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clean up server code in tutorial
R=rsc DELTA=15 (1 added, 0 deleted, 14 changed) OCL=23889 CL=23889
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@ -755,7 +755,7 @@ With channels, it's possible to serve multiple independent client goroutines wit
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writing an actual multiplexer. The trick is to send the server a channel in the message,
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which it will then use to reply to the original sender.
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A realistic client-server program is a lot of code, so here is a very simple substitute
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to illustrate the idea. It starts by defining a "Request" type, which embeds a channel
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to illustrate the idea. It starts by defining a "request" type, which embeds a channel
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that will be used for the reply.
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--PROG progs/server.go /type.request/ /^}/
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@ -68,7 +68,8 @@ testit print_string "" "77 Sunset Strip"
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testitpipe sieve "sed 10q" "2 3 5 7 11 13 17 19 23 29"
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testitpipe sieve "sed 10q" "2 3 5 7 11 13 17 19 23 29"
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# server hangs; don't run it
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# server hangs; don't run it, just compile it
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6g server.go
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testit server1 "" ""
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rm -f 6.out *.6
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@ -11,21 +11,21 @@ type request struct {
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type binOp (a, b int) int;
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func run(op *BinOp, request *Request) {
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result := op(request.a, request.b);
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request.replyc <- result;
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func run(op *binOp, req *request) {
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result := op(req.a, req.b);
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req.replyc <- result;
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}
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func server(op *BinOp, service chan *Request) {
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func server(op *binOp, service chan *request) {
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for {
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request := <-service;
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go run(op, request); // don't wait for it
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req := <-service;
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go run(op, req); // don't wait for it
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}
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}
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func startServer(op *BinOp) chan *Request {
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req := make(chan *Request);
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go Server(op, req);
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func startServer(op *binOp) chan *request {
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req := make(chan *request);
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go server(op, req);
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return req;
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}
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@ -11,9 +11,9 @@ type request struct {
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type binOp (a, b int) int;
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func run(op *binOp, request *request) {
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result := op(request.a, request.b);
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request.replyc <- result;
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func run(op *binOp, req *request) {
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result := op(req.a, req.b);
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req.replyc <- result;
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}
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func server(op *binOp, service chan *request, quit chan bool) {
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