diff --git a/doc/talks/go_talk-20100112.html b/doc/talks/go_talk-20100112.html index ca8e68ae3c..2e36435122 100644 --- a/doc/talks/go_talk-20100112.html +++ b/doc/talks/go_talk-20100112.html @@ -255,15 +255,15 @@ func main() {

Use explicit messages to communicate and synchronize.

-func computeAndSend(c chan int, x, y, z int) {
-	c <- expensiveComputation(x, y, z)
+func computeAndSend(ch chan int, x, y, z int) {
+	ch <- expensiveComputation(x, y, z)
 }
 
 func main() {
-	c := make(chan int)
-	go computeAndSend(c, x, y, z)
+	ch := make(chan int)
+	go computeAndSend(ch, x, y, z)
 	v2 := anotherExpensiveComputation(a, b, c)
-	v1 := <-c
+	v1 := <-ch
 	fmt.Println(v1, v2)
 }
 
diff --git a/doc/talks/go_talk-20100121.html b/doc/talks/go_talk-20100121.html new file mode 100644 index 0000000000..d5e4bc66f6 --- /dev/null +++ b/doc/talks/go_talk-20100121.html @@ -0,0 +1,453 @@ + + + +Go, Networked (January 21, 2010) + + + + + + + + +
+ +
+ +
+ + +
+ +
+
+ +
+ +
+ +
+
+

The Go Programming Language

+
+

Russ Cox

+ +
+

CNS Winter Research Review

January 21, 2010

+
+
+ +
+
+ +
+

Go

+ +

New

+

Experimental

+

Concurrent

+

Garbage-collected

+

Systems

+

Language

+
+ +
+

Hello, world

+
+package main
+
+import "fmt"
+
+func main() {
+	fmt.Printf("Hello, 世界\n")
+}
+
+
+ +
+

History

+ +

Design started in late 2007.

+

Implementation starting to work mid-2008.

+

Released as an open source project in November 2009.

+

Work continues.

+

Robert Griesemer, Ken Thompson, Rob Pike, Ian Lance Taylor, Russ Cox, many others

+
+ +
+

Goals and Motivation

+ +

Go fast!

+

Make programming fun again.

+

Targeted at systems software, broadly.

+
+ +
+

Why isn't programming fun?

+ +
+

Compiled, statically-typed languages (C, C++, Java) require too much typing and too much typing:

+ + +
+ +
+

Dynamic languages (Python, JavaScript) fix these problems (no more types, no more compiler) but introduce others:

+ + +
+ +

Can we combine the best of both?

+
+ +
+

Why a new language?

+ +
+

No new systems language in 10+ years.

+

Current languages designed before ...

+

... rise of large-scale, networked and multicore computing

+

... rise of Internet-scale distributed development (many libraries)

+
+
+ +
+

Go

+ +

Make the language fast.

+

Make the tools fast.

+
+ +
+

Compilation Demo

+ +

Build all standard Go packages: ~120,000 lines of code.

+
+ +
+

Go in one slide

+ +

Lightweight syntax.

+ +

Static types: enough to compile well, but inferred much of the time.

+ +

Methods: on any type, orthogonal to type system.

+ +

Abstract types: interface values, relations inferred statically.

+ +

Visibility: inferred from case of name.

+ +

First-class functions.

+ +

Garbage collection.

+ +
+ +

Lightweight feel of a scripting language but compiled.

+
+ +
+

Go, concurrently

+ +

Cheap to create a new flow of control (goroutine):

+ +
+func main() {
+	go expensiveComputation(x, y, z)
+	anotherExpensiveComputation(a, b, c)
+}
+
+ +

Two expensive computations in parallel.

+
+ +
+

Go, concurrently

+ +

Cheap to create a new flow of control (goroutine):

+ +
+	for {
+		rw := l.Accept()
+		conn := newConn(rw, handler)
+		go conn.serve()
+	}
+
+ +

Concurrent web server.

+

Network connections multiplexed onto epoll.

+ + +
+ +
+

Go, synchronized

+ +

Use explicit messages to communicate and synchronize.

+ +
+func computeAndSend(ch chan int, x, y, z int) {
+	ch <- expensiveComputation(x, y, z)
+}
+
+func main() {
+	ch := make(chan int)
+	go computeAndSend(ch, x, y, z)
+	v2 := anotherExpensiveComputation(a, b, c)
+	v1 := <-ch
+	fmt.Println(v1, v2)
+}
+
+

Notice communication of result in addition to synchronization.

+
+ +
+

Go, synchronized

+ +

RPC client

+ +
+func (client *Client) Call(method string, args, reply interface{}) os.Error {
+    // Send RPC message.
+    call := client.Go(method, args, reply, nil)
+	
+    // Read reply from Done channel.
+    <-call.Done
+
+    return call.Error
+}
+
+
+ +
+

Go, synchronized

+ +

RPC client demux

+ +
+func (client *Client) input() {
+	for {
+		resp := client.readResponse()
+		client.mutex.Lock()
+		c := client.pending[resp.Seq]
+		client.pending[resp.Seq] = c, false
+		client.mutex.Unlock()
+		if resp.Error != "" {
+			c.Error = os.ErrorString(resp.error)
+		}
+		resp.Decode(c.Reply)
+		c.Done <- c
+	}
+}
+
+
+ +
+

Go, synchronized

+ +

RPC client demux

+ +
+func (client *Client) input() {
+	for {
+		resp := client.readResponse()
+		client.mutex.Lock()
+		c := client.pending[resp.Seq]
+		client.pending[resp.Seq] = c, false
+		client.mutex.Unlock()
+		if resp.Error != "" {
+			c.Error = os.ErrorString(resp.error)
+		}
+		resp.Decode(c.Reply)
+		c.Done <- c
+	}
+}
+
+

Read response from network.

+ +
+

Go, synchronized

+ +

RPC client demux

+ +
+func (client *Client) input() {
+	for {
+		resp := client.readResponse()
+		client.mutex.Lock()
+		c := client.pending[resp.Seq]
+		client.pending[resp.Seq] = c, false
+		client.mutex.Unlock()
+		if resp.Error != "" {
+			c.Error = os.ErrorString(resp.error)
+		}
+		resp.Decode(c.Reply)
+		c.Done <- c
+	}
+}
+
+

Look up request by sequence number.

+ +
+

Go, synchronized

+ +

RPC client demux

+ +
+func (client *Client) input() {
+	for {
+		resp := client.readResponse()
+		client.mutex.Lock()
+		c := client.pending[resp.Seq]
+		client.pending[resp.Seq] = c, false
+		client.mutex.Unlock()
+		if resp.Error != "" {
+			c.Error = os.ErrorString(resp.error)
+		}
+		resp.Decode(c.Reply)
+		c.Done <- c
+	}
+}
+
+

Decode response fields from payload.

+ +
+

Go, synchronized

+ +

RPC client demux

+ +
+func (client *Client) input() {
+	for {
+		resp := client.readResponse()
+		client.mutex.Lock()
+		c := client.pending[resp.Seq]
+		client.pending[resp.Seq] = c, false
+		client.mutex.Unlock()
+		if resp.Error != "" {
+			c.Error = os.ErrorString(resp.error)
+		}
+		resp.Decode(c.Reply)
+		c.Done <- c
+	}
+}
+
+

Tell client that it finished.

+ +
+

Go, synchronized

+ +

RPC client demux

+ +
+func (client *Client) input() {
+	for {
+		resp := client.readResponse()
+		client.mutex.Lock()
+		c := client.pending[resp.Seq]
+		client.pending[resp.Seq] = c, false
+		client.mutex.Unlock()
+		if resp.Error != "" {
+			c.Error = os.ErrorString(resp.error)
+		}
+		resp.Decode(c.Reply)
+		c.Done <- c
+	}
+}
+
+ +

Can create multiple Calls with same Done channel +and distinguish which finished by inspecting value sent on channel. +

+ +
+ +
+

Goroutine demo

+ +

Chain together 100,000 goroutines connected by 100,001 channels.

+ +

Send a value to one end of the chain.

+ +

Each passes it along, increments.

+ +

Receive value out the other end of the chain.

+
+ + +
+

Go Status

+
+ +
+

Go Status

+ +

Open source:

+
    +
  • released on November 10, 2009 +
  • regular releases (~ weekly) +
  • all development done in public Mercurial repository +
  • outside contributions welcome +
  • two independent compiler implementations +
  • XML, JSON, HTTP, TLS/SSL, native RPC, (network channels,) ... +
+
+ +
+

Go Status

+ +

Open source

+ +

Portable:

+
    +
  • FreeBSD, Linux, OS X (x86, x86-64) +
  • (in progress) Linux arm, Native Client x86, Windows x86. +
+
+ +
+

Go Status

+ +

Open source

+

Portable

+ +

Still in progress, experimental. Yet to come:

+
    +
  • production garbage collector +
  • generics? +
  • exceptions? +
  • unions or sum types? +
+
+ +
+

Questions?

+

+
+ +
+

+
+ +
+
+ +