v, uintptr n, uint64 *stat)
|
||||
{
|
||||
uintptr r;
|
||||
|
||||
runtime·xadd64(stat, -(uint64)n);
|
||||
r = (uintptr)runtime·stdcall3(runtime·VirtualFree, (uintptr)v, 0, MEM_RELEASE);
|
||||
if(r == 0)
|
||||
runtime·throw("runtime: failed to release pages");
|
||||
}
|
||||
|
||||
void
|
||||
runtime·SysFault(void *v, uintptr n)
|
||||
{
|
||||
// SysUnused makes the memory inaccessible and prevents its reuse
|
||||
runtime·SysUnused(v, n);
|
||||
}
|
||||
|
||||
void*
|
||||
runtime·SysReserve(void *v, uintptr n, bool *reserved)
|
||||
{
|
||||
*reserved = true;
|
||||
// v is just a hint.
|
||||
// First try at v.
|
||||
v = runtime·stdcall4(runtime·VirtualAlloc, (uintptr)v, n, MEM_RESERVE, PAGE_READWRITE);
|
||||
if(v != nil)
|
||||
return v;
|
||||
|
||||
// Next let the kernel choose the address.
|
||||
return runtime·stdcall4(runtime·VirtualAlloc, 0, n, MEM_RESERVE, PAGE_READWRITE);
|
||||
}
|
||||
|
||||
void
|
||||
runtime·SysMap(void *v, uintptr n, bool reserved, uint64 *stat)
|
||||
{
|
||||
void *p;
|
||||
|
||||
USED(reserved);
|
||||
|
||||
runtime·xadd64(stat, n);
|
||||
p = runtime·stdcall4(runtime·VirtualAlloc, (uintptr)v, n, MEM_COMMIT, PAGE_READWRITE);
|
||||
if(p != v)
|
||||
runtime·throw("runtime: cannot map pages in arena address space");
|
||||
}
|
119
src/runtime/mem_windows.go
Normal file
119
src/runtime/mem_windows.go
Normal file
@ -0,0 +1,119 @@
|
||||
// Copyright 2010 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
package runtime
|
||||
|
||||
import (
|
||||
"unsafe"
|
||||
)
|
||||
|
||||
const (
|
||||
_MEM_COMMIT = 0x1000
|
||||
_MEM_RESERVE = 0x2000
|
||||
_MEM_DECOMMIT = 0x4000
|
||||
_MEM_RELEASE = 0x8000
|
||||
|
||||
_PAGE_READWRITE = 0x0004
|
||||
_PAGE_NOACCESS = 0x0001
|
||||
)
|
||||
|
||||
//go:cgo_import_dynamic runtime._VirtualAlloc VirtualAlloc "kernel32.dll"
|
||||
//go:cgo_import_dynamic runtime._VirtualFree VirtualFree "kernel32.dll"
|
||||
//go:cgo_import_dynamic runtime._VirtualProtect VirtualProtect "kernel32.dll"
|
||||
|
||||
var (
|
||||
_VirtualAlloc,
|
||||
_VirtualFree,
|
||||
_VirtualProtect stdFunction
|
||||
)
|
||||
|
||||
//go:nosplit
|
||||
func sysAlloc(n uintptr, stat *uint64) unsafe.Pointer {
|
||||
xadd64(stat, int64(n))
|
||||
return unsafe.Pointer(stdcall4(_VirtualAlloc, 0, n, _MEM_COMMIT|_MEM_RESERVE, _PAGE_READWRITE))
|
||||
}
|
||||
|
||||
func sysUnused(v unsafe.Pointer, n uintptr) {
|
||||
r := stdcall3(_VirtualFree, uintptr(v), n, _MEM_DECOMMIT)
|
||||
if r != 0 {
|
||||
return
|
||||
}
|
||||
|
||||
// Decommit failed. Usual reason is that we've merged memory from two different
|
||||
// VirtualAlloc calls, and Windows will only let each VirtualFree handle pages from
|
||||
// a single VirtualAlloc. It is okay to specify a subset of the pages from a single alloc,
|
||||
// just not pages from multiple allocs. This is a rare case, arising only when we're
|
||||
// trying to give memory back to the operating system, which happens on a time
|
||||
// scale of minutes. It doesn't have to be terribly fast. Instead of extra bookkeeping
|
||||
// on all our VirtualAlloc calls, try freeing successively smaller pieces until
|
||||
// we manage to free something, and then repeat. This ends up being O(n log n)
|
||||
// in the worst case, but that's fast enough.
|
||||
for n > 0 {
|
||||
small := n
|
||||
for small >= 4096 && stdcall3(_VirtualFree, uintptr(v), small, _MEM_DECOMMIT) == 0 {
|
||||
small /= 2
|
||||
small &^= 4096 - 1
|
||||
}
|
||||
if small < 4096 {
|
||||
gothrow("runtime: failed to decommit pages")
|
||||
}
|
||||
v = add(v, small)
|
||||
n -= small
|
||||
}
|
||||
}
|
||||
|
||||
func sysUsed(v unsafe.Pointer, n uintptr) {
|
||||
r := stdcall4(_VirtualAlloc, uintptr(v), n, _MEM_COMMIT, _PAGE_READWRITE)
|
||||
if r != uintptr(v) {
|
||||
gothrow("runtime: failed to commit pages")
|
||||
}
|
||||
|
||||
// Commit failed. See SysUnused.
|
||||
for n > 0 {
|
||||
small := n
|
||||
for small >= 4096 && stdcall4(_VirtualAlloc, uintptr(v), small, _MEM_COMMIT, _PAGE_READWRITE) == 0 {
|
||||
small /= 2
|
||||
small &^= 4096 - 1
|
||||
}
|
||||
if small < 4096 {
|
||||
gothrow("runtime: failed to decommit pages")
|
||||
}
|
||||
v = add(v, small)
|
||||
n -= small
|
||||
}
|
||||
}
|
||||
|
||||
func sysFree(v unsafe.Pointer, n uintptr, stat *uint64) {
|
||||
xadd64(stat, -int64(n))
|
||||
r := stdcall3(_VirtualFree, uintptr(v), 0, _MEM_RELEASE)
|
||||
if r == 0 {
|
||||
gothrow("runtime: failed to release pages")
|
||||
}
|
||||
}
|
||||
|
||||
func sysFault(v unsafe.Pointer, n uintptr) {
|
||||
// SysUnused makes the memory inaccessible and prevents its reuse
|
||||
sysUnused(v, n)
|
||||
}
|
||||
|
||||
func sysReserve(v unsafe.Pointer, n uintptr, reserved *bool) unsafe.Pointer {
|
||||
*reserved = true
|
||||
// v is just a hint.
|
||||
// First try at v.
|
||||
v = unsafe.Pointer(stdcall4(_VirtualAlloc, uintptr(v), n, _MEM_RESERVE, _PAGE_READWRITE))
|
||||
if v != nil {
|
||||
return v
|
||||
}
|
||||
|
||||
// Next let the kernel choose the address.
|
||||
return unsafe.Pointer(stdcall4(_VirtualAlloc, 0, n, _MEM_RESERVE, _PAGE_READWRITE))
|
||||
}
|
||||
|
||||
func sysMap(v unsafe.Pointer, n uintptr, reserved bool, stat *uint64) {
|
||||
xadd64(stat, int64(n))
|
||||
p := stdcall4(_VirtualAlloc, uintptr(v), n, _MEM_COMMIT, _PAGE_READWRITE)
|
||||
if p != uintptr(v) {
|
||||
gothrow("runtime: cannot map pages in arena address space")
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user