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https://github.com/golang/go
synced 2024-11-22 03:34:40 -07:00
rpc: implement ServeRequest to synchronously serve a single request.
This is useful for applications that want to micromanage the rpc service. Moved part of ServeCodec into a new readRequest function. Renamed existing readRequest to readRequestHeader, and reordered its parameters to align with the new readRequest and service.call. R=golang-dev, r, rsc, sougou CC=golang-dev, msolomon https://golang.org/cl/4889043
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de1f856d66
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@ -394,7 +394,7 @@ func (server *Server) ServeConn(conn io.ReadWriteCloser) {
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func (server *Server) ServeCodec(codec ServerCodec) {
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sending := new(sync.Mutex)
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for {
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req, service, mtype, err := server.readRequest(codec)
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service, mtype, req, argv, replyv, err := server.readRequest(codec)
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if err != nil {
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if err != os.EOF {
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log.Println("rpc:", err)
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@ -402,9 +402,6 @@ func (server *Server) ServeCodec(codec ServerCodec) {
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if err == os.EOF || err == io.ErrUnexpectedEOF {
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break
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}
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// discard body
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codec.ReadRequestBody(nil)
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// send a response if we actually managed to read a header.
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if req != nil {
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server.sendResponse(sending, req, invalidRequest, codec, err.String())
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@ -412,37 +409,31 @@ func (server *Server) ServeCodec(codec ServerCodec) {
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}
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continue
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}
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// Decode the argument value.
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var argv reflect.Value
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argIsValue := false // if true, need to indirect before calling.
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if mtype.ArgType.Kind() == reflect.Ptr {
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argv = reflect.New(mtype.ArgType.Elem())
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} else {
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argv = reflect.New(mtype.ArgType)
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argIsValue = true
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}
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// argv guaranteed to be a pointer now.
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replyv := reflect.New(mtype.ReplyType.Elem())
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err = codec.ReadRequestBody(argv.Interface())
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if err != nil {
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if err == os.EOF || err == io.ErrUnexpectedEOF {
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if err == io.ErrUnexpectedEOF {
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log.Println("rpc:", err)
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}
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break
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}
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server.sendResponse(sending, req, replyv.Interface(), codec, err.String())
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continue
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}
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if argIsValue {
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argv = argv.Elem()
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}
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go service.call(server, sending, mtype, req, argv, replyv, codec)
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}
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codec.Close()
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}
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// ServeRequest is like ServeCodec but synchronously serves a single request.
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// It does not close the codec upon completion.
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func (server *Server) ServeRequest(codec ServerCodec) os.Error {
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sending := new(sync.Mutex)
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service, mtype, req, argv, replyv, err := server.readRequest(codec)
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if err != nil {
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if err == os.EOF || err == io.ErrUnexpectedEOF {
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return err
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}
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// send a response if we actually managed to read a header.
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if req != nil {
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server.sendResponse(sending, req, invalidRequest, codec, err.String())
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server.freeRequest(req)
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}
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return err
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}
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service.call(server, sending, mtype, req, argv, replyv, codec)
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return nil
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}
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func (server *Server) getRequest() *Request {
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server.reqLock.Lock()
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req := server.freeReq
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@ -483,7 +474,38 @@ func (server *Server) freeResponse(resp *Response) {
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server.respLock.Unlock()
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}
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func (server *Server) readRequest(codec ServerCodec) (req *Request, service *service, mtype *methodType, err os.Error) {
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func (server *Server) readRequest(codec ServerCodec) (service *service, mtype *methodType, req *Request, argv, replyv reflect.Value, err os.Error) {
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service, mtype, req, err = server.readRequestHeader(codec)
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if err != nil {
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if err == os.EOF || err == io.ErrUnexpectedEOF {
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return
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}
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// discard body
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codec.ReadRequestBody(nil)
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return
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}
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// Decode the argument value.
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argIsValue := false // if true, need to indirect before calling.
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if mtype.ArgType.Kind() == reflect.Ptr {
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argv = reflect.New(mtype.ArgType.Elem())
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} else {
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argv = reflect.New(mtype.ArgType)
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argIsValue = true
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}
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// argv guaranteed to be a pointer now.
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if err = codec.ReadRequestBody(argv.Interface()); err != nil {
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return
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}
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if argIsValue {
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argv = argv.Elem()
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}
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replyv = reflect.New(mtype.ReplyType.Elem())
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return
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}
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func (server *Server) readRequestHeader(codec ServerCodec) (service *service, mtype *methodType, req *Request, err os.Error) {
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// Grab the request header.
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req = server.getRequest()
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err = codec.ReadRequestHeader(req)
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@ -568,6 +590,12 @@ func ServeCodec(codec ServerCodec) {
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DefaultServer.ServeCodec(codec)
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}
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// ServeRequest is like ServeCodec but synchronously serves a single request.
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// It does not close the codec upon completion.
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func ServeRequest(codec ServerCodec) os.Error {
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return DefaultServer.ServeRequest(codec)
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}
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// Accept accepts connections on the listener and serves requests
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// to DefaultServer for each incoming connection.
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// Accept blocks; the caller typically invokes it in a go statement.
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@ -7,6 +7,7 @@ package rpc
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import (
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"fmt"
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"http/httptest"
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"io"
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"log"
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"net"
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"os"
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@ -18,6 +19,7 @@ import (
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)
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var (
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newServer *Server
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serverAddr, newServerAddr string
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httpServerAddr string
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once, newOnce, httpOnce sync.Once
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@ -93,15 +95,15 @@ func startServer() {
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}
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func startNewServer() {
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s := NewServer()
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s.Register(new(Arith))
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newServer = NewServer()
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newServer.Register(new(Arith))
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var l net.Listener
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l, newServerAddr = listenTCP()
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log.Println("NewServer test RPC server listening on", newServerAddr)
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go Accept(l)
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s.HandleHTTP(newHttpPath, "/bar")
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newServer.HandleHTTP(newHttpPath, "/bar")
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httpOnce.Do(startHttpServer)
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}
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@ -264,6 +266,85 @@ func testHTTPRPC(t *testing.T, path string) {
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}
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}
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// CodecEmulator provides a client-like api and a ServerCodec interface.
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// Can be used to test ServeRequest.
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type CodecEmulator struct {
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server *Server
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serviceMethod string
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args *Args
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reply *Reply
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err os.Error
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}
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func (codec *CodecEmulator) Call(serviceMethod string, args *Args, reply *Reply) os.Error {
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codec.serviceMethod = serviceMethod
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codec.args = args
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codec.reply = reply
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codec.err = nil
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var serverError os.Error
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if codec.server == nil {
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serverError = ServeRequest(codec)
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} else {
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serverError = codec.server.ServeRequest(codec)
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}
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if codec.err == nil && serverError != nil {
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codec.err = serverError
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}
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return codec.err
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}
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func (codec *CodecEmulator) ReadRequestHeader(req *Request) os.Error {
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req.ServiceMethod = codec.serviceMethod
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req.Seq = 0
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return nil
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}
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func (codec *CodecEmulator) ReadRequestBody(argv interface{}) os.Error {
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if codec.args == nil {
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return io.ErrUnexpectedEOF
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}
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*(argv.(*Args)) = *codec.args
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return nil
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}
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func (codec *CodecEmulator) WriteResponse(resp *Response, reply interface{}) os.Error {
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if resp.Error != "" {
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codec.err = os.NewError(resp.Error)
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}
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*codec.reply = *(reply.(*Reply))
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return nil
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}
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func (codec *CodecEmulator) Close() os.Error {
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return nil
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}
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func TestServeRequest(t *testing.T) {
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once.Do(startServer)
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testServeRequest(t, nil)
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newOnce.Do(startNewServer)
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testServeRequest(t, newServer)
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}
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func testServeRequest(t *testing.T, server *Server) {
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client := CodecEmulator{server: server}
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args := &Args{7, 8}
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reply := new(Reply)
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err := client.Call("Arith.Add", args, reply)
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if err != nil {
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t.Errorf("Add: expected no error but got string %q", err.String())
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}
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if reply.C != args.A+args.B {
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t.Errorf("Add: expected %d got %d", reply.C, args.A+args.B)
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}
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err = client.Call("Arith.Add", nil, reply)
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if err == nil {
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t.Errorf("expected error calling Arith.Add with nil arg")
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}
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}
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type ReplyNotPointer int
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type ArgNotPublic int
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type ReplyNotPublic int
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