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cmd/internal/obj/ppc64: simplify huge frame prologue
CL 307010 for ppc64. I spent a long time trying to figure out how to use the carry bit from ADDCCC to further simplify this (like what we do on arm64), but gave up after I couldn't figure out how to access the carry bit without just adding more instructions. Change-Id: I6cad51b93616865b203cb16554f16121375aabbc Reviewed-on: https://go-review.googlesource.com/c/go/+/307149 Trust: Austin Clements <austin@google.com> Run-TryBot: Austin Clements <austin@google.com> Reviewed-by: Cherry Zhang <cherryyz@google.com>
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@ -1081,80 +1081,65 @@ func (c *ctxt9) stacksplit(p *obj.Prog, framesize int32) *obj.Prog {
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p.From.Reg = REG_R3
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p.To.Type = obj.TYPE_REG
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p.To.Reg = REGSP
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} else if framesize <= objabi.StackBig {
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// large stack: SP-framesize < stackguard-StackSmall
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// ADD $-(framesize-StackSmall), SP, R4
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// CMP stackguard, R4
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p = obj.Appendp(p, c.newprog)
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p.As = AADD
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p.From.Type = obj.TYPE_CONST
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p.From.Offset = -(int64(framesize) - objabi.StackSmall)
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p.Reg = REGSP
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p.To.Type = obj.TYPE_REG
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p.To.Reg = REG_R4
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p = obj.Appendp(p, c.newprog)
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p.As = ACMPU
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p.From.Type = obj.TYPE_REG
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p.From.Reg = REG_R3
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p.To.Type = obj.TYPE_REG
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p.To.Reg = REG_R4
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} else {
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// Such a large stack we need to protect against wraparound.
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// If SP is close to zero:
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// SP-stackguard+StackGuard <= framesize + (StackGuard-StackSmall)
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// The +StackGuard on both sides is required to keep the left side positive:
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// SP is allowed to be slightly below stackguard. See stack.h.
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//
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// Preemption sets stackguard to StackPreempt, a very large value.
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// That breaks the math above, so we have to check for that explicitly.
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// // stackguard is R3
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// CMP R3, $StackPreempt
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// BEQ label-of-call-to-morestack
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// ADD $StackGuard, SP, R4
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// SUB R3, R4
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// MOVD $(framesize+(StackGuard-StackSmall)), R31
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// CMPU R31, R4
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// large stack: SP-framesize < stackguard-StackSmall
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offset := int64(framesize) - objabi.StackSmall
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if framesize > objabi.StackBig {
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// Such a large stack we need to protect against underflow.
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// The runtime guarantees SP > objabi.StackBig, but
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// framesize is large enough that SP-framesize may
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// underflow, causing a direct comparison with the
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// stack guard to incorrectly succeed. We explicitly
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// guard against underflow.
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//
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// CMPU SP, $(framesize-StackSmall)
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// BLT label-of-call-to-morestack
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if offset <= 0xffff {
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p = obj.Appendp(p, c.newprog)
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p.As = ACMPU
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p.From.Type = obj.TYPE_REG
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p.From.Reg = REGSP
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p.To.Type = obj.TYPE_CONST
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p.To.Offset = offset
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} else {
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// Constant is too big for CMPU.
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p = obj.Appendp(p, c.newprog)
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p.As = AMOVD
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p.From.Type = obj.TYPE_CONST
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p.From.Offset = offset
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p.To.Type = obj.TYPE_REG
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p.To.Reg = REG_R4
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p = obj.Appendp(p, c.newprog)
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p.As = ACMPU
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p.From.Type = obj.TYPE_REG
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p.From.Reg = REGSP
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p.To.Type = obj.TYPE_REG
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p.To.Reg = REG_R4
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}
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p = obj.Appendp(p, c.newprog)
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q = p
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p.As = ABLT
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p.To.Type = obj.TYPE_BRANCH
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}
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// Check against the stack guard. We've ensured this won't underflow.
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// ADD $-(framesize-StackSmall), SP, R4
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// CMPU stackguard, R4
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p = obj.Appendp(p, c.newprog)
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p.As = ACMP
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p.From.Type = obj.TYPE_REG
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p.From.Reg = REG_R3
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p.To.Type = obj.TYPE_CONST
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p.To.Offset = objabi.StackPreempt
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p = obj.Appendp(p, c.newprog)
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q = p
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p.As = ABEQ
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p.To.Type = obj.TYPE_BRANCH
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p = obj.Appendp(p, c.newprog)
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p.As = AADD
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p.From.Type = obj.TYPE_CONST
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p.From.Offset = int64(objabi.StackGuard)
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p.From.Offset = -offset
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p.Reg = REGSP
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p.To.Type = obj.TYPE_REG
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p.To.Reg = REG_R4
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p = obj.Appendp(p, c.newprog)
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p.As = ASUB
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p.From.Type = obj.TYPE_REG
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p.From.Reg = REG_R3
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p.To.Type = obj.TYPE_REG
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p.To.Reg = REG_R4
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p = obj.Appendp(p, c.newprog)
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p.As = AMOVD
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p.From.Type = obj.TYPE_CONST
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p.From.Offset = int64(framesize) + int64(objabi.StackGuard) - objabi.StackSmall
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p.To.Type = obj.TYPE_REG
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p.To.Reg = REGTMP
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p = obj.Appendp(p, c.newprog)
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p.As = ACMPU
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p.From.Type = obj.TYPE_REG
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p.From.Reg = REGTMP
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p.From.Reg = REG_R3
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p.To.Type = obj.TYPE_REG
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p.To.Reg = REG_R4
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}
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