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runtime: make time correctly update on Wine

Implemented low-level time system for windows on hardware (software),
which does not support memory mapped _KSYSTEM_TIME page update.

In particular this problem exists on Wine where _KSYSTEM_TIME
only contains time at the start, and is never modified.

On start we try to detect Wine and if it's so we fallback to
GetSystemTimeAsFileTime() for current time and a monotonic
timer based on QueryPerformanceCounter family of syscalls:
https://msdn.microsoft.com/en-us/library/windows/desktop/dn553408(v=vs.85).aspx

Fixes #18537

Change-Id: I269d22467ed9b0afb62056974d23e731b80c83ed
Reviewed-on: https://go-review.googlesource.com/35710
Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
Run-TryBot: Alex Brainman <alex.brainman@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This commit is contained in:
Evgeniy Polyakov 2017-04-20 16:51:36 +03:00 committed by Alex Brainman
parent b0472e225b
commit 9f98e49825
3 changed files with 102 additions and 3 deletions

View File

@ -73,9 +73,12 @@ var (
_GetQueuedCompletionStatus,
_GetStdHandle,
_GetSystemInfo,
_GetSystemTimeAsFileTime,
_GetThreadContext,
_LoadLibraryW,
_LoadLibraryA,
_QueryPerformanceCounter,
_QueryPerformanceFrequency,
_ResumeThread,
_SetConsoleCtrlHandler,
_SetErrorMode,
@ -188,6 +191,11 @@ func loadOptionalSyscalls() {
throw("ntdll.dll not found")
}
_NtWaitForSingleObject = windowsFindfunc(n32, []byte("NtWaitForSingleObject\000"))
if windowsFindfunc(n32, []byte("wine_get_version\000")) != nil {
// running on Wine
initWine(k32)
}
}
//go:nosplit
@ -292,6 +300,79 @@ func osinit() {
stdcall2(_SetProcessPriorityBoost, currentProcess, 1)
}
func nanotime() int64
// useQPCTime controls whether time.now and nanotime use QueryPerformanceCounter.
// This is only set to 1 when running under Wine.
var useQPCTime uint8
var qpcStartCounter int64
var qpcMultiplier int64
//go:nosplit
func nanotimeQPC() int64 {
var counter int64 = 0
stdcall1(_QueryPerformanceCounter, uintptr(unsafe.Pointer(&counter)))
// returns number of nanoseconds
return (counter - qpcStartCounter) * qpcMultiplier
}
//go:nosplit
func nowQPC() (sec int64, nsec int32, mono int64) {
var ft int64
stdcall1(_GetSystemTimeAsFileTime, uintptr(unsafe.Pointer(&ft)))
t := (ft - 116444736000000000) * 100
sec = t / 1000000000
nsec = int32(t - sec*1000000000)
mono = nanotimeQPC()
return
}
func initWine(k32 uintptr) {
_GetSystemTimeAsFileTime = windowsFindfunc(k32, []byte("GetSystemTimeAsFileTime\000"))
if _GetSystemTimeAsFileTime == nil {
throw("could not find GetSystemTimeAsFileTime() syscall")
}
_QueryPerformanceCounter = windowsFindfunc(k32, []byte("QueryPerformanceCounter\000"))
_QueryPerformanceFrequency = windowsFindfunc(k32, []byte("QueryPerformanceFrequency\000"))
if _QueryPerformanceCounter == nil || _QueryPerformanceFrequency == nil {
throw("could not find QPC syscalls")
}
// We can not simply fallback to GetSystemTimeAsFileTime() syscall, since its time is not monotonic,
// instead we use QueryPerformanceCounter family of syscalls to implement monotonic timer
// https://msdn.microsoft.com/en-us/library/windows/desktop/dn553408(v=vs.85).aspx
var tmp int64
stdcall1(_QueryPerformanceFrequency, uintptr(unsafe.Pointer(&tmp)))
if tmp == 0 {
throw("QueryPerformanceFrequency syscall returned zero, running on unsupported hardware")
}
// This should not overflow, it is a number of ticks of the performance counter per second,
// its resolution is at most 10 per usecond (on Wine, even smaller on real hardware), so it will be at most 10 millions here,
// panic if overflows.
if tmp > (1<<31 - 1) {
throw("QueryPerformanceFrequency overflow 32 bit divider, check nosplit discussion to proceed")
}
qpcFrequency := int32(tmp)
stdcall1(_QueryPerformanceCounter, uintptr(unsafe.Pointer(&qpcStartCounter)))
// Since we are supposed to run this time calls only on Wine, it does not lose precision,
// since Wine's timer is kind of emulated at 10 Mhz, so it will be a nice round multiplier of 100
// but for general purpose system (like 3.3 Mhz timer on i7) it will not be very precise.
// We have to do it this way (or similar), since multiplying QPC counter by 100 millions overflows
// int64 and resulted time will always be invalid.
qpcMultiplier = int64(timediv(1000000000, qpcFrequency, nil))
useQPCTime = 1
}
//go:nosplit
func getRandomData(r []byte) {
n := 0
@ -578,8 +659,6 @@ func unminit() {
*tp = 0
}
func nanotime() int64
// Calling stdcall on os stack.
// May run during STW, so write barriers are not allowed.
//go:nowritebarrier

View File

@ -441,6 +441,8 @@ TEXT runtime·switchtothread(SB),NOSPLIT,$0
#define time_hi2 8
TEXT runtime·nanotime(SB),NOSPLIT,$0-8
CMPB runtime·useQPCTime(SB), $0
JNE useQPC
loop:
MOVL (_INTERRUPT_TIME+time_hi1), AX
MOVL (_INTERRUPT_TIME+time_lo), CX
@ -459,8 +461,13 @@ loop:
MOVL AX, ret_lo+0(FP)
MOVL DX, ret_hi+4(FP)
RET
useQPC:
JMP runtime·nanotimeQPC(SB)
RET
TEXT time·now(SB),NOSPLIT,$0-20
CMPB runtime·useQPCTime(SB), $0
JNE useQPC
loop:
MOVL (_INTERRUPT_TIME+time_hi1), AX
MOVL (_INTERRUPT_TIME+time_lo), CX
@ -477,7 +484,7 @@ loop:
// w*100 = DX:AX
// subtract startNano and save for return
SUBL runtime·startNano+0(SB), AX
SBBL runtime·startNano+4(SB), DX
SBBL runtime·startNano+4(SB), DX
MOVL AX, mono+12(FP)
MOVL DX, mono+16(FP)
@ -532,3 +539,6 @@ wall:
MOVL AX, sec+0(FP)
MOVL DX, sec+4(FP)
RET
useQPC:
JMP runtime·nowQPC(SB)
RET

View File

@ -474,6 +474,8 @@ TEXT runtime·switchtothread(SB),NOSPLIT|NOFRAME,$0
#define time_hi2 8
TEXT runtime·nanotime(SB),NOSPLIT,$0-8
CMPB runtime·useQPCTime(SB), $0
JNE useQPC
MOVQ $_INTERRUPT_TIME, DI
loop:
MOVL time_hi1(DI), AX
@ -487,8 +489,13 @@ loop:
SUBQ runtime·startNano(SB), CX
MOVQ CX, ret+0(FP)
RET
useQPC:
JMP runtime·nanotimeQPC(SB)
RET
TEXT time·now(SB),NOSPLIT,$0-24
CMPB runtime·useQPCTime(SB), $0
JNE useQPC
MOVQ $_INTERRUPT_TIME, DI
loop:
MOVL time_hi1(DI), AX
@ -529,3 +536,6 @@ wall:
SUBQ DX, CX
MOVL CX, nsec+8(FP)
RET
useQPC:
JMP runtime·nowQPC(SB)
RET