mirror of
https://github.com/golang/go
synced 2024-11-22 02:24:41 -07:00
gob: make nested interfaces work.
Also clean up the code, make it more regular. Fixes #1416. R=rsc CC=golang-dev https://golang.org/cl/3985047
This commit is contained in:
parent
04a8905442
commit
9b82481a96
@ -58,7 +58,7 @@ func TestUintCodec(t *testing.T) {
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t.Errorf("encodeUint: %#x encode: expected % x got % x", tt.x, tt.b, b.Bytes())
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}
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}
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decState := newDecodeState(nil, &b)
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decState := newDecodeState(nil, b)
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for u := uint64(0); ; u = (u + 1) * 7 {
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b.Reset()
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encState.encodeUint(u)
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@ -77,7 +77,7 @@ func verifyInt(i int64, t *testing.T) {
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var b = new(bytes.Buffer)
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encState := newEncoderState(nil, b)
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encState.encodeInt(i)
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decState := newDecodeState(nil, &b)
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decState := newDecodeState(nil, b)
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decState.buf = make([]byte, 8)
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j := decState.decodeInt()
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if i != j {
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@ -315,7 +315,7 @@ func execDec(typ string, instr *decInstr, state *decodeState, t *testing.T, p un
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func newDecodeStateFromData(data []byte) *decodeState {
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b := bytes.NewBuffer(data)
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state := newDecodeState(nil, &b)
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state := newDecodeState(nil, b)
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state.fieldnum = -1
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return state
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}
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@ -1162,7 +1162,6 @@ func TestInterface(t *testing.T) {
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}
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}
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}
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}
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// A struct with all basic types, stored in interfaces.
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@ -1182,7 +1181,7 @@ func TestInterfaceBasic(t *testing.T) {
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int(1), int8(1), int16(1), int32(1), int64(1),
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uint(1), uint8(1), uint16(1), uint32(1), uint64(1),
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float32(1), 1.0,
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complex64(0i), complex128(0i),
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complex64(1i), complex128(1i),
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true,
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"hello",
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[]byte("sailor"),
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@ -30,15 +30,17 @@ type decodeState struct {
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dec *Decoder
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// The buffer is stored with an extra indirection because it may be replaced
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// if we load a type during decode (when reading an interface value).
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b **bytes.Buffer
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b *bytes.Buffer
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fieldnum int // the last field number read.
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buf []byte
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}
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func newDecodeState(dec *Decoder, b **bytes.Buffer) *decodeState {
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// We pass the bytes.Buffer separately for easier testing of the infrastructure
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// without requiring a full Decoder.
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func newDecodeState(dec *Decoder, buf *bytes.Buffer) *decodeState {
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d := new(decodeState)
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d.dec = dec
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d.b = b
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d.b = buf
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d.buf = make([]byte, uint64Size)
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return d
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}
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@ -407,10 +409,10 @@ func allocate(rtyp reflect.Type, p uintptr, indir int) uintptr {
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return *(*uintptr)(up)
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}
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func (dec *Decoder) decodeSingle(engine *decEngine, rtyp reflect.Type, b **bytes.Buffer, p uintptr, indir int) (err os.Error) {
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func (dec *Decoder) decodeSingle(engine *decEngine, rtyp reflect.Type, p uintptr, indir int) (err os.Error) {
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defer catchError(&err)
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p = allocate(rtyp, p, indir)
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state := newDecodeState(dec, b)
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state := newDecodeState(dec, &dec.buf)
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state.fieldnum = singletonField
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basep := p
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delta := int(state.decodeUint())
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@ -426,10 +428,10 @@ func (dec *Decoder) decodeSingle(engine *decEngine, rtyp reflect.Type, b **bytes
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return nil
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}
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func (dec *Decoder) decodeStruct(engine *decEngine, rtyp *reflect.StructType, b **bytes.Buffer, p uintptr, indir int) (err os.Error) {
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func (dec *Decoder) decodeStruct(engine *decEngine, rtyp *reflect.StructType, p uintptr, indir int) (err os.Error) {
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defer catchError(&err)
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p = allocate(rtyp, p, indir)
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state := newDecodeState(dec, b)
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state := newDecodeState(dec, &dec.buf)
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state.fieldnum = -1
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basep := p
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for state.b.Len() > 0 {
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@ -456,9 +458,9 @@ func (dec *Decoder) decodeStruct(engine *decEngine, rtyp *reflect.StructType, b
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return nil
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}
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func (dec *Decoder) ignoreStruct(engine *decEngine, b **bytes.Buffer) (err os.Error) {
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func (dec *Decoder) ignoreStruct(engine *decEngine) (err os.Error) {
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defer catchError(&err)
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state := newDecodeState(dec, b)
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state := newDecodeState(dec, &dec.buf)
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state.fieldnum = -1
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for state.b.Len() > 0 {
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delta := int(state.decodeUint())
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@ -614,9 +616,17 @@ func (dec *Decoder) decodeInterface(ityp *reflect.InterfaceType, state *decodeSt
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if !ok {
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errorf("gob: name not registered for interface: %q", name)
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}
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// Read the type id of the concrete value.
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concreteId := dec.decodeTypeSequence(true)
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if concreteId < 0 {
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error(dec.err)
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}
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// Byte count of value is next; we don't care what it is (it's there
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// in case we want to ignore the value by skipping it completely).
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state.decodeUint()
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// Read the concrete value.
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value := reflect.MakeZero(typ)
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dec.decodeValueFromBuffer(value, false, true)
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dec.decodeValue(concreteId, value)
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if dec.err != nil {
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error(dec.err)
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}
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@ -639,10 +649,12 @@ func (dec *Decoder) ignoreInterface(state *decodeState) {
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if err != nil {
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error(err)
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}
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dec.decodeValueFromBuffer(nil, true, true)
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if dec.err != nil {
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error(err)
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id := dec.decodeTypeSequence(true)
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if id < 0 {
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error(dec.err)
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}
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// At this point, the decoder buffer contains the value. Just toss it.
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state.b.Reset()
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}
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// Index by Go types.
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@ -733,7 +745,7 @@ func (dec *Decoder) decOpFor(wireId typeId, rt reflect.Type, name string) (decOp
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}
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op = func(i *decInstr, state *decodeState, p unsafe.Pointer) {
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// indirect through enginePtr to delay evaluation for recursive structs
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err = dec.decodeStruct(*enginePtr, t, state.b, uintptr(p), i.indir)
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err = dec.decodeStruct(*enginePtr, t, uintptr(p), i.indir)
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if err != nil {
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error(err)
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}
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@ -798,7 +810,7 @@ func (dec *Decoder) decIgnoreOpFor(wireId typeId) decOp {
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}
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op = func(i *decInstr, state *decodeState, p unsafe.Pointer) {
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// indirect through enginePtr to delay evaluation for recursive structs
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state.dec.ignoreStruct(*enginePtr, state.b)
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state.dec.ignoreStruct(*enginePtr)
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}
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}
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}
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@ -907,7 +919,11 @@ func (dec *Decoder) compileDec(remoteId typeId, rt reflect.Type) (engine *decEng
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if t, ok := builtinIdToType[remoteId]; ok {
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wireStruct, _ = t.(*structType)
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} else {
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wireStruct = dec.wireType[remoteId].StructT
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wire := dec.wireType[remoteId]
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if wire == nil {
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error(errBadType)
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}
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wireStruct = wire.StructT
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}
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if wireStruct == nil {
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errorf("gob: type mismatch in decoder: want struct type %s; got non-struct", rt.String())
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@ -976,7 +992,7 @@ func (dec *Decoder) getIgnoreEnginePtr(wireId typeId) (enginePtr **decEngine, er
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return
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}
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func (dec *Decoder) decode(wireId typeId, val reflect.Value) os.Error {
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func (dec *Decoder) decodeValue(wireId typeId, val reflect.Value) os.Error {
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// Dereference down to the underlying struct type.
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rt, indir := indirect(val.Type())
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enginePtr, err := dec.getDecEnginePtr(wireId, rt)
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@ -989,9 +1005,9 @@ func (dec *Decoder) decode(wireId typeId, val reflect.Value) os.Error {
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name := rt.Name()
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return os.ErrorString("gob: type mismatch: no fields matched compiling decoder for " + name)
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}
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return dec.decodeStruct(engine, st, dec.state.b, uintptr(val.Addr()), indir)
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return dec.decodeStruct(engine, st, uintptr(val.Addr()), indir)
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}
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return dec.decodeSingle(engine, rt, dec.state.b, uintptr(val.Addr()), indir)
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return dec.decodeSingle(engine, rt, uintptr(val.Addr()), indir)
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}
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func init() {
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@ -17,14 +17,13 @@ import (
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type Decoder struct {
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mutex sync.Mutex // each item must be received atomically
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r io.Reader // source of the data
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buf bytes.Buffer // buffer for more efficient i/o from r
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wireType map[typeId]*wireType // map from remote ID to local description
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decoderCache map[reflect.Type]map[typeId]**decEngine // cache of compiled engines
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ignorerCache map[typeId]**decEngine // ditto for ignored objects
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state *decodeState // reads data from in-memory buffer
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countState *decodeState // reads counts from wire
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buf []byte
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countBuf [9]byte // counts may be uint64s (unlikely!), require 9 bytes
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byteBuffer *bytes.Buffer
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countBuf []byte // used for decoding integers while parsing messages
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tmp []byte // temporary storage for i/o; saves reallocating
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err os.Error
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}
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@ -33,32 +32,123 @@ func NewDecoder(r io.Reader) *Decoder {
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dec := new(Decoder)
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dec.r = r
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dec.wireType = make(map[typeId]*wireType)
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dec.state = newDecodeState(dec, &dec.byteBuffer) // buffer set in Decode()
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dec.decoderCache = make(map[reflect.Type]map[typeId]**decEngine)
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dec.ignorerCache = make(map[typeId]**decEngine)
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dec.countBuf = make([]byte, 9) // counts may be uint64s (unlikely!), require 9 bytes
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return dec
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}
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// recvType loads the definition of a type and reloads the Decoder's buffer.
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// recvType loads the definition of a type.
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func (dec *Decoder) recvType(id typeId) {
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// Have we already seen this type? That's an error
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if dec.wireType[id] != nil {
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if id < firstUserId || dec.wireType[id] != nil {
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dec.err = os.ErrorString("gob: duplicate type received")
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return
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}
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// Type:
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wire := new(wireType)
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dec.err = dec.decode(tWireType, reflect.NewValue(wire))
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dec.err = dec.decodeValue(tWireType, reflect.NewValue(wire))
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if dec.err != nil {
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return
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}
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// Remember we've seen this type.
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dec.wireType[id] = wire
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}
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// Load the next parcel.
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dec.recvMessage()
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// recvMessage reads the next count-delimited item from the input. It is the converse
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// of Encoder.writeMessage. It returns false on EOF or other error reading the message.
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func (dec *Decoder) recvMessage() bool {
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// Read a count.
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nbytes, _, err := decodeUintReader(dec.r, dec.countBuf)
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if err != nil {
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dec.err = err
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return false
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}
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dec.readMessage(int(nbytes))
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return dec.err == nil
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}
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// readMessage reads the next nbytes bytes from the input.
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func (dec *Decoder) readMessage(nbytes int) {
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// Allocate the buffer.
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if cap(dec.tmp) < nbytes {
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dec.tmp = make([]byte, nbytes+100) // room to grow
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}
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dec.tmp = dec.tmp[:nbytes]
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// Read the data
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_, dec.err = io.ReadFull(dec.r, dec.tmp)
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if dec.err != nil {
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if dec.err == os.EOF {
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dec.err = io.ErrUnexpectedEOF
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}
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return
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}
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dec.buf.Write(dec.tmp)
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}
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// toInt turns an encoded uint64 into an int, according to the marshaling rules.
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func toInt(x uint64) int64 {
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i := int64(x >> 1)
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if x&1 != 0 {
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i = ^i
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}
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return i
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}
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func (dec *Decoder) nextInt() int64 {
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n, _, err := decodeUintReader(&dec.buf, dec.countBuf)
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if err != nil {
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dec.err = err
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}
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return toInt(n)
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}
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func (dec *Decoder) nextUint() uint64 {
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n, _, err := decodeUintReader(&dec.buf, dec.countBuf)
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if err != nil {
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dec.err = err
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}
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return n
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}
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// decodeTypeSequence parses:
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// TypeSequence
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// (TypeDefinition DelimitedTypeDefinition*)?
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// and returns the type id of the next value. It returns -1 at
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// EOF. Upon return, the remainder of dec.buf is the value to be
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// decoded. If this is an interface value, it can be ignored by
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// simply resetting that buffer.
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func (dec *Decoder) decodeTypeSequence(isInterface bool) typeId {
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for dec.err == nil {
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if dec.buf.Len() == 0 {
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if !dec.recvMessage() {
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break
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}
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}
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// Receive a type id.
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id := typeId(dec.nextInt())
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if id >= 0 {
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// Value follows.
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return id
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}
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// Type definition for (-id) follows.
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dec.recvType(-id)
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// When decoding an interface, after a type there may be a
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// DelimitedValue still in the buffer. Skip its count.
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// (Alternatively, the buffer is empty and the byte count
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// will be absorbed by recvMessage.)
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if dec.buf.Len() > 0 {
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if !isInterface {
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dec.err = os.ErrorString("extra data in buffer")
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break
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}
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dec.nextUint()
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}
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}
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return -1
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}
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// Decode reads the next value from the connection and stores
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@ -76,75 +166,6 @@ func (dec *Decoder) Decode(e interface{}) os.Error {
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return dec.DecodeValue(value)
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}
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// recvMessage reads the next count-delimited item from the input. It is the converse
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// of Encoder.writeMessage.
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func (dec *Decoder) recvMessage() {
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// Read a count.
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var nbytes uint64
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nbytes, _, dec.err = decodeUintReader(dec.r, dec.countBuf[0:])
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if dec.err != nil {
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return
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}
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dec.readMessage(int(nbytes), dec.r)
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}
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// readMessage reads the next nbytes bytes from the input.
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func (dec *Decoder) readMessage(nbytes int, r io.Reader) {
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// Allocate the buffer.
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if nbytes > len(dec.buf) {
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dec.buf = make([]byte, nbytes+1000)
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}
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dec.byteBuffer = bytes.NewBuffer(dec.buf[0:nbytes])
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// Read the data
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_, dec.err = io.ReadFull(r, dec.buf[0:nbytes])
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if dec.err != nil {
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if dec.err == os.EOF {
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dec.err = io.ErrUnexpectedEOF
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}
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return
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}
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}
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// decodeValueFromBuffer grabs the next value from the input. The Decoder's
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// buffer already contains data. If the next item in the buffer is a type
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// descriptor, it will be necessary to reload the buffer; recvType does that.
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func (dec *Decoder) decodeValueFromBuffer(value reflect.Value, ignoreInterfaceValue, countPresent bool) {
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for dec.state.b.Len() > 0 {
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// Receive a type id.
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id := typeId(dec.state.decodeInt())
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// Is it a new type?
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if id < 0 { // 0 is the error state, handled above
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// If the id is negative, we have a type.
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dec.recvType(-id)
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if dec.err != nil {
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break
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}
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continue
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}
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// Make sure the type has been defined already or is a builtin type (for
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// top-level singleton values).
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if dec.wireType[id] == nil && builtinIdToType[id] == nil {
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dec.err = errBadType
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break
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}
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// An interface value is preceded by a byte count.
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if countPresent {
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count := int(dec.state.decodeUint())
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if ignoreInterfaceValue {
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// An interface value is preceded by a byte count. Just skip that many bytes.
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dec.state.b.Next(int(count))
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break
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}
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// Otherwise fall through and decode it.
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}
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dec.err = dec.decode(id, value)
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break
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}
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}
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// DecodeValue reads the next value from the connection and stores
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// it in the data represented by the reflection value.
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// The value must be the correct type for the next
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@ -154,12 +175,12 @@ func (dec *Decoder) DecodeValue(value reflect.Value) os.Error {
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dec.mutex.Lock()
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defer dec.mutex.Unlock()
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dec.buf.Reset() // In case data lingers from previous invocation.
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dec.err = nil
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dec.recvMessage()
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if dec.err != nil {
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return dec.err
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id := dec.decodeTypeSequence(false)
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if id >= 0 {
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dec.err = dec.decodeValue(id, value)
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}
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dec.decodeValueFromBuffer(value, false, false)
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return dec.err
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}
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@ -395,17 +395,21 @@ func (enc *Encoder) encodeInterface(b *bytes.Buffer, iv *reflect.InterfaceValue)
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if err != nil {
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error(err)
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}
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// Send (and maybe first define) the type id.
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enc.sendTypeDescriptor(typ)
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// Encode the value into a new buffer.
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// Define the type id if necessary.
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enc.sendTypeDescriptor(enc.writer(), state, typ)
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// Send the type id.
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enc.sendTypeId(state, typ)
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// Encode the value into a new buffer. Any nested type definitions
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// should be written to b, before the encoded value.
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enc.pushWriter(b)
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data := new(bytes.Buffer)
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err = enc.encode(data, iv.Elem())
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||||
if err != nil {
|
||||
error(err)
|
||||
}
|
||||
state.encodeUint(uint64(data.Len()))
|
||||
_, err = state.b.Write(data.Bytes())
|
||||
if err != nil {
|
||||
enc.popWriter()
|
||||
enc.writeMessage(b, data)
|
||||
if enc.err != nil {
|
||||
error(err)
|
||||
}
|
||||
}
|
||||
|
@ -16,9 +16,8 @@ import (
|
||||
// other side of a connection.
|
||||
type Encoder struct {
|
||||
mutex sync.Mutex // each item must be sent atomically
|
||||
w io.Writer // where to send the data
|
||||
w []io.Writer // where to send the data
|
||||
sent map[reflect.Type]typeId // which types we've already sent
|
||||
state *encoderState // so we can encode integers, strings directly
|
||||
countState *encoderState // stage for writing counts
|
||||
buf []byte // for collecting the output.
|
||||
err os.Error
|
||||
@ -27,13 +26,27 @@ type Encoder struct {
|
||||
// NewEncoder returns a new encoder that will transmit on the io.Writer.
|
||||
func NewEncoder(w io.Writer) *Encoder {
|
||||
enc := new(Encoder)
|
||||
enc.w = w
|
||||
enc.w = []io.Writer{w}
|
||||
enc.sent = make(map[reflect.Type]typeId)
|
||||
enc.state = newEncoderState(enc, new(bytes.Buffer))
|
||||
enc.countState = newEncoderState(enc, new(bytes.Buffer))
|
||||
return enc
|
||||
}
|
||||
|
||||
// writer() returns the innermost writer the encoder is using
|
||||
func (enc *Encoder) writer() io.Writer {
|
||||
return enc.w[len(enc.w)-1]
|
||||
}
|
||||
|
||||
// pushWriter adds a writer to the encoder.
|
||||
func (enc *Encoder) pushWriter(w io.Writer) {
|
||||
enc.w = append(enc.w, w)
|
||||
}
|
||||
|
||||
// popWriter pops the innermost writer.
|
||||
func (enc *Encoder) popWriter() {
|
||||
enc.w = enc.w[0 : len(enc.w)-1]
|
||||
}
|
||||
|
||||
func (enc *Encoder) badType(rt reflect.Type) {
|
||||
enc.setError(os.ErrorString("gob: can't encode type " + rt.String()))
|
||||
}
|
||||
@ -42,16 +55,14 @@ func (enc *Encoder) setError(err os.Error) {
|
||||
if enc.err == nil { // remember the first.
|
||||
enc.err = err
|
||||
}
|
||||
enc.state.b.Reset()
|
||||
}
|
||||
|
||||
// Send the data item preceded by a unsigned count of its length.
|
||||
func (enc *Encoder) send() {
|
||||
// Encode the length.
|
||||
enc.countState.encodeUint(uint64(enc.state.b.Len()))
|
||||
// writeMessage sends the data item preceded by a unsigned count of its length.
|
||||
func (enc *Encoder) writeMessage(w io.Writer, b *bytes.Buffer) {
|
||||
enc.countState.encodeUint(uint64(b.Len()))
|
||||
// Build the buffer.
|
||||
countLen := enc.countState.b.Len()
|
||||
total := countLen + enc.state.b.Len()
|
||||
total := countLen + b.Len()
|
||||
if total > len(enc.buf) {
|
||||
enc.buf = make([]byte, total+1000) // extra for growth
|
||||
}
|
||||
@ -59,15 +70,15 @@ func (enc *Encoder) send() {
|
||||
// TODO(r): avoid the extra copy here.
|
||||
enc.countState.b.Read(enc.buf[0:countLen])
|
||||
// Now the data.
|
||||
enc.state.b.Read(enc.buf[countLen:total])
|
||||
b.Read(enc.buf[countLen:total])
|
||||
// Write the data.
|
||||
_, err := enc.w.Write(enc.buf[0:total])
|
||||
_, err := w.Write(enc.buf[0:total])
|
||||
if err != nil {
|
||||
enc.setError(err)
|
||||
}
|
||||
}
|
||||
|
||||
func (enc *Encoder) sendType(origt reflect.Type) (sent bool) {
|
||||
func (enc *Encoder) sendType(w io.Writer, state *encoderState, origt reflect.Type) (sent bool) {
|
||||
// Drill down to the base type.
|
||||
rt, _ := indirect(origt)
|
||||
|
||||
@ -112,10 +123,10 @@ func (enc *Encoder) sendType(origt reflect.Type) (sent bool) {
|
||||
}
|
||||
// Send the pair (-id, type)
|
||||
// Id:
|
||||
enc.state.encodeInt(-int64(info.id))
|
||||
state.encodeInt(-int64(info.id))
|
||||
// Type:
|
||||
enc.encode(enc.state.b, reflect.NewValue(info.wire))
|
||||
enc.send()
|
||||
enc.encode(state.b, reflect.NewValue(info.wire))
|
||||
enc.writeMessage(w, state.b)
|
||||
if enc.err != nil {
|
||||
return
|
||||
}
|
||||
@ -128,10 +139,10 @@ func (enc *Encoder) sendType(origt reflect.Type) (sent bool) {
|
||||
switch st := rt.(type) {
|
||||
case *reflect.StructType:
|
||||
for i := 0; i < st.NumField(); i++ {
|
||||
enc.sendType(st.Field(i).Type)
|
||||
enc.sendType(w, state, st.Field(i).Type)
|
||||
}
|
||||
case reflect.ArrayOrSliceType:
|
||||
enc.sendType(st.Elem())
|
||||
enc.sendType(w, state, st.Elem())
|
||||
}
|
||||
return true
|
||||
}
|
||||
@ -144,13 +155,13 @@ func (enc *Encoder) Encode(e interface{}) os.Error {
|
||||
|
||||
// sendTypeId makes sure the remote side knows about this type.
|
||||
// It will send a descriptor if this is the first time the type has been
|
||||
// sent. Regardless, it sends the id.
|
||||
func (enc *Encoder) sendTypeDescriptor(rt reflect.Type) {
|
||||
// sent.
|
||||
func (enc *Encoder) sendTypeDescriptor(w io.Writer, state *encoderState, rt reflect.Type) {
|
||||
// Make sure the type is known to the other side.
|
||||
// First, have we already sent this type?
|
||||
if _, alreadySent := enc.sent[rt]; !alreadySent {
|
||||
// No, so send it.
|
||||
sent := enc.sendType(rt)
|
||||
sent := enc.sendType(w, state, rt)
|
||||
if enc.err != nil {
|
||||
return
|
||||
}
|
||||
@ -168,9 +179,12 @@ func (enc *Encoder) sendTypeDescriptor(rt reflect.Type) {
|
||||
enc.sent[rt] = info.id
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// sendTypeId sends the id, which must have already been defined.
|
||||
func (enc *Encoder) sendTypeId(state *encoderState, rt reflect.Type) {
|
||||
// Identify the type of this top-level value.
|
||||
enc.state.encodeInt(int64(enc.sent[rt]))
|
||||
state.encodeInt(int64(enc.sent[rt]))
|
||||
}
|
||||
|
||||
// EncodeValue transmits the data item represented by the reflection value,
|
||||
@ -181,26 +195,26 @@ func (enc *Encoder) EncodeValue(value reflect.Value) os.Error {
|
||||
enc.mutex.Lock()
|
||||
defer enc.mutex.Unlock()
|
||||
|
||||
// Remove any nested writers remaining due to previous errors.
|
||||
enc.w = enc.w[0:1]
|
||||
|
||||
enc.err = nil
|
||||
rt, _ := indirect(value.Type())
|
||||
|
||||
// Sanity check only: encoder should never come in with data present.
|
||||
if enc.state.b.Len() > 0 || enc.countState.b.Len() > 0 {
|
||||
enc.err = os.ErrorString("encoder: buffer not empty")
|
||||
return enc.err
|
||||
}
|
||||
state := newEncoderState(enc, new(bytes.Buffer))
|
||||
|
||||
enc.sendTypeDescriptor(rt)
|
||||
enc.sendTypeDescriptor(enc.writer(), state, rt)
|
||||
enc.sendTypeId(state, rt)
|
||||
if enc.err != nil {
|
||||
return enc.err
|
||||
}
|
||||
|
||||
// Encode the object.
|
||||
err := enc.encode(enc.state.b, value)
|
||||
err := enc.encode(state.b, value)
|
||||
if err != nil {
|
||||
enc.setError(err)
|
||||
} else {
|
||||
enc.send()
|
||||
enc.writeMessage(enc.writer(), state.b)
|
||||
}
|
||||
|
||||
return enc.err
|
||||
|
@ -383,3 +383,47 @@ func TestInterfaceIndirect(t *testing.T) {
|
||||
t.Fatal("decode error:", err)
|
||||
}
|
||||
}
|
||||
|
||||
// Another bug from golang-nuts, involving nested interfaces.
|
||||
type Bug0Outer struct {
|
||||
Bug0Field interface{}
|
||||
}
|
||||
|
||||
type Bug0Inner struct {
|
||||
A int
|
||||
}
|
||||
|
||||
func TestNestedInterfaces(t *testing.T) {
|
||||
var buf bytes.Buffer
|
||||
e := NewEncoder(&buf)
|
||||
d := NewDecoder(&buf)
|
||||
Register(new(Bug0Outer))
|
||||
Register(new(Bug0Inner))
|
||||
f := &Bug0Outer{&Bug0Outer{&Bug0Inner{7}}}
|
||||
var v interface{} = f
|
||||
err := e.Encode(&v)
|
||||
if err != nil {
|
||||
t.Fatal("Encode:", err)
|
||||
}
|
||||
Debug(bytes.NewBuffer(buf.Bytes()))
|
||||
err = d.Decode(&v)
|
||||
if err != nil {
|
||||
t.Fatal("Decode:", err)
|
||||
}
|
||||
// Make sure it decoded correctly.
|
||||
outer1, ok := v.(*Bug0Outer)
|
||||
if !ok {
|
||||
t.Fatalf("v not Bug0Outer: %T", v)
|
||||
}
|
||||
outer2, ok := outer1.Bug0Field.(*Bug0Outer)
|
||||
if !ok {
|
||||
t.Fatalf("v.Bug0Field not Bug0Outer: %T", outer1.Bug0Field)
|
||||
}
|
||||
inner, ok := outer2.Bug0Field.(*Bug0Inner)
|
||||
if !ok {
|
||||
t.Fatalf("v.Bug0Field.Bug0Field not Bug0Inner: %T", outer2.Bug0Field)
|
||||
}
|
||||
if inner.A != 7 {
|
||||
t.Fatalf("final value %d; expected %d", inner.A, 7)
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user