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runtime: fix line number for faulting instructions
Unlike function calls, when processing instructions that directly fault we must not subtract 1 from the pc before looking up the file/line information. Since the file/line lookup unconditionally subtracts 1, add 1 to the faulting instruction PCs to compensate. Fixes #34123 Change-Id: Ie7361e3d2f84a0d4f48d97e5a9e74f6291ba7a8b Reviewed-on: https://go-review.googlesource.com/c/go/+/196962 Run-TryBot: Keith Randall <khr@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Emmanuel Odeke <emm.odeke@gmail.com>
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@ -359,13 +359,7 @@ func (b *profileBuilder) build() {
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}
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}
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// Addresses from stack traces point to the next instruction after each call,
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// except for the leaf, which points to where the signal occurred.
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// appendLocsForStack expects return PCs so increment the leaf address to
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// look like a return PC.
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e.stk[0] += 1
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locs = b.appendLocsForStack(locs[:0], e.stk)
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e.stk[0] -= 1 // undo the adjustment on the leaf.
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b.pbSample(values, locs, labels)
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}
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@ -116,9 +116,9 @@ func TestConvertCPUProfile(t *testing.T) {
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b := []uint64{
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3, 0, 500, // hz = 500
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5, 0, 10, uint64(addr1), uint64(addr1 + 2), // 10 samples in addr1
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5, 0, 40, uint64(addr2), uint64(addr2 + 2), // 40 samples in addr2
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5, 0, 10, uint64(addr1), uint64(addr1 + 2), // 10 samples in addr1
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5, 0, 10, uint64(addr1 + 1), uint64(addr1 + 2), // 10 samples in addr1
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5, 0, 40, uint64(addr2 + 1), uint64(addr2 + 2), // 40 samples in addr2
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5, 0, 10, uint64(addr1 + 1), uint64(addr1 + 2), // 10 samples in addr1
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}
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p, err := translateCPUProfile(b)
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if err != nil {
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@ -340,7 +340,20 @@ func gentraceback(pc0, sp0, lr0 uintptr, gp *g, skip int, pcbuf *uintptr, max in
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pc := frame.pc
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// backup to CALL instruction to read inlining info (same logic as below)
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tracepc := pc
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if (n > 0 || flags&_TraceTrap == 0) && frame.pc > f.entry && !waspanic {
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// Normally, pc is a return address. In that case, we want to look up
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// file/line information using pc-1, because that is the pc of the
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// call instruction (more precisely, the last byte of the call instruction).
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// Callers expect the pc buffer to contain return addresses and do the
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// same -1 themselves, so we keep pc unchanged.
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// When the pc is from a signal (e.g. profiler or segv) then we want
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// to look up file/line information using pc, and we store pc+1 in the
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// pc buffer so callers can unconditionally subtract 1 before looking up.
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// See issue 34123.
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// The pc can be at function entry when the frame is initialized without
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// actually running code, like runtime.mstart.
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if (n == 0 && flags&_TraceTrap != 0) || waspanic || pc == f.entry {
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pc++
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} else {
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tracepc--
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}
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43
test/fixedbugs/issue34123.go
Normal file
43
test/fixedbugs/issue34123.go
Normal file
@ -0,0 +1,43 @@
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// run
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// Copyright 2019 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Make sure that the line number is reported correctly
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// for faulting instructions.
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package main
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import (
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"fmt"
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"runtime"
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)
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var x byte
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var p *byte
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//go:noinline
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func f() {
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q := p
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x = 11 // line 23
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*q = 12 // line 24
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}
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func main() {
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defer func() {
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recover()
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var pcs [10]uintptr
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n := runtime.Callers(1, pcs[:])
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frames := runtime.CallersFrames(pcs[:n])
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for {
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f, more := frames.Next()
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if f.Function == "main.f" && f.Line != 24 {
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panic(fmt.Errorf("expected line 24, got line %d", f.Line))
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}
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if !more {
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break
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}
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}
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}()
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f()
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}
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